1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=x86 -mcpu=yonah 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64" 3*9880d681SAndroid Build Coastguard Workertarget triple = "i686-apple-darwin8" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdefine void @test(<4 x float> %tmp42i) { 6*9880d681SAndroid Build Coastguard Worker %tmp42 = call <4 x float> asm "movss $1, $0", "=x,m,~{dirflag},~{fpsr},~{flags}"( float* null ) ; <<4 x float>> [#uses=1] 7*9880d681SAndroid Build Coastguard Worker %tmp49 = shufflevector <4 x float> %tmp42, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1] 8*9880d681SAndroid Build Coastguard Worker br label %bb 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerbb: ; preds = %bb, %cond_true10 11*9880d681SAndroid Build Coastguard Worker %tmp52 = bitcast <4 x float> %tmp49 to <4 x i32> ; <<4 x i32>> [#uses=1] 12*9880d681SAndroid Build Coastguard Worker %tmp53 = call <4 x i32> @llvm.x86.sse2.psll.d( <4 x i32> %tmp52, <4 x i32> < i32 8, i32 undef, i32 undef, i32 undef > ) ; <<4 x i32>> [#uses=1] 13*9880d681SAndroid Build Coastguard Worker %tmp105 = bitcast <4 x i32> %tmp53 to <4 x float> ; <<4 x float>> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker %tmp108 = fsub <4 x float> zeroinitializer, %tmp105 ; <<4 x float>> [#uses=0] 15*9880d681SAndroid Build Coastguard Worker br label %bb 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %entry 18*9880d681SAndroid Build Coastguard Worker ret void 19*9880d681SAndroid Build Coastguard Worker} 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Workerdeclare <4 x i32> @llvm.x86.sse2.psll.d(<4 x i32>, <4 x i32>) 22