xref: /aosp_15_r20/external/llvm/test/CodeGen/PowerPC/2007-09-08-unaligned.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mattr=-vsx < %s | grep stfd | count 3
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -mattr=-vsx < %s | grep stfs | count 1
3*9880d681SAndroid Build Coastguard Worker; RUN: llc -mattr=-vsx < %s | grep lfd | count 2
4*9880d681SAndroid Build Coastguard Worker; RUN: llc -mattr=-vsx < %s | grep lfs | count 2
5*9880d681SAndroid Build Coastguard Worker; ModuleID = 'foo.c'
6*9880d681SAndroid Build Coastguard Workertarget datalayout = "E-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f128:64:128"
7*9880d681SAndroid Build Coastguard Workertarget triple = "powerpc-apple-darwin8"
8*9880d681SAndroid Build Coastguard Worker	%struct.anon = type <{ i8, float }>
9*9880d681SAndroid Build Coastguard Worker@s = global %struct.anon <{ i8 3, float 0x4014666660000000 }>		; <%struct.anon*> [#uses=1]
10*9880d681SAndroid Build Coastguard Worker@u = global <{ i8, double }> <{ i8 3, double 5.100000e+00 }>		; <<{ i8, double }>*> [#uses=1]
11*9880d681SAndroid Build Coastguard Worker@t = weak global %struct.anon zeroinitializer		; <%struct.anon*> [#uses=2]
12*9880d681SAndroid Build Coastguard Worker@v = weak global <{ i8, double }> zeroinitializer		; <<{ i8, double }>*> [#uses=2]
13*9880d681SAndroid Build Coastguard Worker@.str = internal constant [8 x i8] c"%f %lf\0A\00"		; <[8 x i8]*> [#uses=1]
14*9880d681SAndroid Build Coastguard Worker
15*9880d681SAndroid Build Coastguard Workerdefine i32 @foo() {
16*9880d681SAndroid Build Coastguard Workerentry:
17*9880d681SAndroid Build Coastguard Worker	%retval = alloca i32, align 4		; <i32*> [#uses=1]
18*9880d681SAndroid Build Coastguard Worker	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0]
19*9880d681SAndroid Build Coastguard Worker	%tmp = getelementptr %struct.anon, %struct.anon* @s, i32 0, i32 1		; <float*> [#uses=1]
20*9880d681SAndroid Build Coastguard Worker	%tmp1 = load float, float* %tmp, align 1		; <float> [#uses=1]
21*9880d681SAndroid Build Coastguard Worker	%tmp2 = getelementptr %struct.anon, %struct.anon* @t, i32 0, i32 1		; <float*> [#uses=1]
22*9880d681SAndroid Build Coastguard Worker	store float %tmp1, float* %tmp2, align 1
23*9880d681SAndroid Build Coastguard Worker	%tmp3 = getelementptr <{ i8, double }>, <{ i8, double }>* @u, i32 0, i32 1		; <double*> [#uses=1]
24*9880d681SAndroid Build Coastguard Worker	%tmp4 = load double, double* %tmp3, align 1		; <double> [#uses=1]
25*9880d681SAndroid Build Coastguard Worker	%tmp5 = getelementptr <{ i8, double }>, <{ i8, double }>* @v, i32 0, i32 1		; <double*> [#uses=1]
26*9880d681SAndroid Build Coastguard Worker	store double %tmp4, double* %tmp5, align 1
27*9880d681SAndroid Build Coastguard Worker	br label %return
28*9880d681SAndroid Build Coastguard Worker
29*9880d681SAndroid Build Coastguard Workerreturn:		; preds = %entry
30*9880d681SAndroid Build Coastguard Worker	%retval6 = load i32, i32* %retval		; <i32> [#uses=1]
31*9880d681SAndroid Build Coastguard Worker	ret i32 %retval6
32*9880d681SAndroid Build Coastguard Worker}
33*9880d681SAndroid Build Coastguard Worker
34*9880d681SAndroid Build Coastguard Workerdefine i32 @main() {
35*9880d681SAndroid Build Coastguard Workerentry:
36*9880d681SAndroid Build Coastguard Worker	%retval = alloca i32, align 4		; <i32*> [#uses=1]
37*9880d681SAndroid Build Coastguard Worker	%"alloca point" = bitcast i32 0 to i32		; <i32> [#uses=0]
38*9880d681SAndroid Build Coastguard Worker	%tmp = call i32 @foo( )		; <i32> [#uses=0]
39*9880d681SAndroid Build Coastguard Worker	%tmp1 = getelementptr %struct.anon, %struct.anon* @t, i32 0, i32 1		; <float*> [#uses=1]
40*9880d681SAndroid Build Coastguard Worker	%tmp2 = load float, float* %tmp1, align 1		; <float> [#uses=1]
41*9880d681SAndroid Build Coastguard Worker	%tmp23 = fpext float %tmp2 to double		; <double> [#uses=1]
42*9880d681SAndroid Build Coastguard Worker	%tmp4 = getelementptr <{ i8, double }>, <{ i8, double }>* @v, i32 0, i32 1		; <double*> [#uses=1]
43*9880d681SAndroid Build Coastguard Worker	%tmp5 = load double, double* %tmp4, align 1		; <double> [#uses=1]
44*9880d681SAndroid Build Coastguard Worker	%tmp6 = getelementptr [8 x i8], [8 x i8]* @.str, i32 0, i32 0		; <i8*> [#uses=1]
45*9880d681SAndroid Build Coastguard Worker	%tmp7 = call i32 (i8*, ...) @printf( i8* %tmp6, double %tmp23, double %tmp5 )		; <i32> [#uses=0]
46*9880d681SAndroid Build Coastguard Worker	br label %return
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Workerreturn:		; preds = %entry
49*9880d681SAndroid Build Coastguard Worker	%retval8 = load i32, i32* %retval		; <i32> [#uses=1]
50*9880d681SAndroid Build Coastguard Worker	ret i32 %retval8
51*9880d681SAndroid Build Coastguard Worker}
52*9880d681SAndroid Build Coastguard Worker
53*9880d681SAndroid Build Coastguard Workerdeclare i32 @printf(i8*, ...)
54