1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=thumbv7-apple-darwin9 -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdefine void @fht(float* nocapture %fz, i16 signext %n) nounwind { 4*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: fht: 5*9880d681SAndroid Build Coastguard Workerentry: 6*9880d681SAndroid Build Coastguard Worker br label %bb5 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Workerbb5: ; preds = %bb5, %entry 9*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb5, label %bb.nph 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerbb.nph: ; preds = %bb5 12*9880d681SAndroid Build Coastguard Worker br label %bb7 13*9880d681SAndroid Build Coastguard Worker 14*9880d681SAndroid Build Coastguard Worker; Loop preheader 15*9880d681SAndroid Build Coastguard Worker; CHECK: vmov.f32 16*9880d681SAndroid Build Coastguard Workerbb7: ; preds = %bb9, %bb.nph 17*9880d681SAndroid Build Coastguard Worker %s1.02 = phi float [ undef, %bb.nph ], [ %35, %bb9 ] ; <float> [#uses=3] 18*9880d681SAndroid Build Coastguard Worker %tmp79 = add i32 undef, undef ; <i32> [#uses=1] 19*9880d681SAndroid Build Coastguard Worker %tmp53 = sub i32 undef, undef ; <i32> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %0 = fadd float 0.000000e+00, 1.000000e+00 ; <float> [#uses=2] 21*9880d681SAndroid Build Coastguard Worker %1 = fmul float 0.000000e+00, 0.000000e+00 ; <float> [#uses=2] 22*9880d681SAndroid Build Coastguard Worker br label %bb8 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Workerbb8: ; preds = %bb8, %bb7 25*9880d681SAndroid Build Coastguard Worker; CHECK: %bb8 26*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: vmov.f32 27*9880d681SAndroid Build Coastguard Worker; CHECK: blt 28*9880d681SAndroid Build Coastguard Worker %tmp54 = add i32 0, %tmp53 ; <i32> [#uses=0] 29*9880d681SAndroid Build Coastguard Worker %fi.1 = getelementptr float, float* %fz, i32 undef ; <float*> [#uses=2] 30*9880d681SAndroid Build Coastguard Worker %tmp80 = add i32 0, %tmp79 ; <i32> [#uses=1] 31*9880d681SAndroid Build Coastguard Worker %scevgep81 = getelementptr float, float* %fz, i32 %tmp80 ; <float*> [#uses=1] 32*9880d681SAndroid Build Coastguard Worker %2 = load float, float* undef, align 4 ; <float> [#uses=1] 33*9880d681SAndroid Build Coastguard Worker %3 = fmul float %2, %1 ; <float> [#uses=1] 34*9880d681SAndroid Build Coastguard Worker %4 = load float, float* null, align 4 ; <float> [#uses=2] 35*9880d681SAndroid Build Coastguard Worker %5 = fmul float %4, %0 ; <float> [#uses=1] 36*9880d681SAndroid Build Coastguard Worker %6 = fsub float %3, %5 ; <float> [#uses=1] 37*9880d681SAndroid Build Coastguard Worker %7 = fmul float %4, %1 ; <float> [#uses=1] 38*9880d681SAndroid Build Coastguard Worker %8 = fadd float undef, %7 ; <float> [#uses=2] 39*9880d681SAndroid Build Coastguard Worker %9 = load float, float* %fi.1, align 4 ; <float> [#uses=2] 40*9880d681SAndroid Build Coastguard Worker %10 = fsub float %9, %8 ; <float> [#uses=1] 41*9880d681SAndroid Build Coastguard Worker %11 = fadd float %9, %8 ; <float> [#uses=1] 42*9880d681SAndroid Build Coastguard Worker %12 = fsub float 0.000000e+00, %6 ; <float> [#uses=1] 43*9880d681SAndroid Build Coastguard Worker %13 = fsub float 0.000000e+00, undef ; <float> [#uses=2] 44*9880d681SAndroid Build Coastguard Worker %14 = fmul float undef, %0 ; <float> [#uses=1] 45*9880d681SAndroid Build Coastguard Worker %15 = fadd float %14, undef ; <float> [#uses=2] 46*9880d681SAndroid Build Coastguard Worker %16 = load float, float* %scevgep81, align 4 ; <float> [#uses=2] 47*9880d681SAndroid Build Coastguard Worker %17 = fsub float %16, %15 ; <float> [#uses=1] 48*9880d681SAndroid Build Coastguard Worker %18 = fadd float %16, %15 ; <float> [#uses=2] 49*9880d681SAndroid Build Coastguard Worker %19 = load float, float* undef, align 4 ; <float> [#uses=2] 50*9880d681SAndroid Build Coastguard Worker %20 = fsub float %19, %13 ; <float> [#uses=2] 51*9880d681SAndroid Build Coastguard Worker %21 = fadd float %19, %13 ; <float> [#uses=1] 52*9880d681SAndroid Build Coastguard Worker %22 = fmul float %s1.02, %18 ; <float> [#uses=1] 53*9880d681SAndroid Build Coastguard Worker %23 = fmul float 0.000000e+00, %20 ; <float> [#uses=1] 54*9880d681SAndroid Build Coastguard Worker %24 = fsub float %22, %23 ; <float> [#uses=1] 55*9880d681SAndroid Build Coastguard Worker %25 = fmul float 0.000000e+00, %18 ; <float> [#uses=1] 56*9880d681SAndroid Build Coastguard Worker %26 = fmul float %s1.02, %20 ; <float> [#uses=1] 57*9880d681SAndroid Build Coastguard Worker %27 = fadd float %25, %26 ; <float> [#uses=1] 58*9880d681SAndroid Build Coastguard Worker %28 = fadd float %11, %27 ; <float> [#uses=1] 59*9880d681SAndroid Build Coastguard Worker store float %28, float* %fi.1, align 4 60*9880d681SAndroid Build Coastguard Worker %29 = fadd float %12, %24 ; <float> [#uses=1] 61*9880d681SAndroid Build Coastguard Worker store float %29, float* null, align 4 62*9880d681SAndroid Build Coastguard Worker %30 = fmul float 0.000000e+00, %21 ; <float> [#uses=1] 63*9880d681SAndroid Build Coastguard Worker %31 = fmul float %s1.02, %17 ; <float> [#uses=1] 64*9880d681SAndroid Build Coastguard Worker %32 = fsub float %30, %31 ; <float> [#uses=1] 65*9880d681SAndroid Build Coastguard Worker %33 = fsub float %10, %32 ; <float> [#uses=1] 66*9880d681SAndroid Build Coastguard Worker store float %33, float* undef, align 4 67*9880d681SAndroid Build Coastguard Worker %34 = icmp slt i32 undef, undef ; <i1> [#uses=1] 68*9880d681SAndroid Build Coastguard Worker br i1 %34, label %bb8, label %bb9 69*9880d681SAndroid Build Coastguard Worker 70*9880d681SAndroid Build Coastguard Workerbb9: ; preds = %bb8 71*9880d681SAndroid Build Coastguard Worker %35 = fadd float 0.000000e+00, undef ; <float> [#uses=1] 72*9880d681SAndroid Build Coastguard Worker br label %bb7 73*9880d681SAndroid Build Coastguard Worker} 74