1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mipsel -relocation-model=pic | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=mipsel-none-nacl-gnu -relocation-model=pic \ 3*9880d681SAndroid Build Coastguard Worker; RUN: | FileCheck %s -check-prefix=CHECK-NACL 4*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mipsel -mcpu=mips32 -mattr=+nooddspreg -relocation-model=pic | FileCheck %s -check-prefix=NOODDSPREG 5*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=mipsel -mcpu=mips32r2 -mattr=+fp64,+nooddspreg -relocation-model=pic | FileCheck %s -check-prefix=FP64-NOODDSPREG 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker@gi0 = external global i32 9*9880d681SAndroid Build Coastguard Worker@gi1 = external global i32 10*9880d681SAndroid Build Coastguard Worker@gi2 = external global i32 11*9880d681SAndroid Build Coastguard Worker@gi3 = external global i32 12*9880d681SAndroid Build Coastguard Worker@gi4 = external global i32 13*9880d681SAndroid Build Coastguard Worker@gi5 = external global i32 14*9880d681SAndroid Build Coastguard Worker@gi6 = external global i32 15*9880d681SAndroid Build Coastguard Worker@gi7 = external global i32 16*9880d681SAndroid Build Coastguard Worker@gi8 = external global i32 17*9880d681SAndroid Build Coastguard Worker@gi9 = external global i32 18*9880d681SAndroid Build Coastguard Worker@gi10 = external global i32 19*9880d681SAndroid Build Coastguard Worker@gi11 = external global i32 20*9880d681SAndroid Build Coastguard Worker@gi12 = external global i32 21*9880d681SAndroid Build Coastguard Worker@gi13 = external global i32 22*9880d681SAndroid Build Coastguard Worker@gi14 = external global i32 23*9880d681SAndroid Build Coastguard Worker@gi15 = external global i32 24*9880d681SAndroid Build Coastguard Worker@gi16 = external global i32 25*9880d681SAndroid Build Coastguard Worker@gfa0 = external global float 26*9880d681SAndroid Build Coastguard Worker@gfa1 = external global float 27*9880d681SAndroid Build Coastguard Worker@gfa2 = external global float 28*9880d681SAndroid Build Coastguard Worker@gfa3 = external global float 29*9880d681SAndroid Build Coastguard Worker@gfa4 = external global float 30*9880d681SAndroid Build Coastguard Worker@gfa5 = external global float 31*9880d681SAndroid Build Coastguard Worker@gfa6 = external global float 32*9880d681SAndroid Build Coastguard Worker@gfa7 = external global float 33*9880d681SAndroid Build Coastguard Worker@gfa8 = external global float 34*9880d681SAndroid Build Coastguard Worker@gfa9 = external global float 35*9880d681SAndroid Build Coastguard Worker@gfa10 = external global float 36*9880d681SAndroid Build Coastguard Worker@gfa11 = external global float 37*9880d681SAndroid Build Coastguard Worker@gfa12 = external global float 38*9880d681SAndroid Build Coastguard Worker@gfa13 = external global float 39*9880d681SAndroid Build Coastguard Worker@gfa14 = external global float 40*9880d681SAndroid Build Coastguard Worker@gfa15 = external global float 41*9880d681SAndroid Build Coastguard Worker@gfa16 = external global float 42*9880d681SAndroid Build Coastguard Worker@gfa17 = external global float 43*9880d681SAndroid Build Coastguard Worker@gfa18 = external global float 44*9880d681SAndroid Build Coastguard Worker@gfa19 = external global float 45*9880d681SAndroid Build Coastguard Worker@gfa20 = external global float 46*9880d681SAndroid Build Coastguard Worker@gf0 = external global float 47*9880d681SAndroid Build Coastguard Worker@gf1 = external global float 48*9880d681SAndroid Build Coastguard Worker@gf2 = external global float 49*9880d681SAndroid Build Coastguard Worker@gf3 = external global float 50*9880d681SAndroid Build Coastguard Worker@gf4 = external global float 51*9880d681SAndroid Build Coastguard Worker@gf5 = external global float 52*9880d681SAndroid Build Coastguard Worker@gf6 = external global float 53*9880d681SAndroid Build Coastguard Worker@gf7 = external global float 54*9880d681SAndroid Build Coastguard Worker@gf8 = external global float 55*9880d681SAndroid Build Coastguard Worker@gf9 = external global float 56*9880d681SAndroid Build Coastguard Worker@gf10 = external global float 57*9880d681SAndroid Build Coastguard Worker@gf11 = external global float 58*9880d681SAndroid Build Coastguard Worker@gf12 = external global float 59*9880d681SAndroid Build Coastguard Worker@gf13 = external global float 60*9880d681SAndroid Build Coastguard Worker@gf14 = external global float 61*9880d681SAndroid Build Coastguard Worker@gf15 = external global float 62*9880d681SAndroid Build Coastguard Worker@gf16 = external global float 63*9880d681SAndroid Build Coastguard Worker@gf17 = external global float 64*9880d681SAndroid Build Coastguard Worker@gf18 = external global float 65*9880d681SAndroid Build Coastguard Worker@gf19 = external global float 66*9880d681SAndroid Build Coastguard Worker@gf20 = external global float 67*9880d681SAndroid Build Coastguard Worker@g0 = external global i32 68*9880d681SAndroid Build Coastguard Worker@g1 = external global i32 69*9880d681SAndroid Build Coastguard Worker@g2 = external global i32 70*9880d681SAndroid Build Coastguard Worker@g3 = external global i32 71*9880d681SAndroid Build Coastguard Worker@g4 = external global i32 72*9880d681SAndroid Build Coastguard Worker@g5 = external global i32 73*9880d681SAndroid Build Coastguard Worker@g6 = external global i32 74*9880d681SAndroid Build Coastguard Worker@g7 = external global i32 75*9880d681SAndroid Build Coastguard Worker@g8 = external global i32 76*9880d681SAndroid Build Coastguard Worker@g9 = external global i32 77*9880d681SAndroid Build Coastguard Worker@g10 = external global i32 78*9880d681SAndroid Build Coastguard Worker@g11 = external global i32 79*9880d681SAndroid Build Coastguard Worker@g12 = external global i32 80*9880d681SAndroid Build Coastguard Worker@g13 = external global i32 81*9880d681SAndroid Build Coastguard Worker@g14 = external global i32 82*9880d681SAndroid Build Coastguard Worker@g15 = external global i32 83*9880d681SAndroid Build Coastguard Worker@g16 = external global i32 84*9880d681SAndroid Build Coastguard Worker 85*9880d681SAndroid Build Coastguard Worker@fa = common global [11 x float] zeroinitializer, align 4 86*9880d681SAndroid Build Coastguard Worker@da = common global [11 x double] zeroinitializer, align 8 87*9880d681SAndroid Build Coastguard Worker 88*9880d681SAndroid Build Coastguard Workerdefine void @caller0() nounwind { 89*9880d681SAndroid Build Coastguard Workerentry: 90*9880d681SAndroid Build Coastguard Worker; CHECK: caller0 91*9880d681SAndroid Build Coastguard Worker; CHECK: lw $3 92*9880d681SAndroid Build Coastguard Worker; CHECK: lw $24 93*9880d681SAndroid Build Coastguard Worker; CHECK: lw $15 94*9880d681SAndroid Build Coastguard Worker; CHECK: lw $14 95*9880d681SAndroid Build Coastguard Worker; CHECK: lw $13 96*9880d681SAndroid Build Coastguard Worker; CHECK: lw $12 97*9880d681SAndroid Build Coastguard Worker; CHECK: lw $11 98*9880d681SAndroid Build Coastguard Worker; CHECK: lw $10 99*9880d681SAndroid Build Coastguard Worker; CHECK: lw $9 100*9880d681SAndroid Build Coastguard Worker; CHECK: lw $8 101*9880d681SAndroid Build Coastguard Worker; CHECK: lw $7 102*9880d681SAndroid Build Coastguard Worker; CHECK: lw $6 103*9880d681SAndroid Build Coastguard Worker; CHECK: lw $5 104*9880d681SAndroid Build Coastguard Worker; CHECK: lw $4 105*9880d681SAndroid Build Coastguard Worker 106*9880d681SAndroid Build Coastguard Worker; t6, t7 and t8 are reserved in NaCl and cannot be used for fastcc. 107*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: lw $14 108*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: lw $15 109*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: lw $24 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @gi0, align 4 112*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* @gi1, align 4 113*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* @gi2, align 4 114*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* @gi3, align 4 115*9880d681SAndroid Build Coastguard Worker %4 = load i32, i32* @gi4, align 4 116*9880d681SAndroid Build Coastguard Worker %5 = load i32, i32* @gi5, align 4 117*9880d681SAndroid Build Coastguard Worker %6 = load i32, i32* @gi6, align 4 118*9880d681SAndroid Build Coastguard Worker %7 = load i32, i32* @gi7, align 4 119*9880d681SAndroid Build Coastguard Worker %8 = load i32, i32* @gi8, align 4 120*9880d681SAndroid Build Coastguard Worker %9 = load i32, i32* @gi9, align 4 121*9880d681SAndroid Build Coastguard Worker %10 = load i32, i32* @gi10, align 4 122*9880d681SAndroid Build Coastguard Worker %11 = load i32, i32* @gi11, align 4 123*9880d681SAndroid Build Coastguard Worker %12 = load i32, i32* @gi12, align 4 124*9880d681SAndroid Build Coastguard Worker %13 = load i32, i32* @gi13, align 4 125*9880d681SAndroid Build Coastguard Worker %14 = load i32, i32* @gi14, align 4 126*9880d681SAndroid Build Coastguard Worker %15 = load i32, i32* @gi15, align 4 127*9880d681SAndroid Build Coastguard Worker %16 = load i32, i32* @gi16, align 4 128*9880d681SAndroid Build Coastguard Worker tail call fastcc void @callee0(i32 %0, i32 %1, i32 %2, i32 %3, i32 %4, i32 %5, i32 %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12, i32 %13, i32 %14, i32 %15, i32 %16) 129*9880d681SAndroid Build Coastguard Worker ret void 130*9880d681SAndroid Build Coastguard Worker} 131*9880d681SAndroid Build Coastguard Worker 132*9880d681SAndroid Build Coastguard Workerdefine internal fastcc void @callee0(i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %a8, i32 %a9, i32 %a10, i32 %a11, i32 %a12, i32 %a13, i32 %a14, i32 %a15, i32 %a16) nounwind noinline { 133*9880d681SAndroid Build Coastguard Workerentry: 134*9880d681SAndroid Build Coastguard Worker; CHECK: callee0 135*9880d681SAndroid Build Coastguard Worker; CHECK: sw $4 136*9880d681SAndroid Build Coastguard Worker; CHECK: sw $5 137*9880d681SAndroid Build Coastguard Worker; CHECK: sw $6 138*9880d681SAndroid Build Coastguard Worker; CHECK: sw $7 139*9880d681SAndroid Build Coastguard Worker; CHECK: sw $8 140*9880d681SAndroid Build Coastguard Worker; CHECK: sw $9 141*9880d681SAndroid Build Coastguard Worker; CHECK: sw $10 142*9880d681SAndroid Build Coastguard Worker; CHECK: sw $11 143*9880d681SAndroid Build Coastguard Worker; CHECK: sw $12 144*9880d681SAndroid Build Coastguard Worker; CHECK: sw $13 145*9880d681SAndroid Build Coastguard Worker; CHECK: sw $14 146*9880d681SAndroid Build Coastguard Worker; CHECK: sw $15 147*9880d681SAndroid Build Coastguard Worker; CHECK: sw $24 148*9880d681SAndroid Build Coastguard Worker; CHECK: sw $3 149*9880d681SAndroid Build Coastguard Worker 150*9880d681SAndroid Build Coastguard Worker; t6, t7 and t8 are reserved in NaCl and cannot be used for fastcc. 151*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: sw $14 152*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: sw $15 153*9880d681SAndroid Build Coastguard Worker; CHECK-NACL-NOT: sw $24 154*9880d681SAndroid Build Coastguard Worker 155*9880d681SAndroid Build Coastguard Worker store i32 %a0, i32* @g0, align 4 156*9880d681SAndroid Build Coastguard Worker store i32 %a1, i32* @g1, align 4 157*9880d681SAndroid Build Coastguard Worker store i32 %a2, i32* @g2, align 4 158*9880d681SAndroid Build Coastguard Worker store i32 %a3, i32* @g3, align 4 159*9880d681SAndroid Build Coastguard Worker store i32 %a4, i32* @g4, align 4 160*9880d681SAndroid Build Coastguard Worker store i32 %a5, i32* @g5, align 4 161*9880d681SAndroid Build Coastguard Worker store i32 %a6, i32* @g6, align 4 162*9880d681SAndroid Build Coastguard Worker store i32 %a7, i32* @g7, align 4 163*9880d681SAndroid Build Coastguard Worker store i32 %a8, i32* @g8, align 4 164*9880d681SAndroid Build Coastguard Worker store i32 %a9, i32* @g9, align 4 165*9880d681SAndroid Build Coastguard Worker store i32 %a10, i32* @g10, align 4 166*9880d681SAndroid Build Coastguard Worker store i32 %a11, i32* @g11, align 4 167*9880d681SAndroid Build Coastguard Worker store i32 %a12, i32* @g12, align 4 168*9880d681SAndroid Build Coastguard Worker store i32 %a13, i32* @g13, align 4 169*9880d681SAndroid Build Coastguard Worker store i32 %a14, i32* @g14, align 4 170*9880d681SAndroid Build Coastguard Worker store i32 %a15, i32* @g15, align 4 171*9880d681SAndroid Build Coastguard Worker store i32 %a16, i32* @g16, align 4 172*9880d681SAndroid Build Coastguard Worker ret void 173*9880d681SAndroid Build Coastguard Worker} 174*9880d681SAndroid Build Coastguard Worker 175*9880d681SAndroid Build Coastguard Workerdefine void @caller1(float %a0, float %a1, float %a2, float %a3, float %a4, float %a5, float %a6, float %a7, float %a8, float %a9, float %a10, float %a11, float %a12, float %a13, float %a14, float %a15, float %a16, float %a17, float %a18, float %a19, float %a20) nounwind { 176*9880d681SAndroid Build Coastguard Workerentry: 177*9880d681SAndroid Build Coastguard Worker; CHECK: caller1 178*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f19 179*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f18 180*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f17 181*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f16 182*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f15 183*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f14 184*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f13 185*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f12 186*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f11 187*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f10 188*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f9 189*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f8 190*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f7 191*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f6 192*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f5 193*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f4 194*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f3 195*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f2 196*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f1 197*9880d681SAndroid Build Coastguard Worker; CHECK: lwc1 $f0 198*9880d681SAndroid Build Coastguard Worker 199*9880d681SAndroid Build Coastguard Worker %0 = load float, float* @gfa0, align 4 200*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @gfa1, align 4 201*9880d681SAndroid Build Coastguard Worker %2 = load float, float* @gfa2, align 4 202*9880d681SAndroid Build Coastguard Worker %3 = load float, float* @gfa3, align 4 203*9880d681SAndroid Build Coastguard Worker %4 = load float, float* @gfa4, align 4 204*9880d681SAndroid Build Coastguard Worker %5 = load float, float* @gfa5, align 4 205*9880d681SAndroid Build Coastguard Worker %6 = load float, float* @gfa6, align 4 206*9880d681SAndroid Build Coastguard Worker %7 = load float, float* @gfa7, align 4 207*9880d681SAndroid Build Coastguard Worker %8 = load float, float* @gfa8, align 4 208*9880d681SAndroid Build Coastguard Worker %9 = load float, float* @gfa9, align 4 209*9880d681SAndroid Build Coastguard Worker %10 = load float, float* @gfa10, align 4 210*9880d681SAndroid Build Coastguard Worker %11 = load float, float* @gfa11, align 4 211*9880d681SAndroid Build Coastguard Worker %12 = load float, float* @gfa12, align 4 212*9880d681SAndroid Build Coastguard Worker %13 = load float, float* @gfa13, align 4 213*9880d681SAndroid Build Coastguard Worker %14 = load float, float* @gfa14, align 4 214*9880d681SAndroid Build Coastguard Worker %15 = load float, float* @gfa15, align 4 215*9880d681SAndroid Build Coastguard Worker %16 = load float, float* @gfa16, align 4 216*9880d681SAndroid Build Coastguard Worker %17 = load float, float* @gfa17, align 4 217*9880d681SAndroid Build Coastguard Worker %18 = load float, float* @gfa18, align 4 218*9880d681SAndroid Build Coastguard Worker %19 = load float, float* @gfa19, align 4 219*9880d681SAndroid Build Coastguard Worker %20 = load float, float* @gfa20, align 4 220*9880d681SAndroid Build Coastguard Worker tail call fastcc void @callee1(float %0, float %1, float %2, float %3, float %4, float %5, float %6, float %7, float %8, float %9, float %10, float %11, float %12, float %13, float %14, float %15, float %16, float %17, float %18, float %19, float %20) 221*9880d681SAndroid Build Coastguard Worker ret void 222*9880d681SAndroid Build Coastguard Worker} 223*9880d681SAndroid Build Coastguard Worker 224*9880d681SAndroid Build Coastguard Workerdefine internal fastcc void @callee1(float %a0, float %a1, float %a2, float %a3, float %a4, float %a5, float %a6, float %a7, float %a8, float %a9, float %a10, float %a11, float %a12, float %a13, float %a14, float %a15, float %a16, float %a17, float %a18, float %a19, float %a20) nounwind noinline { 225*9880d681SAndroid Build Coastguard Workerentry: 226*9880d681SAndroid Build Coastguard Worker; CHECK: callee1 227*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f0 228*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f1 229*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f2 230*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f3 231*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f4 232*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f5 233*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f6 234*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f7 235*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f8 236*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f9 237*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f10 238*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f11 239*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f12 240*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f13 241*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f14 242*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f15 243*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f16 244*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f17 245*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f18 246*9880d681SAndroid Build Coastguard Worker; CHECK: swc1 $f19 247*9880d681SAndroid Build Coastguard Worker 248*9880d681SAndroid Build Coastguard Worker store float %a0, float* @gf0, align 4 249*9880d681SAndroid Build Coastguard Worker store float %a1, float* @gf1, align 4 250*9880d681SAndroid Build Coastguard Worker store float %a2, float* @gf2, align 4 251*9880d681SAndroid Build Coastguard Worker store float %a3, float* @gf3, align 4 252*9880d681SAndroid Build Coastguard Worker store float %a4, float* @gf4, align 4 253*9880d681SAndroid Build Coastguard Worker store float %a5, float* @gf5, align 4 254*9880d681SAndroid Build Coastguard Worker store float %a6, float* @gf6, align 4 255*9880d681SAndroid Build Coastguard Worker store float %a7, float* @gf7, align 4 256*9880d681SAndroid Build Coastguard Worker store float %a8, float* @gf8, align 4 257*9880d681SAndroid Build Coastguard Worker store float %a9, float* @gf9, align 4 258*9880d681SAndroid Build Coastguard Worker store float %a10, float* @gf10, align 4 259*9880d681SAndroid Build Coastguard Worker store float %a11, float* @gf11, align 4 260*9880d681SAndroid Build Coastguard Worker store float %a12, float* @gf12, align 4 261*9880d681SAndroid Build Coastguard Worker store float %a13, float* @gf13, align 4 262*9880d681SAndroid Build Coastguard Worker store float %a14, float* @gf14, align 4 263*9880d681SAndroid Build Coastguard Worker store float %a15, float* @gf15, align 4 264*9880d681SAndroid Build Coastguard Worker store float %a16, float* @gf16, align 4 265*9880d681SAndroid Build Coastguard Worker store float %a17, float* @gf17, align 4 266*9880d681SAndroid Build Coastguard Worker store float %a18, float* @gf18, align 4 267*9880d681SAndroid Build Coastguard Worker store float %a19, float* @gf19, align 4 268*9880d681SAndroid Build Coastguard Worker store float %a20, float* @gf20, align 4 269*9880d681SAndroid Build Coastguard Worker ret void 270*9880d681SAndroid Build Coastguard Worker} 271*9880d681SAndroid Build Coastguard Worker 272*9880d681SAndroid Build Coastguard Workerdefine void @caller2() { 273*9880d681SAndroid Build Coastguard Workerentry: 274*9880d681SAndroid Build Coastguard Worker 275*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-LABEL: caller2: 276*9880d681SAndroid Build Coastguard Worker 277*9880d681SAndroid Build Coastguard Worker; Check that first 10 arguments are passed in even float registers 278*9880d681SAndroid Build Coastguard Worker; f0, f2, ... , f18. Check that 11th argument is passed on stack. 279*9880d681SAndroid Build Coastguard Worker 280*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(fa)(${{[0-9]+|gp}}) 281*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f0, 0($[[R0]]) 282*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f2, 4($[[R0]]) 283*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f4, 8($[[R0]]) 284*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f6, 12($[[R0]]) 285*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f8, 16($[[R0]]) 286*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f10, 20($[[R0]]) 287*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f12, 24($[[R0]]) 288*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f14, 28($[[R0]]) 289*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f16, 32($[[R0]]) 290*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $f18, 36($[[R0]]) 291*9880d681SAndroid Build Coastguard Worker 292*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $[[F0:f[0-9]*[02468]]], 40($[[R0]]) 293*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $[[F0]], 0($sp) 294*9880d681SAndroid Build Coastguard Worker 295*9880d681SAndroid Build Coastguard Worker %0 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 0), align 4 296*9880d681SAndroid Build Coastguard Worker %1 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 1), align 4 297*9880d681SAndroid Build Coastguard Worker %2 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 2), align 4 298*9880d681SAndroid Build Coastguard Worker %3 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 3), align 4 299*9880d681SAndroid Build Coastguard Worker %4 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 4), align 4 300*9880d681SAndroid Build Coastguard Worker %5 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 5), align 4 301*9880d681SAndroid Build Coastguard Worker %6 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 6), align 4 302*9880d681SAndroid Build Coastguard Worker %7 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 7), align 4 303*9880d681SAndroid Build Coastguard Worker %8 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 8), align 4 304*9880d681SAndroid Build Coastguard Worker %9 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 9), align 4 305*9880d681SAndroid Build Coastguard Worker %10 = load float, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 10), align 4 306*9880d681SAndroid Build Coastguard Worker tail call fastcc void @callee2(float %0, float %1, float %2, float %3, 307*9880d681SAndroid Build Coastguard Worker float %4, float %5, float %6, float %7, 308*9880d681SAndroid Build Coastguard Worker float %8, float %9, float %10) 309*9880d681SAndroid Build Coastguard Worker ret void 310*9880d681SAndroid Build Coastguard Worker} 311*9880d681SAndroid Build Coastguard Worker 312*9880d681SAndroid Build Coastguard Workerdefine fastcc void @callee2(float %a0, float %a1, float %a2, float %a3, 313*9880d681SAndroid Build Coastguard Worker float %a4, float %a5, float %a6, float %a7, 314*9880d681SAndroid Build Coastguard Worker float %a8, float %a9, float %a10) { 315*9880d681SAndroid Build Coastguard Workerentry: 316*9880d681SAndroid Build Coastguard Worker 317*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-LABEL: callee2: 318*9880d681SAndroid Build Coastguard Worker 319*9880d681SAndroid Build Coastguard Worker; NOODDSPREG: addiu $sp, $sp, -[[OFFSET:[0-9]+]] 320*9880d681SAndroid Build Coastguard Worker 321*9880d681SAndroid Build Coastguard Worker; Check that first 10 arguments are received in even float registers 322*9880d681SAndroid Build Coastguard Worker; f0, f2, ... , f18. Check that 11th argument is received on stack. 323*9880d681SAndroid Build Coastguard Worker 324*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(fa)(${{[0-9]+|gp}}) 325*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f0, 0($[[R0]]) 326*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f2, 4($[[R0]]) 327*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f4, 8($[[R0]]) 328*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f6, 12($[[R0]]) 329*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f8, 16($[[R0]]) 330*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f10, 20($[[R0]]) 331*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f12, 24($[[R0]]) 332*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f14, 28($[[R0]]) 333*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f16, 32($[[R0]]) 334*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $f18, 36($[[R0]]) 335*9880d681SAndroid Build Coastguard Worker 336*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: lwc1 $[[F0:f[0-9]*[02468]]], [[OFFSET]]($sp) 337*9880d681SAndroid Build Coastguard Worker; NOODDSPREG-DAG: swc1 $[[F0]], 40($[[R0]]) 338*9880d681SAndroid Build Coastguard Worker 339*9880d681SAndroid Build Coastguard Worker store float %a0, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 0), align 4 340*9880d681SAndroid Build Coastguard Worker store float %a1, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 1), align 4 341*9880d681SAndroid Build Coastguard Worker store float %a2, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 2), align 4 342*9880d681SAndroid Build Coastguard Worker store float %a3, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 3), align 4 343*9880d681SAndroid Build Coastguard Worker store float %a4, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 4), align 4 344*9880d681SAndroid Build Coastguard Worker store float %a5, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 5), align 4 345*9880d681SAndroid Build Coastguard Worker store float %a6, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 6), align 4 346*9880d681SAndroid Build Coastguard Worker store float %a7, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 7), align 4 347*9880d681SAndroid Build Coastguard Worker store float %a8, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 8), align 4 348*9880d681SAndroid Build Coastguard Worker store float %a9, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 9), align 4 349*9880d681SAndroid Build Coastguard Worker store float %a10, float* getelementptr ([11 x float], [11 x float]* @fa, i32 0, i32 10), align 4 350*9880d681SAndroid Build Coastguard Worker ret void 351*9880d681SAndroid Build Coastguard Worker} 352*9880d681SAndroid Build Coastguard Worker 353*9880d681SAndroid Build Coastguard Workerdefine void @caller3() { 354*9880d681SAndroid Build Coastguard Workerentry: 355*9880d681SAndroid Build Coastguard Worker 356*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-LABEL: caller3: 357*9880d681SAndroid Build Coastguard Worker 358*9880d681SAndroid Build Coastguard Worker; Check that first 10 arguments are passed in even float registers 359*9880d681SAndroid Build Coastguard Worker; f0, f2, ... , f18. Check that 11th argument is passed on stack. 360*9880d681SAndroid Build Coastguard Worker 361*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(da)(${{[0-9]+|gp}}) 362*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f0, 0($[[R0]]) 363*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f2, 8($[[R0]]) 364*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f4, 16($[[R0]]) 365*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f6, 24($[[R0]]) 366*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f8, 32($[[R0]]) 367*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f10, 40($[[R0]]) 368*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f12, 48($[[R0]]) 369*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f14, 56($[[R0]]) 370*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f16, 64($[[R0]]) 371*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $f18, 72($[[R0]]) 372*9880d681SAndroid Build Coastguard Worker 373*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $[[F0:f[0-9]*[02468]]], 80($[[R0]]) 374*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $[[F0]], 0($sp) 375*9880d681SAndroid Build Coastguard Worker 376*9880d681SAndroid Build Coastguard Worker %0 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 0), align 8 377*9880d681SAndroid Build Coastguard Worker %1 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 1), align 8 378*9880d681SAndroid Build Coastguard Worker %2 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 2), align 8 379*9880d681SAndroid Build Coastguard Worker %3 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 3), align 8 380*9880d681SAndroid Build Coastguard Worker %4 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 4), align 8 381*9880d681SAndroid Build Coastguard Worker %5 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 5), align 8 382*9880d681SAndroid Build Coastguard Worker %6 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 6), align 8 383*9880d681SAndroid Build Coastguard Worker %7 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 7), align 8 384*9880d681SAndroid Build Coastguard Worker %8 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 8), align 8 385*9880d681SAndroid Build Coastguard Worker %9 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 9), align 8 386*9880d681SAndroid Build Coastguard Worker %10 = load double, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 10), align 8 387*9880d681SAndroid Build Coastguard Worker tail call fastcc void @callee3(double %0, double %1, double %2, double %3, 388*9880d681SAndroid Build Coastguard Worker double %4, double %5, double %6, double %7, 389*9880d681SAndroid Build Coastguard Worker double %8, double %9, double %10) 390*9880d681SAndroid Build Coastguard Worker ret void 391*9880d681SAndroid Build Coastguard Worker} 392*9880d681SAndroid Build Coastguard Worker 393*9880d681SAndroid Build Coastguard Workerdefine fastcc void @callee3(double %a0, double %a1, double %a2, double %a3, 394*9880d681SAndroid Build Coastguard Worker double %a4, double %a5, double %a6, double %a7, 395*9880d681SAndroid Build Coastguard Worker double %a8, double %a9, double %a10) { 396*9880d681SAndroid Build Coastguard Workerentry: 397*9880d681SAndroid Build Coastguard Worker 398*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-LABEL: callee3: 399*9880d681SAndroid Build Coastguard Worker 400*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG: addiu $sp, $sp, -[[OFFSET:[0-9]+]] 401*9880d681SAndroid Build Coastguard Worker 402*9880d681SAndroid Build Coastguard Worker; Check that first 10 arguments are received in even float registers 403*9880d681SAndroid Build Coastguard Worker; f0, f2, ... , f18. Check that 11th argument is received on stack. 404*9880d681SAndroid Build Coastguard Worker 405*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: lw $[[R0:[0-9]+]], %got(da)(${{[0-9]+|gp}}) 406*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f0, 0($[[R0]]) 407*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f2, 8($[[R0]]) 408*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f4, 16($[[R0]]) 409*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f6, 24($[[R0]]) 410*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f8, 32($[[R0]]) 411*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f10, 40($[[R0]]) 412*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f12, 48($[[R0]]) 413*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f14, 56($[[R0]]) 414*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f16, 64($[[R0]]) 415*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $f18, 72($[[R0]]) 416*9880d681SAndroid Build Coastguard Worker 417*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: ldc1 $[[F0:f[0-9]*[02468]]], [[OFFSET]]($sp) 418*9880d681SAndroid Build Coastguard Worker; FP64-NOODDSPREG-DAG: sdc1 $[[F0]], 80($[[R0]]) 419*9880d681SAndroid Build Coastguard Worker 420*9880d681SAndroid Build Coastguard Worker store double %a0, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 0), align 8 421*9880d681SAndroid Build Coastguard Worker store double %a1, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 1), align 8 422*9880d681SAndroid Build Coastguard Worker store double %a2, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 2), align 8 423*9880d681SAndroid Build Coastguard Worker store double %a3, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 3), align 8 424*9880d681SAndroid Build Coastguard Worker store double %a4, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 4), align 8 425*9880d681SAndroid Build Coastguard Worker store double %a5, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 5), align 8 426*9880d681SAndroid Build Coastguard Worker store double %a6, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 6), align 8 427*9880d681SAndroid Build Coastguard Worker store double %a7, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 7), align 8 428*9880d681SAndroid Build Coastguard Worker store double %a8, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 8), align 8 429*9880d681SAndroid Build Coastguard Worker store double %a9, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 9), align 8 430*9880d681SAndroid Build Coastguard Worker store double %a10, double* getelementptr ([11 x double], [11 x double]* @da, i32 0, i32 10), align 8 431*9880d681SAndroid Build Coastguard Worker ret void 432*9880d681SAndroid Build Coastguard Worker} 433