1*9880d681SAndroid Build Coastguard Worker; RUN: llc -O2 -march=hexagon < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: insert(r{{[0-9]*}}, #17, #0) 3*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: insert(r{{[0-9]*}}, #18, #0) 4*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: insert(r{{[0-9]*}}, #22, #0) 5*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: insert(r{{[0-9]*}}, #12, #0) 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Worker; C source: 8*9880d681SAndroid Build Coastguard Worker; typedef struct { 9*9880d681SAndroid Build Coastguard Worker; unsigned x1:23; 10*9880d681SAndroid Build Coastguard Worker; unsigned x2:17; 11*9880d681SAndroid Build Coastguard Worker; unsigned x3:18; 12*9880d681SAndroid Build Coastguard Worker; unsigned x4:22; 13*9880d681SAndroid Build Coastguard Worker; unsigned x5:12; 14*9880d681SAndroid Build Coastguard Worker; } structx_t; 15*9880d681SAndroid Build Coastguard Worker; 16*9880d681SAndroid Build Coastguard Worker; void foo(structx_t *px, int y1, int y2, int y3, int y4, int y5) { 17*9880d681SAndroid Build Coastguard Worker; px->x1 = y1; 18*9880d681SAndroid Build Coastguard Worker; px->x2 = y2; 19*9880d681SAndroid Build Coastguard Worker; px->x3 = y3; 20*9880d681SAndroid Build Coastguard Worker; px->x4 = y4; 21*9880d681SAndroid Build Coastguard Worker; px->x5 = y5; 22*9880d681SAndroid Build Coastguard Worker; } 23*9880d681SAndroid Build Coastguard Worker 24*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i64:64:64-i32:32:32-i16:16:16-i1:32:32-f64:64:64-f32:32:32-v64:64:64-v32:32:32-a0:0-n16:32" 25*9880d681SAndroid Build Coastguard Workertarget triple = "hexagon" 26*9880d681SAndroid Build Coastguard Worker 27*9880d681SAndroid Build Coastguard Worker%struct.structx_t = type { [3 x i8], i8, [3 x i8], i8, [3 x i8], i8, [3 x i8], i8, [2 x i8], [2 x i8] } 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Workerdefine void @foo(%struct.structx_t* nocapture %px, i32 %y1, i32 %y2, i32 %y3, i32 %y4, i32 %y5) nounwind { 30*9880d681SAndroid Build Coastguard Workerentry: 31*9880d681SAndroid Build Coastguard Worker %bf.value = and i32 %y1, 8388607 32*9880d681SAndroid Build Coastguard Worker %0 = bitcast %struct.structx_t* %px to i32* 33*9880d681SAndroid Build Coastguard Worker %1 = load i32, i32* %0, align 4 34*9880d681SAndroid Build Coastguard Worker %2 = and i32 %1, -8388608 35*9880d681SAndroid Build Coastguard Worker %3 = or i32 %2, %bf.value 36*9880d681SAndroid Build Coastguard Worker store i32 %3, i32* %0, align 4 37*9880d681SAndroid Build Coastguard Worker %bf.value1 = and i32 %y2, 131071 38*9880d681SAndroid Build Coastguard Worker %bf.field.offs = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 4 39*9880d681SAndroid Build Coastguard Worker %4 = bitcast i8* %bf.field.offs to i32* 40*9880d681SAndroid Build Coastguard Worker %5 = load i32, i32* %4, align 4 41*9880d681SAndroid Build Coastguard Worker %6 = and i32 %5, -131072 42*9880d681SAndroid Build Coastguard Worker %7 = or i32 %6, %bf.value1 43*9880d681SAndroid Build Coastguard Worker store i32 %7, i32* %4, align 4 44*9880d681SAndroid Build Coastguard Worker %bf.value2 = and i32 %y3, 262143 45*9880d681SAndroid Build Coastguard Worker %bf.field.offs3 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 8 46*9880d681SAndroid Build Coastguard Worker %8 = bitcast i8* %bf.field.offs3 to i32* 47*9880d681SAndroid Build Coastguard Worker %9 = load i32, i32* %8, align 4 48*9880d681SAndroid Build Coastguard Worker %10 = and i32 %9, -262144 49*9880d681SAndroid Build Coastguard Worker %11 = or i32 %10, %bf.value2 50*9880d681SAndroid Build Coastguard Worker store i32 %11, i32* %8, align 4 51*9880d681SAndroid Build Coastguard Worker %bf.value4 = and i32 %y4, 4194303 52*9880d681SAndroid Build Coastguard Worker %bf.field.offs5 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 12 53*9880d681SAndroid Build Coastguard Worker %12 = bitcast i8* %bf.field.offs5 to i32* 54*9880d681SAndroid Build Coastguard Worker %13 = load i32, i32* %12, align 4 55*9880d681SAndroid Build Coastguard Worker %14 = and i32 %13, -4194304 56*9880d681SAndroid Build Coastguard Worker %15 = or i32 %14, %bf.value4 57*9880d681SAndroid Build Coastguard Worker store i32 %15, i32* %12, align 4 58*9880d681SAndroid Build Coastguard Worker %bf.value6 = and i32 %y5, 4095 59*9880d681SAndroid Build Coastguard Worker %bf.field.offs7 = getelementptr %struct.structx_t, %struct.structx_t* %px, i32 0, i32 0, i32 16 60*9880d681SAndroid Build Coastguard Worker %16 = bitcast i8* %bf.field.offs7 to i32* 61*9880d681SAndroid Build Coastguard Worker %17 = load i32, i32* %16, align 4 62*9880d681SAndroid Build Coastguard Worker %18 = and i32 %17, -4096 63*9880d681SAndroid Build Coastguard Worker %19 = or i32 %18, %bf.value6 64*9880d681SAndroid Build Coastguard Worker store i32 %19, i32* %16, align 4 65*9880d681SAndroid Build Coastguard Worker ret void 66*9880d681SAndroid Build Coastguard Worker} 67