1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine void @test(<4 x float>* %tmp2.i) { 5*9880d681SAndroid Build Coastguard Worker %tmp2.i.upgrd.1 = load <4 x float>, <4 x float>* %tmp2.i ; <<4 x float>> [#uses=4] 6*9880d681SAndroid Build Coastguard Worker %xFloat0.48 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 0 ; <float> [#uses=1] 7*9880d681SAndroid Build Coastguard Worker %inFloat0.49 = insertelement <4 x float> undef, float %xFloat0.48, i32 0 ; <<4 x float>> [#uses=1] 8*9880d681SAndroid Build Coastguard Worker %xFloat1.50 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 1 ; <float> [#uses=1] 9*9880d681SAndroid Build Coastguard Worker %inFloat1.52 = insertelement <4 x float> %inFloat0.49, float %xFloat1.50, i32 1 ; <<4 x float>> [#uses=1] 10*9880d681SAndroid Build Coastguard Worker %xFloat2.53 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 2 ; <float> [#uses=1] 11*9880d681SAndroid Build Coastguard Worker %inFloat2.55 = insertelement <4 x float> %inFloat1.52, float %xFloat2.53, i32 2 ; <<4 x float>> [#uses=1] 12*9880d681SAndroid Build Coastguard Worker %xFloat3.56 = extractelement <4 x float> %tmp2.i.upgrd.1, i32 3 ; <float> [#uses=1] 13*9880d681SAndroid Build Coastguard Worker %inFloat3.58 = insertelement <4 x float> %inFloat2.55, float %xFloat3.56, i32 3 ; <<4 x float>> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker store <4 x float> %inFloat3.58, <4 x float>* %tmp2.i 15*9880d681SAndroid Build Coastguard Worker ret void 16*9880d681SAndroid Build Coastguard Worker} 17*9880d681SAndroid Build Coastguard Worker 18