1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=mipsel -mattr=mips16 -relocation-model=pic < %s | FileCheck %s -check-prefix=cmp16 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:32-i16:16:32-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-n32-S64" 4*9880d681SAndroid Build Coastguard Workertarget triple = "mipsel--linux-gnu" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker%struct.StorablePicture = type { i32, i32, i32, i32 } 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine void @getSubImagesLuma(%struct.StorablePicture* nocapture %s) #0 { 11*9880d681SAndroid Build Coastguard Workerentry: 12*9880d681SAndroid Build Coastguard Worker %size_y = getelementptr inbounds %struct.StorablePicture, %struct.StorablePicture* %s, i32 0, i32 1 13*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* %size_y, align 4 14*9880d681SAndroid Build Coastguard Worker %sub = add nsw i32 %0, -1 15*9880d681SAndroid Build Coastguard Worker %add5 = add nsw i32 %0, 20 16*9880d681SAndroid Build Coastguard Worker %cmp6 = icmp sgt i32 %add5, -20 17*9880d681SAndroid Build Coastguard Worker br i1 %cmp6, label %for.body, label %for.end 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %entry, %for.body 20*9880d681SAndroid Build Coastguard Worker %j.07 = phi i32 [ %inc, %for.body ], [ -20, %entry ] 21*9880d681SAndroid Build Coastguard Worker %call = tail call i32 bitcast (i32 (...)* @iClip3 to i32 (i32, i32, i32)*)(i32 0, i32 %sub, i32 %j.07) #2 22*9880d681SAndroid Build Coastguard Worker %inc = add nsw i32 %j.07, 1 23*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %size_y, align 4 24*9880d681SAndroid Build Coastguard Worker %add = add nsw i32 %1, 20 25*9880d681SAndroid Build Coastguard Worker %cmp = icmp slt i32 %inc, %add 26*9880d681SAndroid Build Coastguard Worker br i1 %cmp, label %for.body, label %for.end 27*9880d681SAndroid Build Coastguard Worker 28*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.body, %entry 29*9880d681SAndroid Build Coastguard Worker ret void 30*9880d681SAndroid Build Coastguard Worker} 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Worker; cmp16: .ent getSubImagesLuma 33*9880d681SAndroid Build Coastguard Worker; cmp16: .end getSubImagesLuma 34*9880d681SAndroid Build Coastguard Workerdeclare i32 @iClip3(...) #1 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" } 37*9880d681SAndroid Build Coastguard Workerattributes #1 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" } 38*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind } 39