1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=i386-apple-darwin -O0 -regalloc=fast | not grep sil 2*9880d681SAndroid Build Coastguard Worker; rdar://6787136 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker %struct.X = type { i8, [32 x i8] } 5*9880d681SAndroid Build Coastguard Worker@llvm.used = appending global [1 x i8*] [i8* bitcast (i32 ()* @z to i8*)], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0] 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workerdefine i32 @z() nounwind ssp { 8*9880d681SAndroid Build Coastguard Workerentry: 9*9880d681SAndroid Build Coastguard Worker %retval = alloca i32 ; <i32*> [#uses=2] 10*9880d681SAndroid Build Coastguard Worker %xxx = alloca %struct.X ; <%struct.X*> [#uses=6] 11*9880d681SAndroid Build Coastguard Worker %0 = alloca i32 ; <i32*> [#uses=2] 12*9880d681SAndroid Build Coastguard Worker %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] 13*9880d681SAndroid Build Coastguard Worker %1 = getelementptr %struct.X, %struct.X* %xxx, i32 0, i32 1 ; <[32 x i8]*> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker %2 = getelementptr [32 x i8], [32 x i8]* %1, i32 0, i32 31 ; <i8*> [#uses=1] 15*9880d681SAndroid Build Coastguard Worker store i8 48, i8* %2, align 1 16*9880d681SAndroid Build Coastguard Worker %3 = getelementptr %struct.X, %struct.X* %xxx, i32 0, i32 1 ; <[32 x i8]*> [#uses=1] 17*9880d681SAndroid Build Coastguard Worker %4 = getelementptr [32 x i8], [32 x i8]* %3, i32 0, i32 31 ; <i8*> [#uses=1] 18*9880d681SAndroid Build Coastguard Worker %5 = load i8, i8* %4, align 1 ; <i8> [#uses=1] 19*9880d681SAndroid Build Coastguard Worker %6 = getelementptr %struct.X, %struct.X* %xxx, i32 0, i32 1 ; <[32 x i8]*> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %7 = getelementptr [32 x i8], [32 x i8]* %6, i32 0, i32 0 ; <i8*> [#uses=1] 21*9880d681SAndroid Build Coastguard Worker store i8 %5, i8* %7, align 1 22*9880d681SAndroid Build Coastguard Worker %8 = getelementptr %struct.X, %struct.X* %xxx, i32 0, i32 0 ; <i8*> [#uses=1] 23*9880d681SAndroid Build Coastguard Worker store i8 15, i8* %8, align 1 24*9880d681SAndroid Build Coastguard Worker %9 = call i32 (...) bitcast (i32 (%struct.X*, %struct.X*)* @f to i32 (...)*)(%struct.X* byval align 4 %xxx, %struct.X* byval align 4 %xxx) nounwind ; <i32> [#uses=1] 25*9880d681SAndroid Build Coastguard Worker store i32 %9, i32* %0, align 4 26*9880d681SAndroid Build Coastguard Worker %10 = load i32, i32* %0, align 4 ; <i32> [#uses=1] 27*9880d681SAndroid Build Coastguard Worker store i32 %10, i32* %retval, align 4 28*9880d681SAndroid Build Coastguard Worker br label %return 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %entry 31*9880d681SAndroid Build Coastguard Worker %retval1 = load i32, i32* %retval ; <i32> [#uses=1] 32*9880d681SAndroid Build Coastguard Worker ret i32 %retval1 33*9880d681SAndroid Build Coastguard Worker} 34*9880d681SAndroid Build Coastguard Worker 35*9880d681SAndroid Build Coastguard Workerdeclare i32 @f(%struct.X* byval align 4, %struct.X* byval align 4) nounwind ssp 36