1*9880d681SAndroid Build Coastguard Worker; The reason for the bug was that when deciding if a global 2*9880d681SAndroid Build Coastguard Worker; variable can be part of sdata, we were wrongly ignoring 3*9880d681SAndroid Build Coastguard Worker; the presence of any section specified for the variable 4*9880d681SAndroid Build Coastguard Worker; using the section attribute. If such a section is specified, 5*9880d681SAndroid Build Coastguard Worker; and that section is not sdata*/sbss* then the variable 6*9880d681SAndroid Build Coastguard Worker; cannot use GPREL addressing, i.e. memw(#variablename). 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=hexagon < %s | FileCheck %s 9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: foo 10*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(##b) 11*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(#d) 12*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(##g) 13*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(#h) 14*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(#f) 15*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(##e) 16*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(#a) 17*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: memw(#c) 18*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: bar 19*9880d681SAndroid Build Coastguard Worker; CHECK: memw(##b) 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker@b = global i32 0, section ".data.section", align 4 22*9880d681SAndroid Build Coastguard Worker@a = common global i32 0, align 4 23*9880d681SAndroid Build Coastguard Worker@d = global i32 0, section ".sbss", align 4 24*9880d681SAndroid Build Coastguard Worker@c = global i32 0, section ".sdata", align 4 25*9880d681SAndroid Build Coastguard Worker@f = global i32 0, section ".sbss.4", align 4 26*9880d681SAndroid Build Coastguard Worker@e = global i32 0, section ".sdatafoo", align 4 27*9880d681SAndroid Build Coastguard Worker@h = global i32 0, section ".sdata.4", align 4 28*9880d681SAndroid Build Coastguard Worker@g = global i32 0, section ".sbssfoo", align 4 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerdefine void @foo() nounwind { 31*9880d681SAndroid Build Coastguard Workerentry: 32*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @b, align 4 33*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* @a, align 4 34*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* @d, align 4 35*9880d681SAndroid Build Coastguard Worker store i32 %1, i32* @c, align 4 36*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* @f, align 4 37*9880d681SAndroid Build Coastguard Worker store i32 %2, i32* @e, align 4 38*9880d681SAndroid Build Coastguard Worker %3 = load i32, i32* @h, align 4 39*9880d681SAndroid Build Coastguard Worker store i32 %3, i32* @g, align 4 40*9880d681SAndroid Build Coastguard Worker ret void 41*9880d681SAndroid Build Coastguard Worker} 42*9880d681SAndroid Build Coastguard Worker 43*9880d681SAndroid Build Coastguard Workerdefine void @bar() nounwind section ".function.section" { 44*9880d681SAndroid Build Coastguard Workerentry: 45*9880d681SAndroid Build Coastguard Worker %0 = load i32, i32* @a, align 4 46*9880d681SAndroid Build Coastguard Worker store i32 %0, i32* @b, align 4 47*9880d681SAndroid Build Coastguard Worker ret void 48*9880d681SAndroid Build Coastguard Worker} 49*9880d681SAndroid Build Coastguard Worker 50*9880d681SAndroid Build Coastguard Workerdefine i32 @main() nounwind readnone { 51*9880d681SAndroid Build Coastguard Workerentry: 52*9880d681SAndroid Build Coastguard Worker ret i32 0 53*9880d681SAndroid Build Coastguard Worker} 54*9880d681SAndroid Build Coastguard Worker 55