1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=thumbv7-apple-ios -mattr=+thumb2 | FileCheck %s -check-prefix=ALL -check-prefix=CHECK 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=thumbv7-apple-ios -mattr=+thumb2 -arm-assume-misaligned-load-store | FileCheck %s -check-prefix=ALL -check-prefix=CONSERVATIVE 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker@X = external global [0 x i32] ; <[0 x i32]*> [#uses=5] 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdefine i32 @t1() { 7*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: t1: 8*9880d681SAndroid Build Coastguard Worker; ALL: push {r7, lr} 9*9880d681SAndroid Build Coastguard Worker; CHECK: ldrd 10*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldrd 11*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldm 12*9880d681SAndroid Build Coastguard Worker; ALL: pop {r7, pc} 13*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 0) ; <i32> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker %tmp3 = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 1) ; <i32> [#uses=1] 15*9880d681SAndroid Build Coastguard Worker %tmp4 = call i32 @f1( i32 %tmp, i32 %tmp3 ) ; <i32> [#uses=1] 16*9880d681SAndroid Build Coastguard Worker ret i32 %tmp4 17*9880d681SAndroid Build Coastguard Worker} 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerdefine i32 @t2() { 20*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: t2: 21*9880d681SAndroid Build Coastguard Worker; ALL: push {r7, lr} 22*9880d681SAndroid Build Coastguard Worker; CHECK: ldm 23*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldrd 24*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldm 25*9880d681SAndroid Build Coastguard Worker; ALL: pop {r7, pc} 26*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 2) ; <i32> [#uses=1] 27*9880d681SAndroid Build Coastguard Worker %tmp3 = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 3) ; <i32> [#uses=1] 28*9880d681SAndroid Build Coastguard Worker %tmp5 = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 4) ; <i32> [#uses=1] 29*9880d681SAndroid Build Coastguard Worker %tmp6 = call i32 @f2( i32 %tmp, i32 %tmp3, i32 %tmp5 ) ; <i32> [#uses=1] 30*9880d681SAndroid Build Coastguard Worker ret i32 %tmp6 31*9880d681SAndroid Build Coastguard Worker} 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Workerdefine i32 @t3() { 34*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: t3: 35*9880d681SAndroid Build Coastguard Worker; ALL: push {r7, lr} 36*9880d681SAndroid Build Coastguard Worker; CHECK: ldm 37*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldrd 38*9880d681SAndroid Build Coastguard Worker; CONSERVATIVE-NOT: ldm 39*9880d681SAndroid Build Coastguard Worker; ALL: pop {r7, pc} 40*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 1) ; <i32> [#uses=1] 41*9880d681SAndroid Build Coastguard Worker %tmp3 = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 2) ; <i32> [#uses=1] 42*9880d681SAndroid Build Coastguard Worker %tmp5 = load i32, i32* getelementptr ([0 x i32], [0 x i32]* @X, i32 0, i32 3) ; <i32> [#uses=1] 43*9880d681SAndroid Build Coastguard Worker %tmp6 = call i32 @f2( i32 %tmp, i32 %tmp3, i32 %tmp5 ) ; <i32> [#uses=1] 44*9880d681SAndroid Build Coastguard Worker ret i32 %tmp6 45*9880d681SAndroid Build Coastguard Worker} 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker@g = common global i32* null 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Workerdefine void @t4(i32 %a0, i32 %a1, i32 %a2) { 50*9880d681SAndroid Build Coastguard Worker; ALL-LABEL: t4: 51*9880d681SAndroid Build Coastguard Worker; ALL: stm.w sp, {r0, r1, r2} 52*9880d681SAndroid Build Coastguard Worker; ALL: bl _ext 53*9880d681SAndroid Build Coastguard Worker; ALL: ldm.w sp, {r0, r1, r2} 54*9880d681SAndroid Build Coastguard Worker; ALL: bl _f2 55*9880d681SAndroid Build Coastguard Worker %arr = alloca [4 x i32], align 4 56*9880d681SAndroid Build Coastguard Worker %p0 = getelementptr inbounds [4 x i32], [4 x i32]* %arr, i64 0, i64 0 57*9880d681SAndroid Build Coastguard Worker %p1 = getelementptr inbounds [4 x i32], [4 x i32]* %arr, i64 0, i64 1 58*9880d681SAndroid Build Coastguard Worker %p2 = getelementptr inbounds [4 x i32], [4 x i32]* %arr, i64 0, i64 2 59*9880d681SAndroid Build Coastguard Worker store i32* %p0, i32** @g, align 8 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Worker store i32 %a0, i32* %p0, align 4 62*9880d681SAndroid Build Coastguard Worker store i32 %a1, i32* %p1, align 4 63*9880d681SAndroid Build Coastguard Worker store i32 %a2, i32* %p2, align 4 64*9880d681SAndroid Build Coastguard Worker call void @ext() 65*9880d681SAndroid Build Coastguard Worker 66*9880d681SAndroid Build Coastguard Worker %v0 = load i32, i32* %p0, align 4 67*9880d681SAndroid Build Coastguard Worker %v1 = load i32, i32* %p1, align 4 68*9880d681SAndroid Build Coastguard Worker %v2 = load i32, i32* %p2, align 4 69*9880d681SAndroid Build Coastguard Worker call i32 @f2(i32 %v0, i32 %v1, i32 %v2) 70*9880d681SAndroid Build Coastguard Worker ret void 71*9880d681SAndroid Build Coastguard Worker} 72*9880d681SAndroid Build Coastguard Worker 73*9880d681SAndroid Build Coastguard Workerdeclare i32 @f1(i32, i32) 74*9880d681SAndroid Build Coastguard Worker 75*9880d681SAndroid Build Coastguard Workerdeclare i32 @f2(i32, i32, i32) 76*9880d681SAndroid Build Coastguard Worker 77*9880d681SAndroid Build Coastguard Workerdeclare void @ext() 78