xref: /aosp_15_r20/external/llvm/test/CodeGen/PowerPC/structsinmem.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mcpu=ppc64 -O0 -disable-fp-elim -fast-isel=false < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v128:128:128-n32:64"
4*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc64-unknown-linux-gnu"
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker%struct.s1 = type { i8 }
7*9880d681SAndroid Build Coastguard Worker%struct.s2 = type { i16 }
8*9880d681SAndroid Build Coastguard Worker%struct.s4 = type { i32 }
9*9880d681SAndroid Build Coastguard Worker%struct.t1 = type { i8 }
10*9880d681SAndroid Build Coastguard Worker%struct.t3 = type <{ i16, i8 }>
11*9880d681SAndroid Build Coastguard Worker%struct.t5 = type <{ i32, i8 }>
12*9880d681SAndroid Build Coastguard Worker%struct.t6 = type <{ i32, i16 }>
13*9880d681SAndroid Build Coastguard Worker%struct.t7 = type <{ i32, i16, i8 }>
14*9880d681SAndroid Build Coastguard Worker%struct.s3 = type { i16, i8 }
15*9880d681SAndroid Build Coastguard Worker%struct.s5 = type { i32, i8 }
16*9880d681SAndroid Build Coastguard Worker%struct.s6 = type { i32, i16 }
17*9880d681SAndroid Build Coastguard Worker%struct.s7 = type { i32, i16, i8 }
18*9880d681SAndroid Build Coastguard Worker%struct.t2 = type <{ i16 }>
19*9880d681SAndroid Build Coastguard Worker%struct.t4 = type <{ i32 }>
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker@caller1.p1 = private unnamed_addr constant %struct.s1 { i8 1 }, align 1
22*9880d681SAndroid Build Coastguard Worker@caller1.p2 = private unnamed_addr constant %struct.s2 { i16 2 }, align 2
23*9880d681SAndroid Build Coastguard Worker@caller1.p3 = private unnamed_addr constant { i16, i8, i8 } { i16 4, i8 8, i8 undef }, align 2
24*9880d681SAndroid Build Coastguard Worker@caller1.p4 = private unnamed_addr constant %struct.s4 { i32 16 }, align 4
25*9880d681SAndroid Build Coastguard Worker@caller1.p5 = private unnamed_addr constant { i32, i8, [3 x i8] } { i32 32, i8 64, [3 x i8] undef }, align 4
26*9880d681SAndroid Build Coastguard Worker@caller1.p6 = private unnamed_addr constant { i32, i16, [2 x i8] } { i32 128, i16 256, [2 x i8] undef }, align 4
27*9880d681SAndroid Build Coastguard Worker@caller1.p7 = private unnamed_addr constant { i32, i16, i8, i8 } { i32 512, i16 1024, i8 -3, i8 undef }, align 4
28*9880d681SAndroid Build Coastguard Worker@caller2.p1 = private unnamed_addr constant %struct.t1 { i8 1 }, align 1
29*9880d681SAndroid Build Coastguard Worker@caller2.p2 = private unnamed_addr constant { i16 } { i16 2 }, align 1
30*9880d681SAndroid Build Coastguard Worker@caller2.p3 = private unnamed_addr constant %struct.t3 <{ i16 4, i8 8 }>, align 1
31*9880d681SAndroid Build Coastguard Worker@caller2.p4 = private unnamed_addr constant { i32 } { i32 16 }, align 1
32*9880d681SAndroid Build Coastguard Worker@caller2.p5 = private unnamed_addr constant %struct.t5 <{ i32 32, i8 64 }>, align 1
33*9880d681SAndroid Build Coastguard Worker@caller2.p6 = private unnamed_addr constant %struct.t6 <{ i32 128, i16 256 }>, align 1
34*9880d681SAndroid Build Coastguard Worker@caller2.p7 = private unnamed_addr constant %struct.t7 <{ i32 512, i16 1024, i8 -3 }>, align 1
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerdefine i32 @caller1() nounwind {
37*9880d681SAndroid Build Coastguard Workerentry:
38*9880d681SAndroid Build Coastguard Worker  %p1 = alloca %struct.s1, align 1
39*9880d681SAndroid Build Coastguard Worker  %p2 = alloca %struct.s2, align 2
40*9880d681SAndroid Build Coastguard Worker  %p3 = alloca %struct.s3, align 2
41*9880d681SAndroid Build Coastguard Worker  %p4 = alloca %struct.s4, align 4
42*9880d681SAndroid Build Coastguard Worker  %p5 = alloca %struct.s5, align 4
43*9880d681SAndroid Build Coastguard Worker  %p6 = alloca %struct.s6, align 4
44*9880d681SAndroid Build Coastguard Worker  %p7 = alloca %struct.s7, align 4
45*9880d681SAndroid Build Coastguard Worker  %0 = bitcast %struct.s1* %p1 to i8*
46*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* getelementptr inbounds (%struct.s1, %struct.s1* @caller1.p1, i32 0, i32 0), i64 1, i32 1, i1 false)
47*9880d681SAndroid Build Coastguard Worker  %1 = bitcast %struct.s2* %p2 to i8*
48*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %1, i8* bitcast (%struct.s2* @caller1.p2 to i8*), i64 2, i32 2, i1 false)
49*9880d681SAndroid Build Coastguard Worker  %2 = bitcast %struct.s3* %p3 to i8*
50*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* bitcast ({ i16, i8, i8 }* @caller1.p3 to i8*), i64 4, i32 2, i1 false)
51*9880d681SAndroid Build Coastguard Worker  %3 = bitcast %struct.s4* %p4 to i8*
52*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* bitcast (%struct.s4* @caller1.p4 to i8*), i64 4, i32 4, i1 false)
53*9880d681SAndroid Build Coastguard Worker  %4 = bitcast %struct.s5* %p5 to i8*
54*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %4, i8* bitcast ({ i32, i8, [3 x i8] }* @caller1.p5 to i8*), i64 8, i32 4, i1 false)
55*9880d681SAndroid Build Coastguard Worker  %5 = bitcast %struct.s6* %p6 to i8*
56*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %5, i8* bitcast ({ i32, i16, [2 x i8] }* @caller1.p6 to i8*), i64 8, i32 4, i1 false)
57*9880d681SAndroid Build Coastguard Worker  %6 = bitcast %struct.s7* %p7 to i8*
58*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %6, i8* bitcast ({ i32, i16, i8, i8 }* @caller1.p7 to i8*), i64 8, i32 4, i1 false)
59*9880d681SAndroid Build Coastguard Worker  %call = call i32 @callee1(i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, %struct.s1* byval %p1, %struct.s2* byval %p2, %struct.s3* byval %p3, %struct.s4* byval %p4, %struct.s5* byval %p5, %struct.s6* byval %p6, %struct.s7* byval %p7)
60*9880d681SAndroid Build Coastguard Worker  ret i32 %call
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 119(1)
63*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 126(1)
64*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 132(1)
65*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 140(1)
66*9880d681SAndroid Build Coastguard Worker; CHECK: std {{[0-9]+}}, 144(1)
67*9880d681SAndroid Build Coastguard Worker; CHECK: std {{[0-9]+}}, 152(1)
68*9880d681SAndroid Build Coastguard Worker; CHECK: std {{[0-9]+}}, 160(1)
69*9880d681SAndroid Build Coastguard Worker}
70*9880d681SAndroid Build Coastguard Worker
71*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind
72*9880d681SAndroid Build Coastguard Worker
73*9880d681SAndroid Build Coastguard Workerdefine internal i32 @callee1(i32 %z1, i32 %z2, i32 %z3, i32 %z4, i32 %z5, i32 %z6, i32 %z7, i32 %z8, %struct.s1* byval %v1, %struct.s2* byval %v2, %struct.s3* byval %v3, %struct.s4* byval %v4, %struct.s5* byval %v5, %struct.s6* byval %v6, %struct.s7* byval %v7) nounwind {
74*9880d681SAndroid Build Coastguard Workerentry:
75*9880d681SAndroid Build Coastguard Worker  %z1.addr = alloca i32, align 4
76*9880d681SAndroid Build Coastguard Worker  %z2.addr = alloca i32, align 4
77*9880d681SAndroid Build Coastguard Worker  %z3.addr = alloca i32, align 4
78*9880d681SAndroid Build Coastguard Worker  %z4.addr = alloca i32, align 4
79*9880d681SAndroid Build Coastguard Worker  %z5.addr = alloca i32, align 4
80*9880d681SAndroid Build Coastguard Worker  %z6.addr = alloca i32, align 4
81*9880d681SAndroid Build Coastguard Worker  %z7.addr = alloca i32, align 4
82*9880d681SAndroid Build Coastguard Worker  %z8.addr = alloca i32, align 4
83*9880d681SAndroid Build Coastguard Worker  store i32 %z1, i32* %z1.addr, align 4
84*9880d681SAndroid Build Coastguard Worker  store i32 %z2, i32* %z2.addr, align 4
85*9880d681SAndroid Build Coastguard Worker  store i32 %z3, i32* %z3.addr, align 4
86*9880d681SAndroid Build Coastguard Worker  store i32 %z4, i32* %z4.addr, align 4
87*9880d681SAndroid Build Coastguard Worker  store i32 %z5, i32* %z5.addr, align 4
88*9880d681SAndroid Build Coastguard Worker  store i32 %z6, i32* %z6.addr, align 4
89*9880d681SAndroid Build Coastguard Worker  store i32 %z7, i32* %z7.addr, align 4
90*9880d681SAndroid Build Coastguard Worker  store i32 %z8, i32* %z8.addr, align 4
91*9880d681SAndroid Build Coastguard Worker  %a = getelementptr inbounds %struct.s1, %struct.s1* %v1, i32 0, i32 0
92*9880d681SAndroid Build Coastguard Worker  %0 = load i8, i8* %a, align 1
93*9880d681SAndroid Build Coastguard Worker  %conv = zext i8 %0 to i32
94*9880d681SAndroid Build Coastguard Worker  %a1 = getelementptr inbounds %struct.s2, %struct.s2* %v2, i32 0, i32 0
95*9880d681SAndroid Build Coastguard Worker  %1 = load i16, i16* %a1, align 2
96*9880d681SAndroid Build Coastguard Worker  %conv2 = sext i16 %1 to i32
97*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %conv, %conv2
98*9880d681SAndroid Build Coastguard Worker  %a3 = getelementptr inbounds %struct.s3, %struct.s3* %v3, i32 0, i32 0
99*9880d681SAndroid Build Coastguard Worker  %2 = load i16, i16* %a3, align 2
100*9880d681SAndroid Build Coastguard Worker  %conv4 = sext i16 %2 to i32
101*9880d681SAndroid Build Coastguard Worker  %add5 = add nsw i32 %add, %conv4
102*9880d681SAndroid Build Coastguard Worker  %a6 = getelementptr inbounds %struct.s4, %struct.s4* %v4, i32 0, i32 0
103*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* %a6, align 4
104*9880d681SAndroid Build Coastguard Worker  %add7 = add nsw i32 %add5, %3
105*9880d681SAndroid Build Coastguard Worker  %a8 = getelementptr inbounds %struct.s5, %struct.s5* %v5, i32 0, i32 0
106*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %a8, align 4
107*9880d681SAndroid Build Coastguard Worker  %add9 = add nsw i32 %add7, %4
108*9880d681SAndroid Build Coastguard Worker  %a10 = getelementptr inbounds %struct.s6, %struct.s6* %v6, i32 0, i32 0
109*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* %a10, align 4
110*9880d681SAndroid Build Coastguard Worker  %add11 = add nsw i32 %add9, %5
111*9880d681SAndroid Build Coastguard Worker  %a12 = getelementptr inbounds %struct.s7, %struct.s7* %v7, i32 0, i32 0
112*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %a12, align 4
113*9880d681SAndroid Build Coastguard Worker  %add13 = add nsw i32 %add11, %6
114*9880d681SAndroid Build Coastguard Worker  ret i32 %add13
115*9880d681SAndroid Build Coastguard Worker
116*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 126(1)
117*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 132(1)
118*9880d681SAndroid Build Coastguard Worker; CHECK: lbz {{[0-9]+}}, 119(1)
119*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 140(1)
120*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 144(1)
121*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 152(1)
122*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 160(1)
123*9880d681SAndroid Build Coastguard Worker}
124*9880d681SAndroid Build Coastguard Worker
125*9880d681SAndroid Build Coastguard Workerdefine i32 @caller2() nounwind {
126*9880d681SAndroid Build Coastguard Workerentry:
127*9880d681SAndroid Build Coastguard Worker  %p1 = alloca %struct.t1, align 1
128*9880d681SAndroid Build Coastguard Worker  %p2 = alloca %struct.t2, align 1
129*9880d681SAndroid Build Coastguard Worker  %p3 = alloca %struct.t3, align 1
130*9880d681SAndroid Build Coastguard Worker  %p4 = alloca %struct.t4, align 1
131*9880d681SAndroid Build Coastguard Worker  %p5 = alloca %struct.t5, align 1
132*9880d681SAndroid Build Coastguard Worker  %p6 = alloca %struct.t6, align 1
133*9880d681SAndroid Build Coastguard Worker  %p7 = alloca %struct.t7, align 1
134*9880d681SAndroid Build Coastguard Worker  %0 = bitcast %struct.t1* %p1 to i8*
135*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* getelementptr inbounds (%struct.t1, %struct.t1* @caller2.p1, i32 0, i32 0), i64 1, i32 1, i1 false)
136*9880d681SAndroid Build Coastguard Worker  %1 = bitcast %struct.t2* %p2 to i8*
137*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %1, i8* bitcast ({ i16 }* @caller2.p2 to i8*), i64 2, i32 1, i1 false)
138*9880d681SAndroid Build Coastguard Worker  %2 = bitcast %struct.t3* %p3 to i8*
139*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %2, i8* bitcast (%struct.t3* @caller2.p3 to i8*), i64 3, i32 1, i1 false)
140*9880d681SAndroid Build Coastguard Worker  %3 = bitcast %struct.t4* %p4 to i8*
141*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %3, i8* bitcast ({ i32 }* @caller2.p4 to i8*), i64 4, i32 1, i1 false)
142*9880d681SAndroid Build Coastguard Worker  %4 = bitcast %struct.t5* %p5 to i8*
143*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %4, i8* bitcast (%struct.t5* @caller2.p5 to i8*), i64 5, i32 1, i1 false)
144*9880d681SAndroid Build Coastguard Worker  %5 = bitcast %struct.t6* %p6 to i8*
145*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %5, i8* bitcast (%struct.t6* @caller2.p6 to i8*), i64 6, i32 1, i1 false)
146*9880d681SAndroid Build Coastguard Worker  %6 = bitcast %struct.t7* %p7 to i8*
147*9880d681SAndroid Build Coastguard Worker  call void @llvm.memcpy.p0i8.p0i8.i64(i8* %6, i8* bitcast (%struct.t7* @caller2.p7 to i8*), i64 7, i32 1, i1 false)
148*9880d681SAndroid Build Coastguard Worker  %call = call i32 @callee2(i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, %struct.t1* byval %p1, %struct.t2* byval %p2, %struct.t3* byval %p3, %struct.t4* byval %p4, %struct.t5* byval %p5, %struct.t6* byval %p6, %struct.t7* byval %p7)
149*9880d681SAndroid Build Coastguard Worker  ret i32 %call
150*9880d681SAndroid Build Coastguard Worker
151*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 119(1)
152*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 126(1)
153*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 135(1)
154*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 133(1)
155*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 140(1)
156*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 151(1)
157*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 147(1)
158*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 158(1)
159*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 154(1)
160*9880d681SAndroid Build Coastguard Worker; CHECK: stb {{[0-9]+}}, 167(1)
161*9880d681SAndroid Build Coastguard Worker; CHECK: sth {{[0-9]+}}, 165(1)
162*9880d681SAndroid Build Coastguard Worker; CHECK: stw {{[0-9]+}}, 161(1)
163*9880d681SAndroid Build Coastguard Worker}
164*9880d681SAndroid Build Coastguard Worker
165*9880d681SAndroid Build Coastguard Workerdefine internal i32 @callee2(i32 %z1, i32 %z2, i32 %z3, i32 %z4, i32 %z5, i32 %z6, i32 %z7, i32 %z8, %struct.t1* byval %v1, %struct.t2* byval %v2, %struct.t3* byval %v3, %struct.t4* byval %v4, %struct.t5* byval %v5, %struct.t6* byval %v6, %struct.t7* byval %v7) nounwind {
166*9880d681SAndroid Build Coastguard Workerentry:
167*9880d681SAndroid Build Coastguard Worker  %z1.addr = alloca i32, align 4
168*9880d681SAndroid Build Coastguard Worker  %z2.addr = alloca i32, align 4
169*9880d681SAndroid Build Coastguard Worker  %z3.addr = alloca i32, align 4
170*9880d681SAndroid Build Coastguard Worker  %z4.addr = alloca i32, align 4
171*9880d681SAndroid Build Coastguard Worker  %z5.addr = alloca i32, align 4
172*9880d681SAndroid Build Coastguard Worker  %z6.addr = alloca i32, align 4
173*9880d681SAndroid Build Coastguard Worker  %z7.addr = alloca i32, align 4
174*9880d681SAndroid Build Coastguard Worker  %z8.addr = alloca i32, align 4
175*9880d681SAndroid Build Coastguard Worker  store i32 %z1, i32* %z1.addr, align 4
176*9880d681SAndroid Build Coastguard Worker  store i32 %z2, i32* %z2.addr, align 4
177*9880d681SAndroid Build Coastguard Worker  store i32 %z3, i32* %z3.addr, align 4
178*9880d681SAndroid Build Coastguard Worker  store i32 %z4, i32* %z4.addr, align 4
179*9880d681SAndroid Build Coastguard Worker  store i32 %z5, i32* %z5.addr, align 4
180*9880d681SAndroid Build Coastguard Worker  store i32 %z6, i32* %z6.addr, align 4
181*9880d681SAndroid Build Coastguard Worker  store i32 %z7, i32* %z7.addr, align 4
182*9880d681SAndroid Build Coastguard Worker  store i32 %z8, i32* %z8.addr, align 4
183*9880d681SAndroid Build Coastguard Worker  %a = getelementptr inbounds %struct.t1, %struct.t1* %v1, i32 0, i32 0
184*9880d681SAndroid Build Coastguard Worker  %0 = load i8, i8* %a, align 1
185*9880d681SAndroid Build Coastguard Worker  %conv = zext i8 %0 to i32
186*9880d681SAndroid Build Coastguard Worker  %a1 = getelementptr inbounds %struct.t2, %struct.t2* %v2, i32 0, i32 0
187*9880d681SAndroid Build Coastguard Worker  %1 = load i16, i16* %a1, align 1
188*9880d681SAndroid Build Coastguard Worker  %conv2 = sext i16 %1 to i32
189*9880d681SAndroid Build Coastguard Worker  %add = add nsw i32 %conv, %conv2
190*9880d681SAndroid Build Coastguard Worker  %a3 = getelementptr inbounds %struct.t3, %struct.t3* %v3, i32 0, i32 0
191*9880d681SAndroid Build Coastguard Worker  %2 = load i16, i16* %a3, align 1
192*9880d681SAndroid Build Coastguard Worker  %conv4 = sext i16 %2 to i32
193*9880d681SAndroid Build Coastguard Worker  %add5 = add nsw i32 %add, %conv4
194*9880d681SAndroid Build Coastguard Worker  %a6 = getelementptr inbounds %struct.t4, %struct.t4* %v4, i32 0, i32 0
195*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* %a6, align 1
196*9880d681SAndroid Build Coastguard Worker  %add7 = add nsw i32 %add5, %3
197*9880d681SAndroid Build Coastguard Worker  %a8 = getelementptr inbounds %struct.t5, %struct.t5* %v5, i32 0, i32 0
198*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %a8, align 1
199*9880d681SAndroid Build Coastguard Worker  %add9 = add nsw i32 %add7, %4
200*9880d681SAndroid Build Coastguard Worker  %a10 = getelementptr inbounds %struct.t6, %struct.t6* %v6, i32 0, i32 0
201*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* %a10, align 1
202*9880d681SAndroid Build Coastguard Worker  %add11 = add nsw i32 %add9, %5
203*9880d681SAndroid Build Coastguard Worker  %a12 = getelementptr inbounds %struct.t7, %struct.t7* %v7, i32 0, i32 0
204*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %a12, align 1
205*9880d681SAndroid Build Coastguard Worker  %add13 = add nsw i32 %add11, %6
206*9880d681SAndroid Build Coastguard Worker  ret i32 %add13
207*9880d681SAndroid Build Coastguard Worker
208*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 126(1)
209*9880d681SAndroid Build Coastguard Worker; CHECK: lha {{[0-9]+}}, 133(1)
210*9880d681SAndroid Build Coastguard Worker; CHECK: lbz {{[0-9]+}}, 119(1)
211*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 140(1)
212*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 147(1)
213*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 154(1)
214*9880d681SAndroid Build Coastguard Worker; CHECK: lwz {{[0-9]+}}, 161(1)
215*9880d681SAndroid Build Coastguard Worker}
216