1*9880d681SAndroid Build Coastguard Worker; RUN: llc -O0 -march=hexagon -mcpu=hexagonv60 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK: vmem 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Workertarget triple = "hexagon" 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker@vecpreds = external global [15 x <16 x i32>], align 64 8*9880d681SAndroid Build Coastguard Worker@vectors = external global [15 x <16 x i32>], align 64 9*9880d681SAndroid Build Coastguard Worker@vector_pairs = external global [15 x <32 x i32>], align 128 10*9880d681SAndroid Build Coastguard Worker@.str1 = external hidden unnamed_addr constant [20 x i8], align 1 11*9880d681SAndroid Build Coastguard Worker@.str2 = external hidden unnamed_addr constant [43 x i8], align 1 12*9880d681SAndroid Build Coastguard Worker@Q6VecPredResult = external global <16 x i32>, align 64 13*9880d681SAndroid Build Coastguard Worker@.str52 = external hidden unnamed_addr constant [57 x i8], align 1 14*9880d681SAndroid Build Coastguard Worker@.str54 = external hidden unnamed_addr constant [59 x i8], align 1 15*9880d681SAndroid Build Coastguard Worker@VectorResult = external global <16 x i32>, align 64 16*9880d681SAndroid Build Coastguard Worker@.str243 = external hidden unnamed_addr constant [60 x i8], align 1 17*9880d681SAndroid Build Coastguard Worker@.str251 = external hidden unnamed_addr constant [77 x i8], align 1 18*9880d681SAndroid Build Coastguard Worker@.str290 = external hidden unnamed_addr constant [65 x i8], align 1 19*9880d681SAndroid Build Coastguard Worker@VectorPairResult = external global <32 x i32>, align 128 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 22*9880d681SAndroid Build Coastguard Workerdeclare void @print_vector(i32, i8*) #0 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 25*9880d681SAndroid Build Coastguard Workerdeclare i32 @printf(i8*, ...) #0 26*9880d681SAndroid Build Coastguard Worker 27*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 28*9880d681SAndroid Build Coastguard Workerdeclare void @print_vecpred(i32, i8*) #0 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 31*9880d681SAndroid Build Coastguard Workerdeclare <16 x i32> @llvm.hexagon.V6.vandqrt(<512 x i1>, i32) #1 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 34*9880d681SAndroid Build Coastguard Workerdeclare void @init_vectors() #0 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 37*9880d681SAndroid Build Coastguard Workerdeclare <512 x i1> @llvm.hexagon.V6.vandvrt(<16 x i32>, i32) #1 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 40*9880d681SAndroid Build Coastguard Workerdeclare <16 x i32> @llvm.hexagon.V6.lvsplatw(i32) #1 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 43*9880d681SAndroid Build Coastguard Workerdeclare void @init_addresses() #0 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 46*9880d681SAndroid Build Coastguard Workerdeclare <16 x i32> @llvm.hexagon.V6.vsubhnq(<512 x i1>, <16 x i32>, <16 x i32>) #1 47*9880d681SAndroid Build Coastguard Worker 48*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind 49*9880d681SAndroid Build Coastguard Workerdefine i32 @main() #0 { 50*9880d681SAndroid Build Coastguard Workerentry: 51*9880d681SAndroid Build Coastguard Worker %0 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vecpreds, i32 0, i32 0), align 64 52*9880d681SAndroid Build Coastguard Worker %1 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 1), align 64 53*9880d681SAndroid Build Coastguard Worker call void @print_vecpred(i32 64, i8* bitcast (<16 x i32>* @Q6VecPredResult to i8*)) 54*9880d681SAndroid Build Coastguard Worker %2 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 1), align 64 55*9880d681SAndroid Build Coastguard Worker %call50 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([57 x i8], [57 x i8]* @.str52, i32 0, i32 0)) #3 56*9880d681SAndroid Build Coastguard Worker %3 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 1), align 64 57*9880d681SAndroid Build Coastguard Worker %call52 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([59 x i8], [59 x i8]* @.str54, i32 0, i32 0)) #3 58*9880d681SAndroid Build Coastguard Worker %4 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 1), align 64 59*9880d681SAndroid Build Coastguard Worker %call300 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([65 x i8], [65 x i8]* @.str290, i32 0, i32 0)) #3 60*9880d681SAndroid Build Coastguard Worker %5 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 0), align 64 61*9880d681SAndroid Build Coastguard Worker %6 = load <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x i32>]* @vectors, i32 0, i32 1), align 64 62*9880d681SAndroid Build Coastguard Worker %call1373 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str1, i32 0, i32 0), i8* getelementptr inbounds ([43 x i8], [43 x i8]* @.str2, i32 0, i32 0), i8* getelementptr inbounds ([60 x i8], [60 x i8]* @.str243, i32 0, i32 0)) #3 63*9880d681SAndroid Build Coastguard Worker %7 = call <16 x i32> @llvm.hexagon.V6.lvsplatw(i32 1) 64*9880d681SAndroid Build Coastguard Worker %call1381 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str1, i32 0, i32 0), i8* getelementptr inbounds ([43 x i8], [43 x i8]* @.str2, i32 0, i32 0), i8* getelementptr inbounds ([77 x i8], [77 x i8]* @.str251, i32 0, i32 0)) #3 65*9880d681SAndroid Build Coastguard Worker %8 = call <16 x i32> @llvm.hexagon.V6.lvsplatw(i32 1) 66*9880d681SAndroid Build Coastguard Worker %9 = call <512 x i1> @llvm.hexagon.V6.vandvrt(<16 x i32> %8, i32 16843009) 67*9880d681SAndroid Build Coastguard Worker call void @print_vector(i32 64, i8* bitcast (<16 x i32>* @VectorResult to i8*)) 68*9880d681SAndroid Build Coastguard Worker %10 = call <16 x i32> @llvm.hexagon.V6.lvsplatw(i32 1) 69*9880d681SAndroid Build Coastguard Worker %11 = call <512 x i1> @llvm.hexagon.V6.vandvrt(<16 x i32> %10, i32 16843009) 70*9880d681SAndroid Build Coastguard Worker %12 = bitcast <512 x i1> %11 to <16 x i32> 71*9880d681SAndroid Build Coastguard Worker %13 = bitcast <16 x i32> %12 to <512 x i1> 72*9880d681SAndroid Build Coastguard Worker %14 = call <16 x i32> @llvm.hexagon.V6.vsubhnq(<512 x i1> %13, <16 x i32> undef, <16 x i32> undef) 73*9880d681SAndroid Build Coastguard Worker store <16 x i32> %14, <16 x i32>* @VectorResult, align 64 74*9880d681SAndroid Build Coastguard Worker ret i32 0 75*9880d681SAndroid Build Coastguard Worker} 76*9880d681SAndroid Build Coastguard Worker 77*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 78*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone } 79*9880d681SAndroid Build Coastguard Workerattributes #2 = { "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 80*9880d681SAndroid Build Coastguard Workerattributes #3 = { nounwind } 81