1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O3 -relocation-model=pic -disable-fp-elim -mcpu=nocona 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; This test case is reduced from Bullet. It crashes SSEDomainFix. 4*9880d681SAndroid Build Coastguard Worker; 5*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128-n8:16:32" 6*9880d681SAndroid Build Coastguard Workertarget triple = "i386-apple-darwin10.0" 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Workerdeclare i32 @_ZN11HullLibrary16CreateConvexHullERK8HullDescR10HullResult(i8*, i8* nocapture, i8* nocapture) ssp align 2 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine void @_ZN17btSoftBodyHelpers4DrawEP10btSoftBodyP12btIDebugDrawi(i8* %psb, i8* %idraw, i32 %drawflags) ssp align 2 personality i32 (...)* @__gxx_personality_v0 { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb92, label %bb58 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Workerbb58: ; preds = %entry 15*9880d681SAndroid Build Coastguard Worker %0 = invoke i32 @_ZN11HullLibrary16CreateConvexHullERK8HullDescR10HullResult(i8* undef, i8* undef, i8* undef) 16*9880d681SAndroid Build Coastguard Worker to label %invcont64 unwind label %lpad159 ; <i32> [#uses=0] 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard Workerinvcont64: ; preds = %bb58 19*9880d681SAndroid Build Coastguard Worker br i1 undef, label %invcont65, label %bb.i.i 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Workerbb.i.i: ; preds = %invcont64 22*9880d681SAndroid Build Coastguard Worker %1 = load <4 x float>, <4 x float>* undef, align 16 ; <<4 x float>> [#uses=5] 23*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb.nph.i.i, label %invcont65 24*9880d681SAndroid Build Coastguard Worker 25*9880d681SAndroid Build Coastguard Workerbb.nph.i.i: ; preds = %bb.i.i 26*9880d681SAndroid Build Coastguard Worker %tmp22.i.i = bitcast <4 x float> %1 to i128 ; <i128> [#uses=1] 27*9880d681SAndroid Build Coastguard Worker %tmp23.i.i = trunc i128 %tmp22.i.i to i32 ; <i32> [#uses=1] 28*9880d681SAndroid Build Coastguard Worker %2 = bitcast i32 %tmp23.i.i to float ; <float> [#uses=1] 29*9880d681SAndroid Build Coastguard Worker %tmp6.i = extractelement <4 x float> %1, i32 1 ; <float> [#uses=1] 30*9880d681SAndroid Build Coastguard Worker %tmp2.i = extractelement <4 x float> %1, i32 2 ; <float> [#uses=1] 31*9880d681SAndroid Build Coastguard Worker br label %bb1.i.i 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Workerbb1.i.i: ; preds = %bb1.i.i, %bb.nph.i.i 34*9880d681SAndroid Build Coastguard Worker %.tmp6.0.i.i = phi float [ %tmp2.i, %bb.nph.i.i ], [ %5, %bb1.i.i ] ; <float> [#uses=1] 35*9880d681SAndroid Build Coastguard Worker %.tmp5.0.i.i = phi float [ %tmp6.i, %bb.nph.i.i ], [ %4, %bb1.i.i ] ; <float> [#uses=1] 36*9880d681SAndroid Build Coastguard Worker %.tmp.0.i.i = phi float [ %2, %bb.nph.i.i ], [ %3, %bb1.i.i ] ; <float> [#uses=1] 37*9880d681SAndroid Build Coastguard Worker %3 = fadd float %.tmp.0.i.i, undef ; <float> [#uses=2] 38*9880d681SAndroid Build Coastguard Worker %4 = fadd float %.tmp5.0.i.i, undef ; <float> [#uses=2] 39*9880d681SAndroid Build Coastguard Worker %5 = fadd float %.tmp6.0.i.i, undef ; <float> [#uses=2] 40*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb2.return.loopexit_crit_edge.i.i, label %bb1.i.i 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerbb2.return.loopexit_crit_edge.i.i: ; preds = %bb1.i.i 43*9880d681SAndroid Build Coastguard Worker %tmp8.i = insertelement <4 x float> %1, float %3, i32 0 ; <<4 x float>> [#uses=1] 44*9880d681SAndroid Build Coastguard Worker %tmp4.i = insertelement <4 x float> %tmp8.i, float %4, i32 1 ; <<4 x float>> [#uses=1] 45*9880d681SAndroid Build Coastguard Worker %tmp.i = insertelement <4 x float> %tmp4.i, float %5, i32 2 ; <<4 x float>> [#uses=1] 46*9880d681SAndroid Build Coastguard Worker br label %invcont65 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Workerinvcont65: ; preds = %bb2.return.loopexit_crit_edge.i.i, %bb.i.i, %invcont64 49*9880d681SAndroid Build Coastguard Worker %.0.i = phi <4 x float> [ %tmp.i, %bb2.return.loopexit_crit_edge.i.i ], [ undef, %invcont64 ], [ %1, %bb.i.i ] ; <<4 x float>> [#uses=1] 50*9880d681SAndroid Build Coastguard Worker %tmp15.i = extractelement <4 x float> %.0.i, i32 2 ; <float> [#uses=1] 51*9880d681SAndroid Build Coastguard Worker %6 = fmul float %tmp15.i, undef ; <float> [#uses=1] 52*9880d681SAndroid Build Coastguard Worker br label %bb.i265 53*9880d681SAndroid Build Coastguard Worker 54*9880d681SAndroid Build Coastguard Workerbb.i265: ; preds = %bb.i265, %invcont65 55*9880d681SAndroid Build Coastguard Worker %7 = fsub float 0.000000e+00, %6 ; <float> [#uses=1] 56*9880d681SAndroid Build Coastguard Worker store float %7, float* undef, align 4 57*9880d681SAndroid Build Coastguard Worker br label %bb.i265 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Workerbb92: ; preds = %entry 60*9880d681SAndroid Build Coastguard Worker unreachable 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Workerlpad159: ; preds = %bb58 63*9880d681SAndroid Build Coastguard Worker %exn = landingpad {i8*, i32} 64*9880d681SAndroid Build Coastguard Worker cleanup 65*9880d681SAndroid Build Coastguard Worker unreachable 66*9880d681SAndroid Build Coastguard Worker} 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Workerdeclare i32 @__gxx_personality_v0(...) 69