1*9880d681SAndroid Build Coastguard Worker; Test 32-bit square root. 2*9880d681SAndroid Build Coastguard Worker; 3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.sqrt.f32(float) 6*9880d681SAndroid Build Coastguard Workerdeclare float @sqrtf(float) 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; Check register square root. 9*9880d681SAndroid Build Coastguard Workerdefine float @f1(float %val) { 10*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1: 11*9880d681SAndroid Build Coastguard Worker; CHECK: sqebr %f0, %f0 12*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 13*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 14*9880d681SAndroid Build Coastguard Worker ret float %res 15*9880d681SAndroid Build Coastguard Worker} 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; Check the low end of the SQEB range. 18*9880d681SAndroid Build Coastguard Workerdefine float @f2(float *%ptr) { 19*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2: 20*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb %f0, 0(%r2) 21*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 22*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 23*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 24*9880d681SAndroid Build Coastguard Worker ret float %res 25*9880d681SAndroid Build Coastguard Worker} 26*9880d681SAndroid Build Coastguard Worker 27*9880d681SAndroid Build Coastguard Worker; Check the high end of the aligned SQEB range. 28*9880d681SAndroid Build Coastguard Workerdefine float @f3(float *%base) { 29*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3: 30*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb %f0, 4092(%r2) 31*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 32*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 1023 33*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 34*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 35*9880d681SAndroid Build Coastguard Worker ret float %res 36*9880d681SAndroid Build Coastguard Worker} 37*9880d681SAndroid Build Coastguard Worker 38*9880d681SAndroid Build Coastguard Worker; Check the next word up, which needs separate address logic. 39*9880d681SAndroid Build Coastguard Worker; Other sequences besides this one would be OK. 40*9880d681SAndroid Build Coastguard Workerdefine float @f4(float *%base) { 41*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f4: 42*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, 4096 43*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb %f0, 0(%r2) 44*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 45*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 1024 46*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 47*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 48*9880d681SAndroid Build Coastguard Worker ret float %res 49*9880d681SAndroid Build Coastguard Worker} 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Worker; Check negative displacements, which also need separate address logic. 52*9880d681SAndroid Build Coastguard Workerdefine float @f5(float *%base) { 53*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f5: 54*9880d681SAndroid Build Coastguard Worker; CHECK: aghi %r2, -4 55*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb %f0, 0(%r2) 56*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 57*9880d681SAndroid Build Coastguard Worker %ptr = getelementptr float, float *%base, i64 -1 58*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr 59*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 60*9880d681SAndroid Build Coastguard Worker ret float %res 61*9880d681SAndroid Build Coastguard Worker} 62*9880d681SAndroid Build Coastguard Worker 63*9880d681SAndroid Build Coastguard Worker; Check that SQEB allows indices. 64*9880d681SAndroid Build Coastguard Workerdefine float @f6(float *%base, i64 %index) { 65*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f6: 66*9880d681SAndroid Build Coastguard Worker; CHECK: sllg %r1, %r3, 2 67*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb %f0, 400(%r1,%r2) 68*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 69*9880d681SAndroid Build Coastguard Worker %ptr1 = getelementptr float, float *%base, i64 %index 70*9880d681SAndroid Build Coastguard Worker %ptr2 = getelementptr float, float *%ptr1, i64 100 71*9880d681SAndroid Build Coastguard Worker %val = load float , float *%ptr2 72*9880d681SAndroid Build Coastguard Worker %res = call float @llvm.sqrt.f32(float %val) 73*9880d681SAndroid Build Coastguard Worker ret float %res 74*9880d681SAndroid Build Coastguard Worker} 75*9880d681SAndroid Build Coastguard Worker 76*9880d681SAndroid Build Coastguard Worker; Test a case where we spill the source of at least one SQEBR. We want 77*9880d681SAndroid Build Coastguard Worker; to use SQEB if possible. 78*9880d681SAndroid Build Coastguard Workerdefine void @f7(float *%ptr) { 79*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f7: 80*9880d681SAndroid Build Coastguard Worker; CHECK: sqeb {{%f[0-9]+}}, 16{{[04]}}(%r15) 81*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14 82*9880d681SAndroid Build Coastguard Worker %val0 = load volatile float , float *%ptr 83*9880d681SAndroid Build Coastguard Worker %val1 = load volatile float , float *%ptr 84*9880d681SAndroid Build Coastguard Worker %val2 = load volatile float , float *%ptr 85*9880d681SAndroid Build Coastguard Worker %val3 = load volatile float , float *%ptr 86*9880d681SAndroid Build Coastguard Worker %val4 = load volatile float , float *%ptr 87*9880d681SAndroid Build Coastguard Worker %val5 = load volatile float , float *%ptr 88*9880d681SAndroid Build Coastguard Worker %val6 = load volatile float , float *%ptr 89*9880d681SAndroid Build Coastguard Worker %val7 = load volatile float , float *%ptr 90*9880d681SAndroid Build Coastguard Worker %val8 = load volatile float , float *%ptr 91*9880d681SAndroid Build Coastguard Worker %val9 = load volatile float , float *%ptr 92*9880d681SAndroid Build Coastguard Worker %val10 = load volatile float , float *%ptr 93*9880d681SAndroid Build Coastguard Worker %val11 = load volatile float , float *%ptr 94*9880d681SAndroid Build Coastguard Worker %val12 = load volatile float , float *%ptr 95*9880d681SAndroid Build Coastguard Worker %val13 = load volatile float , float *%ptr 96*9880d681SAndroid Build Coastguard Worker %val14 = load volatile float , float *%ptr 97*9880d681SAndroid Build Coastguard Worker %val15 = load volatile float , float *%ptr 98*9880d681SAndroid Build Coastguard Worker %val16 = load volatile float , float *%ptr 99*9880d681SAndroid Build Coastguard Worker 100*9880d681SAndroid Build Coastguard Worker %sqrt0 = call float @llvm.sqrt.f32(float %val0) 101*9880d681SAndroid Build Coastguard Worker %sqrt1 = call float @llvm.sqrt.f32(float %val1) 102*9880d681SAndroid Build Coastguard Worker %sqrt2 = call float @llvm.sqrt.f32(float %val2) 103*9880d681SAndroid Build Coastguard Worker %sqrt3 = call float @llvm.sqrt.f32(float %val3) 104*9880d681SAndroid Build Coastguard Worker %sqrt4 = call float @llvm.sqrt.f32(float %val4) 105*9880d681SAndroid Build Coastguard Worker %sqrt5 = call float @llvm.sqrt.f32(float %val5) 106*9880d681SAndroid Build Coastguard Worker %sqrt6 = call float @llvm.sqrt.f32(float %val6) 107*9880d681SAndroid Build Coastguard Worker %sqrt7 = call float @llvm.sqrt.f32(float %val7) 108*9880d681SAndroid Build Coastguard Worker %sqrt8 = call float @llvm.sqrt.f32(float %val8) 109*9880d681SAndroid Build Coastguard Worker %sqrt9 = call float @llvm.sqrt.f32(float %val9) 110*9880d681SAndroid Build Coastguard Worker %sqrt10 = call float @llvm.sqrt.f32(float %val10) 111*9880d681SAndroid Build Coastguard Worker %sqrt11 = call float @llvm.sqrt.f32(float %val11) 112*9880d681SAndroid Build Coastguard Worker %sqrt12 = call float @llvm.sqrt.f32(float %val12) 113*9880d681SAndroid Build Coastguard Worker %sqrt13 = call float @llvm.sqrt.f32(float %val13) 114*9880d681SAndroid Build Coastguard Worker %sqrt14 = call float @llvm.sqrt.f32(float %val14) 115*9880d681SAndroid Build Coastguard Worker %sqrt15 = call float @llvm.sqrt.f32(float %val15) 116*9880d681SAndroid Build Coastguard Worker %sqrt16 = call float @llvm.sqrt.f32(float %val16) 117*9880d681SAndroid Build Coastguard Worker 118*9880d681SAndroid Build Coastguard Worker store volatile float %val0, float *%ptr 119*9880d681SAndroid Build Coastguard Worker store volatile float %val1, float *%ptr 120*9880d681SAndroid Build Coastguard Worker store volatile float %val2, float *%ptr 121*9880d681SAndroid Build Coastguard Worker store volatile float %val3, float *%ptr 122*9880d681SAndroid Build Coastguard Worker store volatile float %val4, float *%ptr 123*9880d681SAndroid Build Coastguard Worker store volatile float %val5, float *%ptr 124*9880d681SAndroid Build Coastguard Worker store volatile float %val6, float *%ptr 125*9880d681SAndroid Build Coastguard Worker store volatile float %val7, float *%ptr 126*9880d681SAndroid Build Coastguard Worker store volatile float %val8, float *%ptr 127*9880d681SAndroid Build Coastguard Worker store volatile float %val9, float *%ptr 128*9880d681SAndroid Build Coastguard Worker store volatile float %val10, float *%ptr 129*9880d681SAndroid Build Coastguard Worker store volatile float %val11, float *%ptr 130*9880d681SAndroid Build Coastguard Worker store volatile float %val12, float *%ptr 131*9880d681SAndroid Build Coastguard Worker store volatile float %val13, float *%ptr 132*9880d681SAndroid Build Coastguard Worker store volatile float %val14, float *%ptr 133*9880d681SAndroid Build Coastguard Worker store volatile float %val15, float *%ptr 134*9880d681SAndroid Build Coastguard Worker store volatile float %val16, float *%ptr 135*9880d681SAndroid Build Coastguard Worker 136*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt0, float *%ptr 137*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt1, float *%ptr 138*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt2, float *%ptr 139*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt3, float *%ptr 140*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt4, float *%ptr 141*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt5, float *%ptr 142*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt6, float *%ptr 143*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt7, float *%ptr 144*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt8, float *%ptr 145*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt9, float *%ptr 146*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt10, float *%ptr 147*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt11, float *%ptr 148*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt12, float *%ptr 149*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt13, float *%ptr 150*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt14, float *%ptr 151*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt15, float *%ptr 152*9880d681SAndroid Build Coastguard Worker store volatile float %sqrt16, float *%ptr 153*9880d681SAndroid Build Coastguard Worker 154*9880d681SAndroid Build Coastguard Worker ret void 155*9880d681SAndroid Build Coastguard Worker} 156*9880d681SAndroid Build Coastguard Worker 157*9880d681SAndroid Build Coastguard Worker; Check that a call to the normal sqrtf function is lowered. 158*9880d681SAndroid Build Coastguard Workerdefine float @f8(float %dummy, float %val) { 159*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f8: 160*9880d681SAndroid Build Coastguard Worker; CHECK: sqebr %f0, %f2 161*9880d681SAndroid Build Coastguard Worker; CHECK: cebr %f0, %f0 162*9880d681SAndroid Build Coastguard Worker; CHECK: bnor %r14 163*9880d681SAndroid Build Coastguard Worker; CHECK: ler %f0, %f2 164*9880d681SAndroid Build Coastguard Worker; CHECK: jg sqrtf@PLT 165*9880d681SAndroid Build Coastguard Worker %res = tail call float @sqrtf(float %val) 166*9880d681SAndroid Build Coastguard Worker ret float %res 167*9880d681SAndroid Build Coastguard Worker} 168