xref: /aosp_15_r20/external/llvm/test/CodeGen/Mips/fp-spill-reload.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mipsel -relocation-model=pic < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker; check that $fp is not reserved.
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Workerdefine void @foo0(i32* nocapture %b) nounwind {
5*9880d681SAndroid Build Coastguard Workerentry:
6*9880d681SAndroid Build Coastguard Worker; CHECK: sw  $fp
7*9880d681SAndroid Build Coastguard Worker; CHECK: lw  $fp
8*9880d681SAndroid Build Coastguard Worker  %0 = load i32, i32* %b, align 4
9*9880d681SAndroid Build Coastguard Worker  %arrayidx.1 = getelementptr inbounds i32, i32* %b, i32 1
10*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32* %arrayidx.1, align 4
11*9880d681SAndroid Build Coastguard Worker  %add.1 = add nsw i32 %1, 1
12*9880d681SAndroid Build Coastguard Worker  %arrayidx.2 = getelementptr inbounds i32, i32* %b, i32 2
13*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32* %arrayidx.2, align 4
14*9880d681SAndroid Build Coastguard Worker  %add.2 = add nsw i32 %2, 2
15*9880d681SAndroid Build Coastguard Worker  %arrayidx.3 = getelementptr inbounds i32, i32* %b, i32 3
16*9880d681SAndroid Build Coastguard Worker  %3 = load i32, i32* %arrayidx.3, align 4
17*9880d681SAndroid Build Coastguard Worker  %add.3 = add nsw i32 %3, 3
18*9880d681SAndroid Build Coastguard Worker  %arrayidx.4 = getelementptr inbounds i32, i32* %b, i32 4
19*9880d681SAndroid Build Coastguard Worker  %4 = load i32, i32* %arrayidx.4, align 4
20*9880d681SAndroid Build Coastguard Worker  %add.4 = add nsw i32 %4, 4
21*9880d681SAndroid Build Coastguard Worker  %arrayidx.5 = getelementptr inbounds i32, i32* %b, i32 5
22*9880d681SAndroid Build Coastguard Worker  %5 = load i32, i32* %arrayidx.5, align 4
23*9880d681SAndroid Build Coastguard Worker  %add.5 = add nsw i32 %5, 5
24*9880d681SAndroid Build Coastguard Worker  %arrayidx.6 = getelementptr inbounds i32, i32* %b, i32 6
25*9880d681SAndroid Build Coastguard Worker  %6 = load i32, i32* %arrayidx.6, align 4
26*9880d681SAndroid Build Coastguard Worker  %add.6 = add nsw i32 %6, 6
27*9880d681SAndroid Build Coastguard Worker  %arrayidx.7 = getelementptr inbounds i32, i32* %b, i32 7
28*9880d681SAndroid Build Coastguard Worker  %7 = load i32, i32* %arrayidx.7, align 4
29*9880d681SAndroid Build Coastguard Worker  %add.7 = add nsw i32 %7, 7
30*9880d681SAndroid Build Coastguard Worker  call void @foo2(i32 %0, i32 %add.1, i32 %add.2, i32 %add.3, i32 %add.4, i32 %add.5, i32 %add.6, i32 %add.7) nounwind
31*9880d681SAndroid Build Coastguard Worker  call void bitcast (void (...)* @foo1 to void ()*)() nounwind
32*9880d681SAndroid Build Coastguard Worker  call void @foo2(i32 %0, i32 %add.1, i32 %add.2, i32 %add.3, i32 %add.4, i32 %add.5, i32 %add.6, i32 %add.7) nounwind
33*9880d681SAndroid Build Coastguard Worker  ret void
34*9880d681SAndroid Build Coastguard Worker}
35*9880d681SAndroid Build Coastguard Worker
36*9880d681SAndroid Build Coastguard Workerdeclare void @foo2(i32, i32, i32, i32, i32, i32, i32, i32)
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Workerdeclare void @foo1(...)
39*9880d681SAndroid Build Coastguard Worker
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