xref: /aosp_15_r20/external/llvm/test/CodeGen/Thumb2/2009-07-30-PEICrash.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=thumbv7-apple-darwin9 -mcpu=cortex-a8 -relocation-model=pic -disable-fp-elim
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker	%struct.FILE = type { i8*, i32, i32, i16, i16, %struct.__sbuf, i32, i8*, i32 (i8*)*, i32 (i8*, i8*, i32)*, i64 (i8*, i64, i32)*, i32 (i8*, i8*, i32)*, %struct.__sbuf, %struct.__sFILEX*, i32, [3 x i8], [1 x i8], %struct.__sbuf, i32, i64 }
4*9880d681SAndroid Build Coastguard Worker	%struct.JHUFF_TBL = type { [17 x i8], [256 x i8], i32 }
5*9880d681SAndroid Build Coastguard Worker	%struct.JQUANT_TBL = type { [64 x i16], i32 }
6*9880d681SAndroid Build Coastguard Worker	%struct.__sFILEX = type opaque
7*9880d681SAndroid Build Coastguard Worker	%struct.__sbuf = type { i8*, i32 }
8*9880d681SAndroid Build Coastguard Worker	%struct.anon = type { [8 x i32], [48 x i8] }
9*9880d681SAndroid Build Coastguard Worker	%struct.backing_store_info = type { void (%struct.jpeg_common_struct*, %struct.backing_store_info*, i8*, i32, i32)*, void (%struct.jpeg_common_struct*, %struct.backing_store_info*, i8*, i32, i32)*, void (%struct.jpeg_common_struct*, %struct.backing_store_info*)*, %struct.FILE*, [64 x i8] }
10*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_color_deconverter = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i8***, i32, i8**, i32)* }
11*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_color_quantizer = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8**, i8**, i32)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)* }
12*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_common_struct = type { %struct.jpeg_error_mgr*, %struct.jpeg_memory_mgr*, %struct.jpeg_progress_mgr*, i32, i32 }
13*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_component_info = type { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.JQUANT_TBL*, i8* }
14*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_d_coef_controller = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*, i8***)*, %struct.jvirt_barray_control** }
15*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_d_main_controller = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8**, i32*, i32)* }
16*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_d_post_controller = type { void (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*, i8***, i32*, i32, i8**, i32*, i32)* }
17*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_decomp_master = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32 }
18*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_decompress_struct = type { %struct.jpeg_error_mgr*, %struct.jpeg_memory_mgr*, %struct.jpeg_progress_mgr*, i32, i32, %struct.jpeg_source_mgr*, i32, i32, i32, i32, i32, i32, i32, double, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8**, i32, i32, i32, i32, i32, [64 x i32]*, [4 x %struct.JQUANT_TBL*], [4 x %struct.JHUFF_TBL*], [4 x %struct.JHUFF_TBL*], i32, %struct.jpeg_component_info*, i32, i32, [16 x i8], [16 x i8], [16 x i8], i32, i32, i8, i16, i16, i32, i8, i32, i32, i32, i32, i32, i8*, i32, [4 x %struct.jpeg_component_info*], i32, i32, i32, [10 x i32], i32, i32, i32, i32, i32, %struct.jpeg_decomp_master*, %struct.jpeg_d_main_controller*, %struct.jpeg_d_coef_controller*, %struct.jpeg_d_post_controller*, %struct.jpeg_input_controller*, %struct.jpeg_marker_reader*, %struct.jpeg_entropy_decoder*, %struct.jpeg_inverse_dct*, %struct.jpeg_upsampler*, %struct.jpeg_color_deconverter*, %struct.jpeg_color_quantizer* }
19*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_entropy_decoder = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*, [64 x i16]**)* }
20*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_error_mgr = type { void (%struct.jpeg_common_struct*)*, void (%struct.jpeg_common_struct*, i32)*, void (%struct.jpeg_common_struct*)*, void (%struct.jpeg_common_struct*, i8*)*, void (%struct.jpeg_common_struct*)*, i32, %struct.anon, i32, i32, i8**, i32, i8**, i32, i32 }
21*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_input_controller = type { i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*)*, i32, i32 }
22*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_inverse_dct = type { void (%struct.jpeg_decompress_struct*)*, [10 x void (%struct.jpeg_decompress_struct*, %struct.jpeg_component_info*, i16*, i8**, i32)*] }
23*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_marker_reader = type { void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, [16 x i32 (%struct.jpeg_decompress_struct*)*], i32, i32, i32, i32 }
24*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_memory_mgr = type { i8* (%struct.jpeg_common_struct*, i32, i32)*, i8* (%struct.jpeg_common_struct*, i32, i32)*, i8** (%struct.jpeg_common_struct*, i32, i32, i32)*, [64 x i16]** (%struct.jpeg_common_struct*, i32, i32, i32)*, %struct.jvirt_sarray_control* (%struct.jpeg_common_struct*, i32, i32, i32, i32, i32)*, %struct.jvirt_barray_control* (%struct.jpeg_common_struct*, i32, i32, i32, i32, i32)*, void (%struct.jpeg_common_struct*)*, i8** (%struct.jpeg_common_struct*, %struct.jvirt_sarray_control*, i32, i32, i32)*, [64 x i16]** (%struct.jpeg_common_struct*, %struct.jvirt_barray_control*, i32, i32, i32)*, void (%struct.jpeg_common_struct*, i32)*, void (%struct.jpeg_common_struct*)*, i32 }
25*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_progress_mgr = type { void (%struct.jpeg_common_struct*)*, i32, i32, i32, i32 }
26*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_source_mgr = type { i8*, i32, void (%struct.jpeg_decompress_struct*)*, i32 (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i32)*, i32 (%struct.jpeg_decompress_struct*, i32)*, void (%struct.jpeg_decompress_struct*)* }
27*9880d681SAndroid Build Coastguard Worker	%struct.jpeg_upsampler = type { void (%struct.jpeg_decompress_struct*)*, void (%struct.jpeg_decompress_struct*, i8***, i32*, i32, i8**, i32*, i32)*, i32 }
28*9880d681SAndroid Build Coastguard Worker	%struct.jvirt_barray_control = type { [64 x i16]**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.jvirt_barray_control*, %struct.backing_store_info }
29*9880d681SAndroid Build Coastguard Worker	%struct.jvirt_sarray_control = type { i8**, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.jvirt_sarray_control*, %struct.backing_store_info }
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Workerdefine void @jpeg_idct_float(%struct.jpeg_decompress_struct* nocapture %cinfo, %struct.jpeg_component_info* nocapture %compptr, i16* nocapture %coef_block, i8** nocapture %output_buf, i32 %output_col) nounwind {
32*9880d681SAndroid Build Coastguard Workerentry:
33*9880d681SAndroid Build Coastguard Worker	%workspace = alloca [64 x float], align 4		; <[64 x float]*> [#uses=11]
34*9880d681SAndroid Build Coastguard Worker	%0 = load i8*, i8** undef, align 4		; <i8*> [#uses=5]
35*9880d681SAndroid Build Coastguard Worker	br label %bb
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerbb:		; preds = %bb, %entry
38*9880d681SAndroid Build Coastguard Worker	%indvar = phi i32 [ 0, %entry ], [ %indvar.next, %bb ]		; <i32> [#uses=11]
39*9880d681SAndroid Build Coastguard Worker	%tmp39 = add i32 %indvar, 8		; <i32> [#uses=0]
40*9880d681SAndroid Build Coastguard Worker	%tmp41 = add i32 %indvar, 16		; <i32> [#uses=2]
41*9880d681SAndroid Build Coastguard Worker	%scevgep42 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp41		; <float*> [#uses=1]
42*9880d681SAndroid Build Coastguard Worker	%tmp43 = add i32 %indvar, 24		; <i32> [#uses=1]
43*9880d681SAndroid Build Coastguard Worker	%scevgep44 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp43		; <float*> [#uses=1]
44*9880d681SAndroid Build Coastguard Worker	%tmp45 = add i32 %indvar, 32		; <i32> [#uses=1]
45*9880d681SAndroid Build Coastguard Worker	%scevgep46 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp45		; <float*> [#uses=1]
46*9880d681SAndroid Build Coastguard Worker	%tmp47 = add i32 %indvar, 40		; <i32> [#uses=1]
47*9880d681SAndroid Build Coastguard Worker	%scevgep48 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp47		; <float*> [#uses=1]
48*9880d681SAndroid Build Coastguard Worker	%tmp49 = add i32 %indvar, 48		; <i32> [#uses=1]
49*9880d681SAndroid Build Coastguard Worker	%scevgep50 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp49		; <float*> [#uses=1]
50*9880d681SAndroid Build Coastguard Worker	%tmp51 = add i32 %indvar, 56		; <i32> [#uses=1]
51*9880d681SAndroid Build Coastguard Worker	%scevgep52 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp51		; <float*> [#uses=1]
52*9880d681SAndroid Build Coastguard Worker	%wsptr.119 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %indvar		; <float*> [#uses=1]
53*9880d681SAndroid Build Coastguard Worker	%tmp54 = shl i32 %indvar, 2		; <i32> [#uses=1]
54*9880d681SAndroid Build Coastguard Worker	%scevgep76 = getelementptr i8, i8* undef, i32 %tmp54		; <i8*> [#uses=1]
55*9880d681SAndroid Build Coastguard Worker	%quantptr.118 = bitcast i8* %scevgep76 to float*		; <float*> [#uses=1]
56*9880d681SAndroid Build Coastguard Worker	%scevgep79 = getelementptr i16, i16* %coef_block, i32 %tmp41		; <i16*> [#uses=0]
57*9880d681SAndroid Build Coastguard Worker	%inptr.117 = getelementptr i16, i16* %coef_block, i32 %indvar		; <i16*> [#uses=1]
58*9880d681SAndroid Build Coastguard Worker	%1 = load i16, i16* null, align 2		; <i16> [#uses=1]
59*9880d681SAndroid Build Coastguard Worker	%2 = load i16, i16* undef, align 2		; <i16> [#uses=1]
60*9880d681SAndroid Build Coastguard Worker	%3 = load i16, i16* %inptr.117, align 2		; <i16> [#uses=1]
61*9880d681SAndroid Build Coastguard Worker	%4 = sitofp i16 %3 to float		; <float> [#uses=1]
62*9880d681SAndroid Build Coastguard Worker	%5 = load float, float* %quantptr.118, align 4		; <float> [#uses=1]
63*9880d681SAndroid Build Coastguard Worker	%6 = fmul float %4, %5		; <float> [#uses=1]
64*9880d681SAndroid Build Coastguard Worker	%7 = fsub float %6, undef		; <float> [#uses=2]
65*9880d681SAndroid Build Coastguard Worker	%8 = fmul float undef, 0x3FF6A09E60000000		; <float> [#uses=1]
66*9880d681SAndroid Build Coastguard Worker	%9 = fsub float %8, 0.000000e+00		; <float> [#uses=2]
67*9880d681SAndroid Build Coastguard Worker	%10 = fadd float undef, 0.000000e+00		; <float> [#uses=2]
68*9880d681SAndroid Build Coastguard Worker	%11 = fadd float %7, %9		; <float> [#uses=2]
69*9880d681SAndroid Build Coastguard Worker	%12 = fsub float %7, %9		; <float> [#uses=2]
70*9880d681SAndroid Build Coastguard Worker	%13 = sitofp i16 %1 to float		; <float> [#uses=1]
71*9880d681SAndroid Build Coastguard Worker	%14 = fmul float %13, undef		; <float> [#uses=2]
72*9880d681SAndroid Build Coastguard Worker	%15 = sitofp i16 %2 to float		; <float> [#uses=1]
73*9880d681SAndroid Build Coastguard Worker	%16 = load float, float* undef, align 4		; <float> [#uses=1]
74*9880d681SAndroid Build Coastguard Worker	%17 = fmul float %15, %16		; <float> [#uses=1]
75*9880d681SAndroid Build Coastguard Worker	%18 = fadd float %14, undef		; <float> [#uses=2]
76*9880d681SAndroid Build Coastguard Worker	%19 = fsub float %14, undef		; <float> [#uses=2]
77*9880d681SAndroid Build Coastguard Worker	%20 = fadd float undef, %17		; <float> [#uses=2]
78*9880d681SAndroid Build Coastguard Worker	%21 = fadd float %20, %18		; <float> [#uses=3]
79*9880d681SAndroid Build Coastguard Worker	%22 = fsub float %20, %18		; <float> [#uses=1]
80*9880d681SAndroid Build Coastguard Worker	%23 = fmul float %22, 0x3FF6A09E60000000		; <float> [#uses=1]
81*9880d681SAndroid Build Coastguard Worker	%24 = fadd float %19, undef		; <float> [#uses=1]
82*9880d681SAndroid Build Coastguard Worker	%25 = fmul float %24, 0x3FFD906BC0000000		; <float> [#uses=2]
83*9880d681SAndroid Build Coastguard Worker	%26 = fmul float undef, 0x3FF1517A80000000		; <float> [#uses=1]
84*9880d681SAndroid Build Coastguard Worker	%27 = fsub float %26, %25		; <float> [#uses=1]
85*9880d681SAndroid Build Coastguard Worker	%28 = fmul float %19, 0xC004E7AEA0000000		; <float> [#uses=1]
86*9880d681SAndroid Build Coastguard Worker	%29 = fadd float %28, %25		; <float> [#uses=1]
87*9880d681SAndroid Build Coastguard Worker	%30 = fsub float %29, %21		; <float> [#uses=3]
88*9880d681SAndroid Build Coastguard Worker	%31 = fsub float %23, %30		; <float> [#uses=3]
89*9880d681SAndroid Build Coastguard Worker	%32 = fadd float %27, %31		; <float> [#uses=1]
90*9880d681SAndroid Build Coastguard Worker	%33 = fadd float %10, %21		; <float> [#uses=1]
91*9880d681SAndroid Build Coastguard Worker	store float %33, float* %wsptr.119, align 4
92*9880d681SAndroid Build Coastguard Worker	%34 = fsub float %10, %21		; <float> [#uses=1]
93*9880d681SAndroid Build Coastguard Worker	store float %34, float* %scevgep52, align 4
94*9880d681SAndroid Build Coastguard Worker	%35 = fadd float %11, %30		; <float> [#uses=1]
95*9880d681SAndroid Build Coastguard Worker	store float %35, float* null, align 4
96*9880d681SAndroid Build Coastguard Worker	%36 = fsub float %11, %30		; <float> [#uses=1]
97*9880d681SAndroid Build Coastguard Worker	store float %36, float* %scevgep50, align 4
98*9880d681SAndroid Build Coastguard Worker	%37 = fadd float %12, %31		; <float> [#uses=1]
99*9880d681SAndroid Build Coastguard Worker	store float %37, float* %scevgep42, align 4
100*9880d681SAndroid Build Coastguard Worker	%38 = fsub float %12, %31		; <float> [#uses=1]
101*9880d681SAndroid Build Coastguard Worker	store float %38, float* %scevgep48, align 4
102*9880d681SAndroid Build Coastguard Worker	%39 = fadd float undef, %32		; <float> [#uses=1]
103*9880d681SAndroid Build Coastguard Worker	store float %39, float* %scevgep46, align 4
104*9880d681SAndroid Build Coastguard Worker	store float undef, float* %scevgep44, align 4
105*9880d681SAndroid Build Coastguard Worker	%indvar.next = add i32 %indvar, 1		; <i32> [#uses=1]
106*9880d681SAndroid Build Coastguard Worker	br i1 undef, label %bb6, label %bb
107*9880d681SAndroid Build Coastguard Worker
108*9880d681SAndroid Build Coastguard Workerbb6:		; preds = %bb
109*9880d681SAndroid Build Coastguard Worker	%.sum10 = add i32 %output_col, 1		; <i32> [#uses=1]
110*9880d681SAndroid Build Coastguard Worker	%.sum8 = add i32 %output_col, 6		; <i32> [#uses=1]
111*9880d681SAndroid Build Coastguard Worker	%.sum6 = add i32 %output_col, 2		; <i32> [#uses=1]
112*9880d681SAndroid Build Coastguard Worker	%.sum = add i32 %output_col, 3		; <i32> [#uses=1]
113*9880d681SAndroid Build Coastguard Worker	br label %bb8
114*9880d681SAndroid Build Coastguard Worker
115*9880d681SAndroid Build Coastguard Workerbb8:		; preds = %bb8, %bb6
116*9880d681SAndroid Build Coastguard Worker	%ctr.116 = phi i32 [ 0, %bb6 ], [ %88, %bb8 ]		; <i32> [#uses=3]
117*9880d681SAndroid Build Coastguard Worker	%scevgep = getelementptr i8*, i8** %output_buf, i32 %ctr.116		; <i8**> [#uses=1]
118*9880d681SAndroid Build Coastguard Worker	%tmp = shl i32 %ctr.116, 3		; <i32> [#uses=5]
119*9880d681SAndroid Build Coastguard Worker	%tmp2392 = or i32 %tmp, 4		; <i32> [#uses=1]
120*9880d681SAndroid Build Coastguard Worker	%scevgep24 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp2392		; <float*> [#uses=1]
121*9880d681SAndroid Build Coastguard Worker	%tmp2591 = or i32 %tmp, 2		; <i32> [#uses=1]
122*9880d681SAndroid Build Coastguard Worker	%scevgep26 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp2591		; <float*> [#uses=1]
123*9880d681SAndroid Build Coastguard Worker	%tmp2790 = or i32 %tmp, 6		; <i32> [#uses=1]
124*9880d681SAndroid Build Coastguard Worker	%scevgep28 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp2790		; <float*> [#uses=1]
125*9880d681SAndroid Build Coastguard Worker	%tmp3586 = or i32 %tmp, 7		; <i32> [#uses=0]
126*9880d681SAndroid Build Coastguard Worker	%wsptr.215 = getelementptr [64 x float], [64 x float]* %workspace, i32 0, i32 %tmp		; <float*> [#uses=1]
127*9880d681SAndroid Build Coastguard Worker	%40 = load i8*, i8** %scevgep, align 4		; <i8*> [#uses=4]
128*9880d681SAndroid Build Coastguard Worker	%41 = load float, float* %wsptr.215, align 4		; <float> [#uses=1]
129*9880d681SAndroid Build Coastguard Worker	%42 = load float, float* %scevgep24, align 4		; <float> [#uses=1]
130*9880d681SAndroid Build Coastguard Worker	%43 = fadd float %41, %42		; <float> [#uses=1]
131*9880d681SAndroid Build Coastguard Worker	%44 = load float, float* %scevgep26, align 4		; <float> [#uses=1]
132*9880d681SAndroid Build Coastguard Worker	%45 = load float, float* %scevgep28, align 4		; <float> [#uses=1]
133*9880d681SAndroid Build Coastguard Worker	%46 = fadd float %44, %45		; <float> [#uses=1]
134*9880d681SAndroid Build Coastguard Worker	%47 = fsub float %43, %46		; <float> [#uses=2]
135*9880d681SAndroid Build Coastguard Worker	%48 = fsub float undef, 0.000000e+00		; <float> [#uses=1]
136*9880d681SAndroid Build Coastguard Worker	%49 = fadd float 0.000000e+00, undef		; <float> [#uses=1]
137*9880d681SAndroid Build Coastguard Worker	%50 = fptosi float %49 to i32		; <i32> [#uses=1]
138*9880d681SAndroid Build Coastguard Worker	%51 = add i32 %50, 4		; <i32> [#uses=1]
139*9880d681SAndroid Build Coastguard Worker	%52 = lshr i32 %51, 3		; <i32> [#uses=1]
140*9880d681SAndroid Build Coastguard Worker	%53 = and i32 %52, 1023		; <i32> [#uses=1]
141*9880d681SAndroid Build Coastguard Worker	%.sum14 = add i32 %53, 128		; <i32> [#uses=1]
142*9880d681SAndroid Build Coastguard Worker	%54 = getelementptr i8, i8* %0, i32 %.sum14		; <i8*> [#uses=1]
143*9880d681SAndroid Build Coastguard Worker	%55 = load i8, i8* %54, align 1		; <i8> [#uses=1]
144*9880d681SAndroid Build Coastguard Worker	store i8 %55, i8* null, align 1
145*9880d681SAndroid Build Coastguard Worker	%56 = getelementptr i8, i8* %40, i32 %.sum10		; <i8*> [#uses=1]
146*9880d681SAndroid Build Coastguard Worker	store i8 0, i8* %56, align 1
147*9880d681SAndroid Build Coastguard Worker	%57 = load i8, i8* null, align 1		; <i8> [#uses=1]
148*9880d681SAndroid Build Coastguard Worker	%58 = getelementptr i8, i8* %40, i32 %.sum8		; <i8*> [#uses=1]
149*9880d681SAndroid Build Coastguard Worker	store i8 %57, i8* %58, align 1
150*9880d681SAndroid Build Coastguard Worker	%59 = fadd float undef, %48		; <float> [#uses=1]
151*9880d681SAndroid Build Coastguard Worker	%60 = fptosi float %59 to i32		; <i32> [#uses=1]
152*9880d681SAndroid Build Coastguard Worker	%61 = add i32 %60, 4		; <i32> [#uses=1]
153*9880d681SAndroid Build Coastguard Worker	%62 = lshr i32 %61, 3		; <i32> [#uses=1]
154*9880d681SAndroid Build Coastguard Worker	%63 = and i32 %62, 1023		; <i32> [#uses=1]
155*9880d681SAndroid Build Coastguard Worker	%.sum7 = add i32 %63, 128		; <i32> [#uses=1]
156*9880d681SAndroid Build Coastguard Worker	%64 = getelementptr i8, i8* %0, i32 %.sum7		; <i8*> [#uses=1]
157*9880d681SAndroid Build Coastguard Worker	%65 = load i8, i8* %64, align 1		; <i8> [#uses=1]
158*9880d681SAndroid Build Coastguard Worker	%66 = getelementptr i8, i8* %40, i32 %.sum6		; <i8*> [#uses=1]
159*9880d681SAndroid Build Coastguard Worker	store i8 %65, i8* %66, align 1
160*9880d681SAndroid Build Coastguard Worker	%67 = fptosi float undef to i32		; <i32> [#uses=1]
161*9880d681SAndroid Build Coastguard Worker	%68 = add i32 %67, 4		; <i32> [#uses=1]
162*9880d681SAndroid Build Coastguard Worker	%69 = lshr i32 %68, 3		; <i32> [#uses=1]
163*9880d681SAndroid Build Coastguard Worker	%70 = and i32 %69, 1023		; <i32> [#uses=1]
164*9880d681SAndroid Build Coastguard Worker	%.sum5 = add i32 %70, 128		; <i32> [#uses=1]
165*9880d681SAndroid Build Coastguard Worker	%71 = getelementptr i8, i8* %0, i32 %.sum5		; <i8*> [#uses=1]
166*9880d681SAndroid Build Coastguard Worker	%72 = load i8, i8* %71, align 1		; <i8> [#uses=1]
167*9880d681SAndroid Build Coastguard Worker	store i8 %72, i8* undef, align 1
168*9880d681SAndroid Build Coastguard Worker	%73 = fadd float %47, undef		; <float> [#uses=1]
169*9880d681SAndroid Build Coastguard Worker	%74 = fptosi float %73 to i32		; <i32> [#uses=1]
170*9880d681SAndroid Build Coastguard Worker	%75 = add i32 %74, 4		; <i32> [#uses=1]
171*9880d681SAndroid Build Coastguard Worker	%76 = lshr i32 %75, 3		; <i32> [#uses=1]
172*9880d681SAndroid Build Coastguard Worker	%77 = and i32 %76, 1023		; <i32> [#uses=1]
173*9880d681SAndroid Build Coastguard Worker	%.sum3 = add i32 %77, 128		; <i32> [#uses=1]
174*9880d681SAndroid Build Coastguard Worker	%78 = getelementptr i8, i8* %0, i32 %.sum3		; <i8*> [#uses=1]
175*9880d681SAndroid Build Coastguard Worker	%79 = load i8, i8* %78, align 1		; <i8> [#uses=1]
176*9880d681SAndroid Build Coastguard Worker	store i8 %79, i8* undef, align 1
177*9880d681SAndroid Build Coastguard Worker	%80 = fsub float %47, undef		; <float> [#uses=1]
178*9880d681SAndroid Build Coastguard Worker	%81 = fptosi float %80 to i32		; <i32> [#uses=1]
179*9880d681SAndroid Build Coastguard Worker	%82 = add i32 %81, 4		; <i32> [#uses=1]
180*9880d681SAndroid Build Coastguard Worker	%83 = lshr i32 %82, 3		; <i32> [#uses=1]
181*9880d681SAndroid Build Coastguard Worker	%84 = and i32 %83, 1023		; <i32> [#uses=1]
182*9880d681SAndroid Build Coastguard Worker	%.sum1 = add i32 %84, 128		; <i32> [#uses=1]
183*9880d681SAndroid Build Coastguard Worker	%85 = getelementptr i8, i8* %0, i32 %.sum1		; <i8*> [#uses=1]
184*9880d681SAndroid Build Coastguard Worker	%86 = load i8, i8* %85, align 1		; <i8> [#uses=1]
185*9880d681SAndroid Build Coastguard Worker	%87 = getelementptr i8, i8* %40, i32 %.sum		; <i8*> [#uses=1]
186*9880d681SAndroid Build Coastguard Worker	store i8 %86, i8* %87, align 1
187*9880d681SAndroid Build Coastguard Worker	%88 = add i32 %ctr.116, 1		; <i32> [#uses=2]
188*9880d681SAndroid Build Coastguard Worker	%exitcond = icmp eq i32 %88, 8		; <i1> [#uses=1]
189*9880d681SAndroid Build Coastguard Worker	br i1 %exitcond, label %return, label %bb8
190*9880d681SAndroid Build Coastguard Worker
191*9880d681SAndroid Build Coastguard Workerreturn:		; preds = %bb8
192*9880d681SAndroid Build Coastguard Worker	ret void
193*9880d681SAndroid Build Coastguard Worker}
194