1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=mipsel-linux-gnu -march=mipsel -mattr=mips16 -relocation-model=static < %s | FileCheck %s -check-prefix=static 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker@y = global double -1.450000e+00, align 8 4*9880d681SAndroid Build Coastguard Worker@x = common global double 0.000000e+00, align 8 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker@y1 = common global float 0.000000e+00, align 4 7*9880d681SAndroid Build Coastguard Worker@x1 = common global float 0.000000e+00, align 4 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind optsize 12*9880d681SAndroid Build Coastguard Workerdefine i32 @main() #0 { 13*9880d681SAndroid Build Coastguard Workerentry: 14*9880d681SAndroid Build Coastguard Worker %0 = load double, double* @y, align 8 15*9880d681SAndroid Build Coastguard Worker %call = tail call double @fabs(double %0) #2 16*9880d681SAndroid Build Coastguard Worker store double %call, double* @x, align 8 17*9880d681SAndroid Build Coastguard Worker; static-NOT: .ent __call_stub_fp_fabs 18*9880d681SAndroid Build Coastguard Worker; static-NOT: jal fabs 19*9880d681SAndroid Build Coastguard Worker %1 = load float, float* @y1, align 4 20*9880d681SAndroid Build Coastguard Worker %call2 = tail call float @fabsf(float %1) #2 21*9880d681SAndroid Build Coastguard Worker store float %call2, float* @x1, align 4 22*9880d681SAndroid Build Coastguard Worker; static-NOT: .ent __call_stub_fp_fabsf 23*9880d681SAndroid Build Coastguard Worker; static-NOT: jal fabsf 24*9880d681SAndroid Build Coastguard Worker ret i32 0 25*9880d681SAndroid Build Coastguard Worker} 26*9880d681SAndroid Build Coastguard Worker 27*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind optsize readnone 28*9880d681SAndroid Build Coastguard Workerdeclare double @fabs(double) #1 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerdeclare float @fabsf(float) #1 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind optsize "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="true" } 33*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind optsize readnone "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="true" } 34*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind optsize readnone } 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker 37*9880d681SAndroid Build Coastguard Worker 38