1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=hexagon -O2 -mcpu=hexagonv60 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK: q{{[0-3]}} = v{{[0-9]*}}and(v{{[0-9]*}},r{{[0-9]*}}) 4*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-m:e-p:32:32:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f64:64:64-f32:32:32-v64:64:64-v32:32:32-a:0-n16:32" 5*9880d681SAndroid Build Coastguard Workertarget triple = "hexagon" 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker@K = global i64 0, align 8 8*9880d681SAndroid Build Coastguard Worker@src = global i8 -1, align 1 9*9880d681SAndroid Build Coastguard Worker@vecpreds = common global [15 x <16 x i32>] zeroinitializer, align 64 10*9880d681SAndroid Build Coastguard Worker@Q6VecPredResult = common global <16 x i32> zeroinitializer, align 64 11*9880d681SAndroid Build Coastguard Worker@vectors = common global [15 x <16 x i32>] zeroinitializer, align 64 12*9880d681SAndroid Build Coastguard Worker@VectorResult = common global <16 x i32> zeroinitializer, align 64 13*9880d681SAndroid Build Coastguard Worker@vector_pairs = common global [15 x <32 x i32>] zeroinitializer, align 128 14*9880d681SAndroid Build Coastguard Worker@VectorPairResult = common global <32 x i32> zeroinitializer, align 128 15*9880d681SAndroid Build Coastguard Worker@dst_addresses = common global [15 x i8] zeroinitializer, align 8 16*9880d681SAndroid Build Coastguard Worker@ptr_addresses = common global [15 x i8*] zeroinitializer, align 8 17*9880d681SAndroid Build Coastguard Worker@src_addresses = common global [15 x i8*] zeroinitializer, align 8 18*9880d681SAndroid Build Coastguard Worker@dst = common global i8 0, align 1 19*9880d681SAndroid Build Coastguard Worker@ptr = common global [32768 x i8] zeroinitializer, align 8 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 22*9880d681SAndroid Build Coastguard Workerdefine i32 @main() #0 { 23*9880d681SAndroid Build Coastguard Workerentry: 24*9880d681SAndroid Build Coastguard Worker %retval = alloca i32, align 4 25*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %retval, align 4 26*9880d681SAndroid Build Coastguard Worker %0 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vecpreds, i32 0, i32 0), align 64 27*9880d681SAndroid Build Coastguard Worker %1 = bitcast <16 x i32> %0 to <512 x i1> 28*9880d681SAndroid Build Coastguard Worker %2 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vecpreds, i32 0, i32 1), align 64 29*9880d681SAndroid Build Coastguard Worker %3 = bitcast <16 x i32> %2 to <512 x i1> 30*9880d681SAndroid Build Coastguard Worker %4 = call <512 x i1> @llvm.hexagon.V6.pred.and(<512 x i1> %1, <512 x i1> %3) 31*9880d681SAndroid Build Coastguard Worker %5 = bitcast <512 x i1> %4 to <16 x i32> 32*9880d681SAndroid Build Coastguard Worker store volatile <16 x i32> %5, <16 x i32>* @Q6VecPredResult, align 64 33*9880d681SAndroid Build Coastguard Worker %6 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vecpreds, i32 0, i32 0), align 64 34*9880d681SAndroid Build Coastguard Worker %7 = bitcast <16 x i32> %6 to <512 x i1> 35*9880d681SAndroid Build Coastguard Worker %8 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vecpreds, i32 0, i32 1), align 64 36*9880d681SAndroid Build Coastguard Worker %9 = bitcast <16 x i32> %8 to <512 x i1> 37*9880d681SAndroid Build Coastguard Worker %10 = call <512 x i1> @llvm.hexagon.V6.pred.and.n(<512 x i1> %7, <512 x i1> %9) 38*9880d681SAndroid Build Coastguard Worker %11 = bitcast <512 x i1> %10 to <16 x i32> 39*9880d681SAndroid Build Coastguard Worker store volatile <16 x i32> %11, <16 x i32>* @Q6VecPredResult, align 64 40*9880d681SAndroid Build Coastguard Worker ret i32 0 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Worker} 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 45*9880d681SAndroid Build Coastguard Workerdeclare <512 x i1> @llvm.hexagon.V6.pred.and(<512 x i1>, <512 x i1>) #1 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 48*9880d681SAndroid Build Coastguard Workerdeclare <512 x i1> @llvm.hexagon.V6.pred.and.n(<512 x i1>, <512 x i1>) #1 49*9880d681SAndroid Build Coastguard Worker 50*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="hexagonv60" "target-features"="+hvx" "unsafe-fp-math"="false" "use-soft-float"="false" } 51*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone } 52