1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=mipsel-linux-gnu -march=mipsel -mattr=mips16 -relocation-model=pic < %s | FileCheck %s -check-prefix=pic 2*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=mipsel-linux-gnu -march=mipsel -mattr=mips16 -relocation-model=static -mips32-function-mask=1010111 -mips-os16 < %s | FileCheck %s -check-prefix=fmask 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker@x = global float 1.500000e+00, align 4 5*9880d681SAndroid Build Coastguard Worker@xn = global float -1.900000e+01, align 4 6*9880d681SAndroid Build Coastguard Worker@negone = global float -1.000000e+00, align 4 7*9880d681SAndroid Build Coastguard Worker@one = global float 1.000000e+00, align 4 8*9880d681SAndroid Build Coastguard Worker@xd = global double 0x40048B0A8EA4481E, align 8 9*9880d681SAndroid Build Coastguard Worker@xdn = global double 0xC0311F9ADD373963, align 8 10*9880d681SAndroid Build Coastguard Worker@negoned = global double -1.000000e+00, align 8 11*9880d681SAndroid Build Coastguard Worker@oned = global float 1.000000e+00, align 4 12*9880d681SAndroid Build Coastguard Worker@y = common global float 0.000000e+00, align 4 13*9880d681SAndroid Build Coastguard Worker@yd = common global double 0.000000e+00, align 8 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 16*9880d681SAndroid Build Coastguard Workerdefine void @foo1() #0 { 17*9880d681SAndroid Build Coastguard Worker; fmask: .ent foo1 18*9880d681SAndroid Build Coastguard Worker; fmask: .set noreorder 19*9880d681SAndroid Build Coastguard Worker; fmask: .set nomacro 20*9880d681SAndroid Build Coastguard Worker; fmask: .set noat 21*9880d681SAndroid Build Coastguard Worker; fmask: .set at 22*9880d681SAndroid Build Coastguard Worker; fmask: .set macro 23*9880d681SAndroid Build Coastguard Worker; fmask: .set reorder 24*9880d681SAndroid Build Coastguard Worker; fmask: .end foo1 25*9880d681SAndroid Build Coastguard Workerentry: 26*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 27*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @one, align 4 28*9880d681SAndroid Build Coastguard Worker %call = call float @copysignf(float %0, float %1) #2 29*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 30*9880d681SAndroid Build Coastguard Worker ret void 31*9880d681SAndroid Build Coastguard Worker} 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 34*9880d681SAndroid Build Coastguard Workerdeclare float @copysignf(float, float) #1 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 37*9880d681SAndroid Build Coastguard Workerdefine void @foo2() #0 { 38*9880d681SAndroid Build Coastguard Worker; fmask: .ent foo2 39*9880d681SAndroid Build Coastguard Worker; fmask: save {{.*}} 40*9880d681SAndroid Build Coastguard Worker; fmask: .end foo2 41*9880d681SAndroid Build Coastguard Workerentry: 42*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 43*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @negone, align 4 44*9880d681SAndroid Build Coastguard Worker %call = call float @copysignf(float %0, float %1) #2 45*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 46*9880d681SAndroid Build Coastguard Worker ret void 47*9880d681SAndroid Build Coastguard Worker} 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 50*9880d681SAndroid Build Coastguard Workerdefine void @foo3() #0 { 51*9880d681SAndroid Build Coastguard Workerentry: 52*9880d681SAndroid Build Coastguard Worker; fmask: .ent foo3 53*9880d681SAndroid Build Coastguard Worker; fmask: .set noreorder 54*9880d681SAndroid Build Coastguard Worker; fmask: .set nomacro 55*9880d681SAndroid Build Coastguard Worker; fmask: .set noat 56*9880d681SAndroid Build Coastguard Worker; fmask: .set at 57*9880d681SAndroid Build Coastguard Worker; fmask: .set macro 58*9880d681SAndroid Build Coastguard Worker; fmask: .set reorder 59*9880d681SAndroid Build Coastguard Worker; fmask: .end foo3 60*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 61*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @oned, align 4 62*9880d681SAndroid Build Coastguard Worker %conv = fpext float %1 to double 63*9880d681SAndroid Build Coastguard Worker %call = call double @copysign(double %0, double %conv) #2 64*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 65*9880d681SAndroid Build Coastguard Worker ret void 66*9880d681SAndroid Build Coastguard Worker} 67*9880d681SAndroid Build Coastguard Worker 68*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 69*9880d681SAndroid Build Coastguard Workerdeclare double @copysign(double, double) #1 70*9880d681SAndroid Build Coastguard Worker 71*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 72*9880d681SAndroid Build Coastguard Workerdefine void @foo4() #0 { 73*9880d681SAndroid Build Coastguard Workerentry: 74*9880d681SAndroid Build Coastguard Worker; fmask: .ent foo4 75*9880d681SAndroid Build Coastguard Worker; fmask: save {{.*}} 76*9880d681SAndroid Build Coastguard Worker; fmask: .end foo4 77*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 78*9880d681SAndroid Build Coastguard Worker %1 = load double, double* @negoned, align 8 79*9880d681SAndroid Build Coastguard Worker %call = call double @copysign(double %0, double %1) #2 80*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 81*9880d681SAndroid Build Coastguard Worker ret void 82*9880d681SAndroid Build Coastguard Worker} 83*9880d681SAndroid Build Coastguard Worker 84*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 85*9880d681SAndroid Build Coastguard Workerdefine void @foo5() #0 { 86*9880d681SAndroid Build Coastguard Workerentry: 87*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @xn, align 4 88*9880d681SAndroid Build Coastguard Worker %call = call float @fabsf(float %0) #2 89*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 90*9880d681SAndroid Build Coastguard Worker ret void 91*9880d681SAndroid Build Coastguard Worker} 92*9880d681SAndroid Build Coastguard Worker 93*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 94*9880d681SAndroid Build Coastguard Workerdeclare float @fabsf(float) #1 95*9880d681SAndroid Build Coastguard Worker 96*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 97*9880d681SAndroid Build Coastguard Workerdefine void @foo6() #0 { 98*9880d681SAndroid Build Coastguard Workerentry: 99*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xdn, align 8 100*9880d681SAndroid Build Coastguard Worker %call = call double @fabs(double %0) #2 101*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 102*9880d681SAndroid Build Coastguard Worker ret void 103*9880d681SAndroid Build Coastguard Worker} 104*9880d681SAndroid Build Coastguard Worker 105*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 106*9880d681SAndroid Build Coastguard Workerdeclare double @fabs(double) #1 107*9880d681SAndroid Build Coastguard Worker 108*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 109*9880d681SAndroid Build Coastguard Workerdefine void @foo7() #0 { 110*9880d681SAndroid Build Coastguard Workerentry: 111*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 112*9880d681SAndroid Build Coastguard Worker %call = call float @sinf(float %0) #3 113*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(sinf)(${{[0-9]+}}) 114*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 115*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 116*9880d681SAndroid Build Coastguard Worker ret void 117*9880d681SAndroid Build Coastguard Worker} 118*9880d681SAndroid Build Coastguard Worker 119*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 120*9880d681SAndroid Build Coastguard Workerdeclare float @sinf(float) #0 121*9880d681SAndroid Build Coastguard Worker 122*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 123*9880d681SAndroid Build Coastguard Workerdefine void @foo8() #0 { 124*9880d681SAndroid Build Coastguard Workerentry: 125*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 126*9880d681SAndroid Build Coastguard Worker %call = call double @sin(double %0) #3 127*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(sin)(${{[0-9]+}}) 128*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 129*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 130*9880d681SAndroid Build Coastguard Worker ret void 131*9880d681SAndroid Build Coastguard Worker} 132*9880d681SAndroid Build Coastguard Worker 133*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 134*9880d681SAndroid Build Coastguard Workerdeclare double @sin(double) #0 135*9880d681SAndroid Build Coastguard Worker 136*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 137*9880d681SAndroid Build Coastguard Workerdefine void @foo9() #0 { 138*9880d681SAndroid Build Coastguard Workerentry: 139*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 140*9880d681SAndroid Build Coastguard Worker %call = call float @cosf(float %0) #3 141*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(cosf)(${{[0-9]+}}) 142*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 143*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 144*9880d681SAndroid Build Coastguard Worker ret void 145*9880d681SAndroid Build Coastguard Worker} 146*9880d681SAndroid Build Coastguard Worker 147*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 148*9880d681SAndroid Build Coastguard Workerdeclare float @cosf(float) #0 149*9880d681SAndroid Build Coastguard Worker 150*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 151*9880d681SAndroid Build Coastguard Workerdefine void @foo10() #0 { 152*9880d681SAndroid Build Coastguard Workerentry: 153*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 154*9880d681SAndroid Build Coastguard Worker %call = call double @cos(double %0) #3 155*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(cos)(${{[0-9]+}}) 156*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 157*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 158*9880d681SAndroid Build Coastguard Worker ret void 159*9880d681SAndroid Build Coastguard Worker} 160*9880d681SAndroid Build Coastguard Worker 161*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 162*9880d681SAndroid Build Coastguard Workerdeclare double @cos(double) #0 163*9880d681SAndroid Build Coastguard Worker 164*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 165*9880d681SAndroid Build Coastguard Workerdefine void @foo11() #0 { 166*9880d681SAndroid Build Coastguard Workerentry: 167*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 168*9880d681SAndroid Build Coastguard Worker %call = call float @sqrtf(float %0) #3 169*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(sqrtf)(${{[0-9]+}}) 170*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 171*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 172*9880d681SAndroid Build Coastguard Worker ret void 173*9880d681SAndroid Build Coastguard Worker} 174*9880d681SAndroid Build Coastguard Worker 175*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 176*9880d681SAndroid Build Coastguard Workerdeclare float @sqrtf(float) #0 177*9880d681SAndroid Build Coastguard Worker 178*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 179*9880d681SAndroid Build Coastguard Workerdefine void @foo12() #0 { 180*9880d681SAndroid Build Coastguard Workerentry: 181*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 182*9880d681SAndroid Build Coastguard Worker %call = call double @sqrt(double %0) #3 183*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(sqrt)(${{[0-9]+}}) 184*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 185*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 186*9880d681SAndroid Build Coastguard Worker ret void 187*9880d681SAndroid Build Coastguard Worker} 188*9880d681SAndroid Build Coastguard Worker 189*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 190*9880d681SAndroid Build Coastguard Workerdeclare double @sqrt(double) #0 191*9880d681SAndroid Build Coastguard Worker 192*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 193*9880d681SAndroid Build Coastguard Workerdefine void @foo13() #0 { 194*9880d681SAndroid Build Coastguard Workerentry: 195*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 196*9880d681SAndroid Build Coastguard Worker %call = call float @floorf(float %0) #2 197*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(floorf)(${{[0-9]+}}) 198*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 199*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 200*9880d681SAndroid Build Coastguard Worker ret void 201*9880d681SAndroid Build Coastguard Worker} 202*9880d681SAndroid Build Coastguard Worker 203*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 204*9880d681SAndroid Build Coastguard Workerdeclare float @floorf(float) #1 205*9880d681SAndroid Build Coastguard Worker 206*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 207*9880d681SAndroid Build Coastguard Workerdefine void @foo14() #0 { 208*9880d681SAndroid Build Coastguard Workerentry: 209*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 210*9880d681SAndroid Build Coastguard Worker %call = call double @floor(double %0) #2 211*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(floor)(${{[0-9]+}}) 212*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 213*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 214*9880d681SAndroid Build Coastguard Worker ret void 215*9880d681SAndroid Build Coastguard Worker} 216*9880d681SAndroid Build Coastguard Worker 217*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 218*9880d681SAndroid Build Coastguard Workerdeclare double @floor(double) #1 219*9880d681SAndroid Build Coastguard Worker 220*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 221*9880d681SAndroid Build Coastguard Workerdefine void @foo15() #0 { 222*9880d681SAndroid Build Coastguard Workerentry: 223*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 224*9880d681SAndroid Build Coastguard Worker %call = call float @nearbyintf(float %0) #2 225*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(nearbyintf)(${{[0-9]+}}) 226*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 227*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 228*9880d681SAndroid Build Coastguard Worker ret void 229*9880d681SAndroid Build Coastguard Worker} 230*9880d681SAndroid Build Coastguard Worker 231*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 232*9880d681SAndroid Build Coastguard Workerdeclare float @nearbyintf(float) #1 233*9880d681SAndroid Build Coastguard Worker 234*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 235*9880d681SAndroid Build Coastguard Workerdefine void @foo16() #0 { 236*9880d681SAndroid Build Coastguard Workerentry: 237*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 238*9880d681SAndroid Build Coastguard Worker %call = call double @nearbyint(double %0) #2 239*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(nearbyint)(${{[0-9]+}}) 240*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 241*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 242*9880d681SAndroid Build Coastguard Worker ret void 243*9880d681SAndroid Build Coastguard Worker} 244*9880d681SAndroid Build Coastguard Worker 245*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 246*9880d681SAndroid Build Coastguard Workerdeclare double @nearbyint(double) #1 247*9880d681SAndroid Build Coastguard Worker 248*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 249*9880d681SAndroid Build Coastguard Workerdefine void @foo17() #0 { 250*9880d681SAndroid Build Coastguard Workerentry: 251*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 252*9880d681SAndroid Build Coastguard Worker %call = call float @ceilf(float %0) #2 253*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(ceilf)(${{[0-9]+}}) 254*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 255*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 256*9880d681SAndroid Build Coastguard Worker ret void 257*9880d681SAndroid Build Coastguard Worker} 258*9880d681SAndroid Build Coastguard Worker 259*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 260*9880d681SAndroid Build Coastguard Workerdeclare float @ceilf(float) #1 261*9880d681SAndroid Build Coastguard Worker 262*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 263*9880d681SAndroid Build Coastguard Workerdefine void @foo18() #0 { 264*9880d681SAndroid Build Coastguard Workerentry: 265*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 266*9880d681SAndroid Build Coastguard Worker %call = call double @ceil(double %0) #2 267*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(ceil)(${{[0-9]+}}) 268*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 269*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 270*9880d681SAndroid Build Coastguard Worker ret void 271*9880d681SAndroid Build Coastguard Worker} 272*9880d681SAndroid Build Coastguard Worker 273*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 274*9880d681SAndroid Build Coastguard Workerdeclare double @ceil(double) #1 275*9880d681SAndroid Build Coastguard Worker 276*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 277*9880d681SAndroid Build Coastguard Workerdefine void @foo19() #0 { 278*9880d681SAndroid Build Coastguard Workerentry: 279*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 280*9880d681SAndroid Build Coastguard Worker %call = call float @rintf(float %0) #2 281*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(rintf)(${{[0-9]+}}) 282*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 283*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 284*9880d681SAndroid Build Coastguard Worker ret void 285*9880d681SAndroid Build Coastguard Worker} 286*9880d681SAndroid Build Coastguard Worker 287*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 288*9880d681SAndroid Build Coastguard Workerdeclare float @rintf(float) #1 289*9880d681SAndroid Build Coastguard Worker 290*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 291*9880d681SAndroid Build Coastguard Workerdefine void @foo20() #0 { 292*9880d681SAndroid Build Coastguard Workerentry: 293*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 294*9880d681SAndroid Build Coastguard Worker %call = call double @rint(double %0) #2 295*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(rint)(${{[0-9]+}}) 296*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 297*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 298*9880d681SAndroid Build Coastguard Worker ret void 299*9880d681SAndroid Build Coastguard Worker} 300*9880d681SAndroid Build Coastguard Worker 301*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 302*9880d681SAndroid Build Coastguard Workerdeclare double @rint(double) #1 303*9880d681SAndroid Build Coastguard Worker 304*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 305*9880d681SAndroid Build Coastguard Workerdefine void @foo21() #0 { 306*9880d681SAndroid Build Coastguard Workerentry: 307*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 308*9880d681SAndroid Build Coastguard Worker %call = call float @truncf(float %0) #2 309*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(truncf)(${{[0-9]+}}) 310*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 311*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 312*9880d681SAndroid Build Coastguard Worker ret void 313*9880d681SAndroid Build Coastguard Worker} 314*9880d681SAndroid Build Coastguard Worker 315*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 316*9880d681SAndroid Build Coastguard Workerdeclare float @truncf(float) #1 317*9880d681SAndroid Build Coastguard Worker 318*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 319*9880d681SAndroid Build Coastguard Workerdefine void @foo22() #0 { 320*9880d681SAndroid Build Coastguard Workerentry: 321*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 322*9880d681SAndroid Build Coastguard Worker %call = call double @trunc(double %0) #2 323*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(trunc)(${{[0-9]+}}) 324*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 325*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 326*9880d681SAndroid Build Coastguard Worker ret void 327*9880d681SAndroid Build Coastguard Worker} 328*9880d681SAndroid Build Coastguard Worker 329*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 330*9880d681SAndroid Build Coastguard Workerdeclare double @trunc(double) #1 331*9880d681SAndroid Build Coastguard Worker 332*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 333*9880d681SAndroid Build Coastguard Workerdefine void @foo23() #0 { 334*9880d681SAndroid Build Coastguard Workerentry: 335*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 336*9880d681SAndroid Build Coastguard Worker %call = call float @log2f(float %0) #3 337*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(log2f)(${{[0-9]+}}) 338*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 339*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 340*9880d681SAndroid Build Coastguard Worker ret void 341*9880d681SAndroid Build Coastguard Worker} 342*9880d681SAndroid Build Coastguard Worker 343*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 344*9880d681SAndroid Build Coastguard Workerdeclare float @log2f(float) #0 345*9880d681SAndroid Build Coastguard Worker 346*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 347*9880d681SAndroid Build Coastguard Workerdefine void @foo24() #0 { 348*9880d681SAndroid Build Coastguard Workerentry: 349*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 350*9880d681SAndroid Build Coastguard Worker %call = call double @log2(double %0) #3 351*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(log2)(${{[0-9]+}}) 352*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 353*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 354*9880d681SAndroid Build Coastguard Worker ret void 355*9880d681SAndroid Build Coastguard Worker} 356*9880d681SAndroid Build Coastguard Worker 357*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 358*9880d681SAndroid Build Coastguard Workerdeclare double @log2(double) #0 359*9880d681SAndroid Build Coastguard Worker 360*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 361*9880d681SAndroid Build Coastguard Workerdefine void @foo25() #0 { 362*9880d681SAndroid Build Coastguard Workerentry: 363*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @x, align 4 364*9880d681SAndroid Build Coastguard Worker %call = call float @exp2f(float %0) #3 365*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(exp2f)(${{[0-9]+}}) 366*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_sf_1)(${{[0-9]+}}) 367*9880d681SAndroid Build Coastguard Worker store float %call, float* @y, align 4 368*9880d681SAndroid Build Coastguard Worker ret void 369*9880d681SAndroid Build Coastguard Worker} 370*9880d681SAndroid Build Coastguard Worker 371*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 372*9880d681SAndroid Build Coastguard Workerdeclare float @exp2f(float) #0 373*9880d681SAndroid Build Coastguard Worker 374*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 375*9880d681SAndroid Build Coastguard Workerdefine void @foo26() #0 { 376*9880d681SAndroid Build Coastguard Workerentry: 377*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @xd, align 8 378*9880d681SAndroid Build Coastguard Worker %call = call double @exp2(double %0) #3 379*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %call16(exp2)(${{[0-9]+}}) 380*9880d681SAndroid Build Coastguard Worker;pic: lw ${{[0-9]+}}, %got(__mips16_call_stub_df_2)(${{[0-9]+}}) 381*9880d681SAndroid Build Coastguard Worker store double %call, double* @yd, align 8 382*9880d681SAndroid Build Coastguard Worker ret void 383*9880d681SAndroid Build Coastguard Worker} 384*9880d681SAndroid Build Coastguard Worker 385*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 386*9880d681SAndroid Build Coastguard Workerdeclare double @exp2(double) #0 387*9880d681SAndroid Build Coastguard Worker 388*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 389*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="true" } 390*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind readnone } 391*9880d681SAndroid Build Coastguard Workerattributes #3 = { nounwind } 392