xref: /aosp_15_r20/external/llvm/test/CodeGen/SystemZ/fp-abs-01.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; Test floating-point absolute.
2*9880d681SAndroid Build Coastguard Worker;
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | FileCheck %s
4*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker; Test f32.
7*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.fabs.f32(float %f)
8*9880d681SAndroid Build Coastguard Workerdefine float @f1(float %f) {
9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f1:
10*9880d681SAndroid Build Coastguard Worker; CHECK: lpdfr %f0, %f0
11*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
12*9880d681SAndroid Build Coastguard Worker  %res = call float @llvm.fabs.f32(float %f)
13*9880d681SAndroid Build Coastguard Worker  ret float %res
14*9880d681SAndroid Build Coastguard Worker}
15*9880d681SAndroid Build Coastguard Worker
16*9880d681SAndroid Build Coastguard Worker; Test f64.
17*9880d681SAndroid Build Coastguard Workerdeclare double @llvm.fabs.f64(double %f)
18*9880d681SAndroid Build Coastguard Workerdefine double @f2(double %f) {
19*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f2:
20*9880d681SAndroid Build Coastguard Worker; CHECK: lpdfr %f0, %f0
21*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
22*9880d681SAndroid Build Coastguard Worker  %res = call double @llvm.fabs.f64(double %f)
23*9880d681SAndroid Build Coastguard Worker  ret double %res
24*9880d681SAndroid Build Coastguard Worker}
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker; Test f128.  With the loads and stores, a pure absolute would probably
27*9880d681SAndroid Build Coastguard Worker; be better implemented using an NI on the upper byte.  Do some extra
28*9880d681SAndroid Build Coastguard Worker; processing so that using FPRs is unequivocally better.
29*9880d681SAndroid Build Coastguard Workerdeclare fp128 @llvm.fabs.f128(fp128 %f)
30*9880d681SAndroid Build Coastguard Workerdefine void @f3(fp128 *%ptr, fp128 *%ptr2) {
31*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: f3:
32*9880d681SAndroid Build Coastguard Worker; CHECK: lpxbr
33*9880d681SAndroid Build Coastguard Worker; CHECK: dxbr
34*9880d681SAndroid Build Coastguard Worker; CHECK: br %r14
35*9880d681SAndroid Build Coastguard Worker  %orig = load fp128 , fp128 *%ptr
36*9880d681SAndroid Build Coastguard Worker  %abs = call fp128 @llvm.fabs.f128(fp128 %orig)
37*9880d681SAndroid Build Coastguard Worker  %op2 = load fp128 , fp128 *%ptr2
38*9880d681SAndroid Build Coastguard Worker  %res = fdiv fp128 %abs, %op2
39*9880d681SAndroid Build Coastguard Worker  store fp128 %res, fp128 *%ptr
40*9880d681SAndroid Build Coastguard Worker  ret void
41*9880d681SAndroid Build Coastguard Worker}
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