1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mcpu=pwr7 -mattr=+vsx -O0 -fast-isel=0 -mtriple=powerpc64-unknown-linux-gnu < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-m:e-i64:64-n32:64" 3*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc64-unknown-linux-gnu" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker@vf = global <4 x float> <float -1.500000e+00, float 2.500000e+00, float -3.500000e+00, float 4.500000e+00>, align 16 6*9880d681SAndroid Build Coastguard Worker@vd = global <2 x double> <double 3.500000e+00, double -7.500000e+00>, align 16 7*9880d681SAndroid Build Coastguard Worker@d = global double 2.340000e+01, align 8 8*9880d681SAndroid Build Coastguard Worker@vf1 = common global <4 x float> zeroinitializer, align 16 9*9880d681SAndroid Build Coastguard Worker@vd1 = common global <2 x double> zeroinitializer, align 16 10*9880d681SAndroid Build Coastguard Worker@vf2 = common global <4 x float> zeroinitializer, align 16 11*9880d681SAndroid Build Coastguard Worker@vf3 = common global <4 x float> zeroinitializer, align 16 12*9880d681SAndroid Build Coastguard Worker@vd2 = common global <2 x double> zeroinitializer, align 16 13*9880d681SAndroid Build Coastguard Worker@vf4 = common global <4 x float> zeroinitializer, align 16 14*9880d681SAndroid Build Coastguard Worker@d1 = common global double 0.000000e+00, align 8 15*9880d681SAndroid Build Coastguard Worker@d2 = common global double 0.000000e+00, align 8 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 18*9880d681SAndroid Build Coastguard Workerdefine void @test1() #0 { 19*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @test1 20*9880d681SAndroid Build Coastguard Workerentry: 21*9880d681SAndroid Build Coastguard Worker %0 = load volatile <4 x float>, <4 x float>* @vf, align 16 22*9880d681SAndroid Build Coastguard Worker %1 = load volatile <4 x float>, <4 x float>* @vf, align 16 23*9880d681SAndroid Build Coastguard Worker %2 = tail call <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float> %0, <4 x float> %1) 24*9880d681SAndroid Build Coastguard Worker; CHECK: xvmaxsp 25*9880d681SAndroid Build Coastguard Worker store <4 x float> %2, <4 x float>* @vf1, align 16 26*9880d681SAndroid Build Coastguard Worker %3 = load <2 x double>, <2 x double>* @vd, align 16 27*9880d681SAndroid Build Coastguard Worker %4 = tail call <2 x double> @llvm.ppc.vsx.xvmaxdp(<2 x double> %3, <2 x double> %3) 28*9880d681SAndroid Build Coastguard Worker; CHECK: xvmaxdp 29*9880d681SAndroid Build Coastguard Worker store <2 x double> %4, <2 x double>* @vd1, align 16 30*9880d681SAndroid Build Coastguard Worker %5 = load volatile <4 x float>, <4 x float>* @vf, align 16 31*9880d681SAndroid Build Coastguard Worker %6 = load volatile <4 x float>, <4 x float>* @vf, align 16 32*9880d681SAndroid Build Coastguard Worker %7 = tail call <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float> %5, <4 x float> %6) 33*9880d681SAndroid Build Coastguard Worker; CHECK: xvmaxsp 34*9880d681SAndroid Build Coastguard Worker store <4 x float> %7, <4 x float>* @vf2, align 16 35*9880d681SAndroid Build Coastguard Worker %8 = load volatile <4 x float>, <4 x float>* @vf, align 16 36*9880d681SAndroid Build Coastguard Worker %9 = load volatile <4 x float>, <4 x float>* @vf, align 16 37*9880d681SAndroid Build Coastguard Worker %10 = tail call <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float> %8, <4 x float> %9) 38*9880d681SAndroid Build Coastguard Worker; CHECK: xvminsp 39*9880d681SAndroid Build Coastguard Worker store <4 x float> %10, <4 x float>* @vf3, align 16 40*9880d681SAndroid Build Coastguard Worker %11 = load <2 x double>, <2 x double>* @vd, align 16 41*9880d681SAndroid Build Coastguard Worker %12 = tail call <2 x double> @llvm.ppc.vsx.xvmindp(<2 x double> %11, <2 x double> %11) 42*9880d681SAndroid Build Coastguard Worker; CHECK: xvmindp 43*9880d681SAndroid Build Coastguard Worker store <2 x double> %12, <2 x double>* @vd2, align 16 44*9880d681SAndroid Build Coastguard Worker %13 = load volatile <4 x float>, <4 x float>* @vf, align 16 45*9880d681SAndroid Build Coastguard Worker %14 = load volatile <4 x float>, <4 x float>* @vf, align 16 46*9880d681SAndroid Build Coastguard Worker %15 = tail call <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float> %13, <4 x float> %14) 47*9880d681SAndroid Build Coastguard Worker; CHECK: xvminsp 48*9880d681SAndroid Build Coastguard Worker store <4 x float> %15, <4 x float>* @vf4, align 16 49*9880d681SAndroid Build Coastguard Worker %16 = load double, double* @d, align 8 50*9880d681SAndroid Build Coastguard Worker %17 = tail call double @llvm.ppc.vsx.xsmaxdp(double %16, double %16) 51*9880d681SAndroid Build Coastguard Worker; CHECK: xsmaxdp 52*9880d681SAndroid Build Coastguard Worker store double %17, double* @d1, align 8 53*9880d681SAndroid Build Coastguard Worker %18 = tail call double @llvm.ppc.vsx.xsmindp(double %16, double %16) 54*9880d681SAndroid Build Coastguard Worker; CHECK: xsmindp 55*9880d681SAndroid Build Coastguard Worker store double %18, double* @d2, align 8 56*9880d681SAndroid Build Coastguard Worker ret void 57*9880d681SAndroid Build Coastguard Worker} 58*9880d681SAndroid Build Coastguard Worker 59*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 60*9880d681SAndroid Build Coastguard Workerdeclare double @llvm.ppc.vsx.xsmaxdp(double, double) 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 63*9880d681SAndroid Build Coastguard Workerdeclare double @llvm.ppc.vsx.xsmindp(double, double) 64*9880d681SAndroid Build Coastguard Worker 65*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 66*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.ppc.vsx.xvminsp(<4 x float>, <4 x float>) 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 69*9880d681SAndroid Build Coastguard Workerdeclare <2 x double> @llvm.ppc.vsx.xvmindp(<2 x double>, <2 x double>) 70*9880d681SAndroid Build Coastguard Worker 71*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 72*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.ppc.vsx.xvmaxsp(<4 x float>, <4 x float>) 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 75*9880d681SAndroid Build Coastguard Workerdeclare <2 x double> @llvm.ppc.vsx.xvmaxdp(<2 x double>, <2 x double>) 76*9880d681SAndroid Build Coastguard Worker 77*9880d681SAndroid Build Coastguard Worker; Generated from C source: 78*9880d681SAndroid Build Coastguard Worker 79*9880d681SAndroid Build Coastguard Worker; % clang -O1 -maltivec -mvsx -S -emit-llvm vsx-minmax.c 80*9880d681SAndroid Build Coastguard Worker; 81*9880d681SAndroid Build Coastguard Worker;volatile vector float vf = { -1.5, 2.5, -3.5, 4.5 }; 82*9880d681SAndroid Build Coastguard Worker;vector double vd = { 3.5, -7.5 }; 83*9880d681SAndroid Build Coastguard Worker;double d = 23.4; 84*9880d681SAndroid Build Coastguard Worker; 85*9880d681SAndroid Build Coastguard Worker;vector float vf1, vf2, vf3, vf4; 86*9880d681SAndroid Build Coastguard Worker;vector double vd1, vd2; 87*9880d681SAndroid Build Coastguard Worker;double d1, d2; 88*9880d681SAndroid Build Coastguard Worker; 89*9880d681SAndroid Build Coastguard Worker;void test1() { 90*9880d681SAndroid Build Coastguard Worker; vf1 = vec_max(vf, vf); 91*9880d681SAndroid Build Coastguard Worker; vd1 = vec_max(vd, vd); 92*9880d681SAndroid Build Coastguard Worker; vf2 = vec_vmaxfp(vf, vf); 93*9880d681SAndroid Build Coastguard Worker; vf3 = vec_min(vf, vf); 94*9880d681SAndroid Build Coastguard Worker; vd2 = vec_min(vd, vd); 95*9880d681SAndroid Build Coastguard Worker; vf4 = vec_vminfp(vf, vf); 96*9880d681SAndroid Build Coastguard Worker; d1 = __builtin_vsx_xsmaxdp(d, d); 97*9880d681SAndroid Build Coastguard Worker; d2 = __builtin_vsx_xsmindp(d, d); 98*9880d681SAndroid Build Coastguard Worker;} 99