1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=x86 -mcpu=pentium 2*9880d681SAndroid Build Coastguard Worker; PR2575 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine void @entry(i32 %m_task_id, i32 %start_x, i32 %end_x) nounwind { 5*9880d681SAndroid Build Coastguard Worker br i1 false, label %bb.nph, label %._crit_edge 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workerbb.nph: ; preds = %bb.nph, %0 8*9880d681SAndroid Build Coastguard Worker %X = icmp sgt <4 x i32> zeroinitializer, < i32 -128, i32 -128, i32 -128, i32 -128 > ; <<4 x i32>>:1 [#uses=1] 9*9880d681SAndroid Build Coastguard Worker sext <4 x i1> %X to <4 x i32> 10*9880d681SAndroid Build Coastguard Worker extractelement <4 x i32> %1, i32 3 ; <i32>:2 [#uses=1] 11*9880d681SAndroid Build Coastguard Worker lshr i32 %2, 31 ; <i32>:3 [#uses=1] 12*9880d681SAndroid Build Coastguard Worker trunc i32 %3 to i1 ; <i1>:4 [#uses=1] 13*9880d681SAndroid Build Coastguard Worker select i1 %4, i32 -1, i32 0 ; <i32>:5 [#uses=1] 14*9880d681SAndroid Build Coastguard Worker insertelement <4 x i32> zeroinitializer, i32 %5, i32 3 ; <<4 x i32>>:6 [#uses=1] 15*9880d681SAndroid Build Coastguard Worker and <4 x i32> zeroinitializer, %6 ; <<4 x i32>>:7 [#uses=1] 16*9880d681SAndroid Build Coastguard Worker bitcast <4 x i32> %7 to <4 x float> ; <<4 x float>>:8 [#uses=1] 17*9880d681SAndroid Build Coastguard Worker fmul <4 x float> zeroinitializer, %8 ; <<4 x float>>:9 [#uses=1] 18*9880d681SAndroid Build Coastguard Worker bitcast <4 x float> %9 to <4 x i32> ; <<4 x i32>>:10 [#uses=1] 19*9880d681SAndroid Build Coastguard Worker or <4 x i32> %10, zeroinitializer ; <<4 x i32>>:11 [#uses=1] 20*9880d681SAndroid Build Coastguard Worker bitcast <4 x i32> %11 to <4 x float> ; <<4 x float>>:12 [#uses=1] 21*9880d681SAndroid Build Coastguard Worker fmul <4 x float> %12, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:13 [#uses=1] 22*9880d681SAndroid Build Coastguard Worker fsub <4 x float> %13, < float 1.000000e+02, float 1.000000e+02, float 1.000000e+02, float 1.000000e+02 > ; <<4 x float>>:14 [#uses=1] 23*9880d681SAndroid Build Coastguard Worker extractelement <4 x float> %14, i32 3 ; <float>:15 [#uses=1] 24*9880d681SAndroid Build Coastguard Worker call float @fmaxf( float 0.000000e+00, float %15 ) ; <float>:16 [#uses=0] 25*9880d681SAndroid Build Coastguard Worker br label %bb.nph 26*9880d681SAndroid Build Coastguard Worker 27*9880d681SAndroid Build Coastguard Worker._crit_edge: ; preds = %0 28*9880d681SAndroid Build Coastguard Worker ret void 29*9880d681SAndroid Build Coastguard Worker} 30*9880d681SAndroid Build Coastguard Worker 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerdeclare float @fmaxf(float, float) 33