xref: /aosp_15_r20/external/llvm/test/CodeGen/SystemZ/frame-05.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Test saving and restoring of call-saved GPRs.
2*9880d681SAndroid Build Coastguard Worker;
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; This function should require all GPRs, but no other spill slots.  The caller
6*9880d681SAndroid Build Coastguard Worker; allocates room for the GPR save slots, so we shouldn't need to allocate any
7*9880d681SAndroid Build Coastguard Worker; extra space.
8*9880d681SAndroid Build Coastguard Worker;
9*9880d681SAndroid Build Coastguard Worker; The function only modifies the low 32 bits of each register, which in
10*9880d681SAndroid Build Coastguard Worker; itself would allow STM and LM to be used instead of STMG and LMG.
11*9880d681SAndroid Build Coastguard Worker; However, the ABI defines the offset of each register, so we always
12*9880d681SAndroid Build Coastguard Worker; use the 64-bit form.
13*9880d681SAndroid Build Coastguard Worker;
14*9880d681SAndroid Build Coastguard Worker; Use a different address for the final store, so that we can check that
15*9880d681SAndroid Build Coastguard Worker; %r15 isn't referenced again until after that.
16*9880d681SAndroid Build Coastguard Workerdefine void @f1(i32 *%ptr) {
17*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1:
18*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r6, %r15, 48(%r15)
19*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
20*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r6, -112
21*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104
22*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96
23*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88
24*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80
25*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72
26*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64
27*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56
28*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
29*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
30*9880d681SAndroid Build Coastguard Worker; ...main function body...
31*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
32*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2)
33*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r6, %r15, 48(%r15)
34*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
35*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
36*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
37*9880d681SAndroid Build Coastguard Worker  %l3 = load volatile i32 , i32 *%ptr
38*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
39*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
40*9880d681SAndroid Build Coastguard Worker  %l6 = load volatile i32 , i32 *%ptr
41*9880d681SAndroid Build Coastguard Worker  %l7 = load volatile i32 , i32 *%ptr
42*9880d681SAndroid Build Coastguard Worker  %l8 = load volatile i32 , i32 *%ptr
43*9880d681SAndroid Build Coastguard Worker  %l9 = load volatile i32 , i32 *%ptr
44*9880d681SAndroid Build Coastguard Worker  %l10 = load volatile i32 , i32 *%ptr
45*9880d681SAndroid Build Coastguard Worker  %l11 = load volatile i32 , i32 *%ptr
46*9880d681SAndroid Build Coastguard Worker  %l12 = load volatile i32 , i32 *%ptr
47*9880d681SAndroid Build Coastguard Worker  %l13 = load volatile i32 , i32 *%ptr
48*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
49*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
50*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
51*9880d681SAndroid Build Coastguard Worker  %add3 = add i32 %l3, %add1
52*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add3
53*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
54*9880d681SAndroid Build Coastguard Worker  %add6 = add i32 %l6, %add5
55*9880d681SAndroid Build Coastguard Worker  %add7 = add i32 %l7, %add6
56*9880d681SAndroid Build Coastguard Worker  %add8 = add i32 %l8, %add7
57*9880d681SAndroid Build Coastguard Worker  %add9 = add i32 %l9, %add8
58*9880d681SAndroid Build Coastguard Worker  %add10 = add i32 %l10, %add9
59*9880d681SAndroid Build Coastguard Worker  %add11 = add i32 %l11, %add10
60*9880d681SAndroid Build Coastguard Worker  %add12 = add i32 %l12, %add11
61*9880d681SAndroid Build Coastguard Worker  %add13 = add i32 %l13, %add12
62*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add13
63*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
64*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
65*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add3, i32 *%ptr
66*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
67*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
68*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add6, i32 *%ptr
69*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add7, i32 *%ptr
70*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add8, i32 *%ptr
71*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add9, i32 *%ptr
72*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add10, i32 *%ptr
73*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add11, i32 *%ptr
74*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add12, i32 *%ptr
75*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add13, i32 *%ptr
76*9880d681SAndroid Build Coastguard Worker  %final = getelementptr i32, i32 *%ptr, i32 1
77*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%final
78*9880d681SAndroid Build Coastguard Worker  ret void
79*9880d681SAndroid Build Coastguard Worker}
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Worker; Like f1, but requires one fewer GPR.  We allocate the call-saved GPRs
82*9880d681SAndroid Build Coastguard Worker; from %r14 down, so that the STMG/LMG sequences aren't any longer than
83*9880d681SAndroid Build Coastguard Worker; they need to be.
84*9880d681SAndroid Build Coastguard Workerdefine void @f2(i32 *%ptr) {
85*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2:
86*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r7, %r15, 56(%r15)
87*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
88*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r7, -104
89*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r8, -96
90*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r9, -88
91*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r10, -80
92*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r11, -72
93*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r12, -64
94*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r13, -56
95*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
96*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
97*9880d681SAndroid Build Coastguard Worker; ...main function body...
98*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
99*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6
100*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2)
101*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r7, %r15, 56(%r15)
102*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
103*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
104*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
105*9880d681SAndroid Build Coastguard Worker  %l3 = load volatile i32 , i32 *%ptr
106*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
107*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
108*9880d681SAndroid Build Coastguard Worker  %l7 = load volatile i32 , i32 *%ptr
109*9880d681SAndroid Build Coastguard Worker  %l8 = load volatile i32 , i32 *%ptr
110*9880d681SAndroid Build Coastguard Worker  %l9 = load volatile i32 , i32 *%ptr
111*9880d681SAndroid Build Coastguard Worker  %l10 = load volatile i32 , i32 *%ptr
112*9880d681SAndroid Build Coastguard Worker  %l11 = load volatile i32 , i32 *%ptr
113*9880d681SAndroid Build Coastguard Worker  %l12 = load volatile i32 , i32 *%ptr
114*9880d681SAndroid Build Coastguard Worker  %l13 = load volatile i32 , i32 *%ptr
115*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
116*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
117*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
118*9880d681SAndroid Build Coastguard Worker  %add3 = add i32 %l3, %add1
119*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add3
120*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
121*9880d681SAndroid Build Coastguard Worker  %add7 = add i32 %l7, %add5
122*9880d681SAndroid Build Coastguard Worker  %add8 = add i32 %l8, %add7
123*9880d681SAndroid Build Coastguard Worker  %add9 = add i32 %l9, %add8
124*9880d681SAndroid Build Coastguard Worker  %add10 = add i32 %l10, %add9
125*9880d681SAndroid Build Coastguard Worker  %add11 = add i32 %l11, %add10
126*9880d681SAndroid Build Coastguard Worker  %add12 = add i32 %l12, %add11
127*9880d681SAndroid Build Coastguard Worker  %add13 = add i32 %l13, %add12
128*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add13
129*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
130*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
131*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add3, i32 *%ptr
132*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
133*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
134*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add7, i32 *%ptr
135*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add8, i32 *%ptr
136*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add9, i32 *%ptr
137*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add10, i32 *%ptr
138*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add11, i32 *%ptr
139*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add12, i32 *%ptr
140*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add13, i32 *%ptr
141*9880d681SAndroid Build Coastguard Worker  %final = getelementptr i32, i32 *%ptr, i32 1
142*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%final
143*9880d681SAndroid Build Coastguard Worker  ret void
144*9880d681SAndroid Build Coastguard Worker}
145*9880d681SAndroid Build Coastguard Worker
146*9880d681SAndroid Build Coastguard Worker; Like f1, but only needs one call-saved GPR, which ought to be %r14.
147*9880d681SAndroid Build Coastguard Workerdefine void @f3(i32 *%ptr) {
148*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3:
149*9880d681SAndroid Build Coastguard Worker; CHECK: stmg %r14, %r15, 112(%r15)
150*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
151*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r14, -48
152*9880d681SAndroid Build Coastguard Worker; CHECK: .cfi_offset %r15, -40
153*9880d681SAndroid Build Coastguard Worker; ...main function body...
154*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
155*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6
156*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r7
157*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r8
158*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r9
159*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r10
160*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r11
161*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r12
162*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r13
163*9880d681SAndroid Build Coastguard Worker; CHECK: st {{.*}}, 4(%r2)
164*9880d681SAndroid Build Coastguard Worker; CHECK: lmg %r14, %r15, 112(%r15)
165*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
166*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
167*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
168*9880d681SAndroid Build Coastguard Worker  %l3 = load volatile i32 , i32 *%ptr
169*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
170*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
171*9880d681SAndroid Build Coastguard Worker  %l14 = load volatile i32 , i32 *%ptr
172*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
173*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
174*9880d681SAndroid Build Coastguard Worker  %add3 = add i32 %l3, %add1
175*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add3
176*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
177*9880d681SAndroid Build Coastguard Worker  %add14 = add i32 %l14, %add5
178*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
179*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
180*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add3, i32 *%ptr
181*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
182*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%ptr
183*9880d681SAndroid Build Coastguard Worker  %final = getelementptr i32, i32 *%ptr, i32 1
184*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add14, i32 *%final
185*9880d681SAndroid Build Coastguard Worker  ret void
186*9880d681SAndroid Build Coastguard Worker}
187*9880d681SAndroid Build Coastguard Worker
188*9880d681SAndroid Build Coastguard Worker; This function should use all call-clobbered GPRs but no call-saved ones.
189*9880d681SAndroid Build Coastguard Worker; It shouldn't need to touch the stack at all.
190*9880d681SAndroid Build Coastguard Workerdefine void @f4(i32 *%ptr) {
191*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4:
192*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r15
193*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r6
194*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r7
195*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r8
196*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r9
197*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r10
198*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r11
199*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r12
200*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: %r13
201*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
202*9880d681SAndroid Build Coastguard Worker  %l0 = load volatile i32 , i32 *%ptr
203*9880d681SAndroid Build Coastguard Worker  %l1 = load volatile i32 , i32 *%ptr
204*9880d681SAndroid Build Coastguard Worker  %l3 = load volatile i32 , i32 *%ptr
205*9880d681SAndroid Build Coastguard Worker  %l4 = load volatile i32 , i32 *%ptr
206*9880d681SAndroid Build Coastguard Worker  %l5 = load volatile i32 , i32 *%ptr
207*9880d681SAndroid Build Coastguard Worker  %add0 = add i32 %l0, %l0
208*9880d681SAndroid Build Coastguard Worker  %add1 = add i32 %l1, %add0
209*9880d681SAndroid Build Coastguard Worker  %add3 = add i32 %l3, %add1
210*9880d681SAndroid Build Coastguard Worker  %add4 = add i32 %l4, %add3
211*9880d681SAndroid Build Coastguard Worker  %add5 = add i32 %l5, %add4
212*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add0, i32 *%ptr
213*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add1, i32 *%ptr
214*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add3, i32 *%ptr
215*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add4, i32 *%ptr
216*9880d681SAndroid Build Coastguard Worker  %final = getelementptr i32, i32 *%ptr, i32 1
217*9880d681SAndroid Build Coastguard Worker  store volatile i32 %add5, i32 *%final
218*9880d681SAndroid Build Coastguard Worker  ret void
219*9880d681SAndroid Build Coastguard Worker}
220