1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mcpu=cortex-a8 | FileCheck %s 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32" 3*9880d681SAndroid Build Coastguard Workertarget triple = "thumbv7-apple-ios" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; The double in the constant pool is 8-byte aligned, forcing the function 6*9880d681SAndroid Build Coastguard Worker; alignment. 7*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 3 8*9880d681SAndroid Build Coastguard Worker; CHECK: func 9*9880d681SAndroid Build Coastguard Worker; 10*9880d681SAndroid Build Coastguard Worker; Constant pool with 8-byte entry before 4-byte entry: 11*9880d681SAndroid Build Coastguard Worker; CHECK: .p2align 3 12*9880d681SAndroid Build Coastguard Worker; CHECK: LCPI 13*9880d681SAndroid Build Coastguard Worker; CHECK: .long 2370821947 14*9880d681SAndroid Build Coastguard Worker; CHECK: .long 1080815255 15*9880d681SAndroid Build Coastguard Worker; CHECK: LCPI 16*9880d681SAndroid Build Coastguard Worker; CHECK: .long 1123477881 17*9880d681SAndroid Build Coastguard Workerdefine void @func(float* nocapture %x, double* nocapture %y) nounwind ssp { 18*9880d681SAndroid Build Coastguard Workerentry: 19*9880d681SAndroid Build Coastguard Worker %0 = load float, float* %x, align 4 20*9880d681SAndroid Build Coastguard Worker %add = fadd float %0, 0x405EDD2F20000000 21*9880d681SAndroid Build Coastguard Worker store float %add, float* %x, align 4 22*9880d681SAndroid Build Coastguard Worker %1 = load double, double* %y, align 4 23*9880d681SAndroid Build Coastguard Worker %add1 = fadd double %1, 2.234560e+02 24*9880d681SAndroid Build Coastguard Worker store double %add1, double* %y, align 4 25*9880d681SAndroid Build Coastguard Worker ret void 26*9880d681SAndroid Build Coastguard Worker} 27