1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O0 -relocation-model=pic -disable-fp-elim -mcpu=cortex-a8 -mattr=+vfp2 2*9880d681SAndroid Build Coastguard Worker; This test creates a big stack frame without spilling any callee-saved registers. 3*9880d681SAndroid Build Coastguard Worker; Make sure the whole stack frame is addrerssable wiothout scavenger crashes. 4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32-n32" 5*9880d681SAndroid Build Coastguard Workertarget triple = "thumbv7-apple-darwin3.0.0-iphoneos" 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workerdefine void @FindMin(double* %panelTDEL, i8* %dclOfRow, i32 %numRows, i32 %numCols, double* %retMin_RES_TDEL) { 8*9880d681SAndroid Build Coastguard Workerentry: 9*9880d681SAndroid Build Coastguard Worker %panelTDEL.addr = alloca double*, align 4 ; <double**> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker %panelResTDEL = alloca [2560 x double], align 4 ; <[2560 x double]*> [#uses=0] 11*9880d681SAndroid Build Coastguard Worker store double* %panelTDEL, double** %panelTDEL.addr 12*9880d681SAndroid Build Coastguard Worker store double* %retMin_RES_TDEL, double** undef 13*9880d681SAndroid Build Coastguard Worker store i32 0, i32* undef 14*9880d681SAndroid Build Coastguard Worker unreachable 15*9880d681SAndroid Build Coastguard Worker} 16