xref: /aosp_15_r20/external/llvm/test/CodeGen/PowerPC/fast-isel-GEP-coalesce.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O0 -verify-machineinstrs -fast-isel-abort=1 -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr7 | FileCheck %s --check-prefix=ELF64
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker%struct.A = type { i32, [2 x [2 x i32]], i8, [3 x [3 x [3 x i32]]] }
4*9880d681SAndroid Build Coastguard Worker%struct.B = type { i32, [2 x [2 x [2 x %struct.A]]] }
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Worker@arr = common global [2 x [2 x [2 x [2 x [2 x i32]]]]] zeroinitializer, align 4
7*9880d681SAndroid Build Coastguard Worker@A = common global [3 x [3 x %struct.A]] zeroinitializer, align 4
8*9880d681SAndroid Build Coastguard Worker@B = common global [2 x [2 x [2 x %struct.B]]] zeroinitializer, align 4
9*9880d681SAndroid Build Coastguard Worker
10*9880d681SAndroid Build Coastguard Workerdefine i32* @t1() nounwind {
11*9880d681SAndroid Build Coastguard Workerentry:
12*9880d681SAndroid Build Coastguard Worker; ELF64: t1
13*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
14*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([2 x [2 x [2 x [2 x [2 x i32]]]]], [2 x [2 x [2 x [2 x [2 x i32]]]]]* @arr, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1), i32** %addr, align 4
15*9880d681SAndroid Build Coastguard Worker; ELF64: addi {{[0-9]+}}, {{[0-9]+}}, 124
16*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
17*9880d681SAndroid Build Coastguard Worker  ret i32* %0
18*9880d681SAndroid Build Coastguard Worker}
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Workerdefine i32* @t2() nounwind {
21*9880d681SAndroid Build Coastguard Workerentry:
22*9880d681SAndroid Build Coastguard Worker; ELF64: t2
23*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
24*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([3 x [3 x %struct.A]], [3 x [3 x %struct.A]]* @A, i32 0, i32 2, i32 2, i32 3, i32 1, i32 2, i32 2), i32** %addr, align 4
25*9880d681SAndroid Build Coastguard Worker; ELF64: addi {{[0-9]+}}, {{[0-9]+}}, 1148
26*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
27*9880d681SAndroid Build Coastguard Worker  ret i32* %0
28*9880d681SAndroid Build Coastguard Worker}
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Workerdefine i32* @t3() nounwind {
31*9880d681SAndroid Build Coastguard Workerentry:
32*9880d681SAndroid Build Coastguard Worker; ELF64: t3
33*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
34*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([3 x [3 x %struct.A]], [3 x [3 x %struct.A]]* @A, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1), i32** %addr, align 4
35*9880d681SAndroid Build Coastguard Worker; ELF64: addi {{[0-9]+}}, {{[0-9]+}}, 140
36*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
37*9880d681SAndroid Build Coastguard Worker  ret i32* %0
38*9880d681SAndroid Build Coastguard Worker}
39*9880d681SAndroid Build Coastguard Worker
40*9880d681SAndroid Build Coastguard Workerdefine i32* @t4() nounwind {
41*9880d681SAndroid Build Coastguard Workerentry:
42*9880d681SAndroid Build Coastguard Worker; ELF64: t4
43*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
44*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([2 x [2 x [2 x %struct.B]]], [2 x [2 x [2 x %struct.B]]]* @B, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 0, i32 1, i32 3, i32 1, i32 2, i32 1), i32** %addr, align 4
45*9880d681SAndroid Build Coastguard Worker; ELF64: addi {{[0-9]+}}, {{[0-9]+}}, 1284
46*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
47*9880d681SAndroid Build Coastguard Worker  ret i32* %0
48*9880d681SAndroid Build Coastguard Worker}
49