xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/vst1.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdefine void @vst1i8(i8* %A, <8 x i8>* %B) nounwind {
4*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i8:
5*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 64 bits:
6*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.8 {d16}, [r0:64]
7*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <8 x i8>, <8 x i8>* %B
8*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
9*9880d681SAndroid Build Coastguard Worker	ret void
10*9880d681SAndroid Build Coastguard Worker}
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Workerdefine void @vst1i16(i16* %A, <4 x i16>* %B) nounwind {
13*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i16:
14*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16
15*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i16* %A to i8*
16*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <4 x i16>, <4 x i16>* %B
17*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1)
18*9880d681SAndroid Build Coastguard Worker	ret void
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Workerdefine void @vst1i32(i32* %A, <2 x i32>* %B) nounwind {
22*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i32:
23*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32
24*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i32* %A to i8*
25*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <2 x i32>, <2 x i32>* %B
26*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1)
27*9880d681SAndroid Build Coastguard Worker	ret void
28*9880d681SAndroid Build Coastguard Worker}
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Workerdefine void @vst1f(float* %A, <2 x float>* %B) nounwind {
31*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1f:
32*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32
33*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
34*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <2 x float>, <2 x float>* %B
35*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
36*9880d681SAndroid Build Coastguard Worker	ret void
37*9880d681SAndroid Build Coastguard Worker}
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating store.
40*9880d681SAndroid Build Coastguard Workerdefine void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind {
41*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1f_update:
42*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 {d16}, [r1]!
43*9880d681SAndroid Build Coastguard Worker	%A = load float*, float** %ptr
44*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
45*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <2 x float>, <2 x float>* %B
46*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
47*9880d681SAndroid Build Coastguard Worker	%tmp2 = getelementptr float, float* %A, i32 2
48*9880d681SAndroid Build Coastguard Worker	store float* %tmp2, float** %ptr
49*9880d681SAndroid Build Coastguard Worker	ret void
50*9880d681SAndroid Build Coastguard Worker}
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Workerdefine void @vst1i64(i64* %A, <1 x i64>* %B) nounwind {
53*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i64:
54*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64
55*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i64* %A to i8*
56*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <1 x i64>, <1 x i64>* %B
57*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1)
58*9880d681SAndroid Build Coastguard Worker	ret void
59*9880d681SAndroid Build Coastguard Worker}
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind {
62*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi8:
63*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 128 bits:
64*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.8 {d16, d17}, [r0:64]
65*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <16 x i8>, <16 x i8>* %B
66*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
67*9880d681SAndroid Build Coastguard Worker	ret void
68*9880d681SAndroid Build Coastguard Worker}
69*9880d681SAndroid Build Coastguard Worker
70*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
71*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi16:
72*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 128 bits:
73*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16 {d16, d17}, [r0:128]
74*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i16* %A to i8*
75*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <8 x i16>, <8 x i16>* %B
76*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
77*9880d681SAndroid Build Coastguard Worker	ret void
78*9880d681SAndroid Build Coastguard Worker}
79*9880d681SAndroid Build Coastguard Worker
80*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating store with register increment.
81*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
82*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi16_update:
83*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16 {d16, d17}, [r1:64], r2
84*9880d681SAndroid Build Coastguard Worker	%A = load i16*, i16** %ptr
85*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i16* %A to i8*
86*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <8 x i16>, <8 x i16>* %B
87*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8)
88*9880d681SAndroid Build Coastguard Worker	%tmp2 = getelementptr i16, i16* %A, i32 %inc
89*9880d681SAndroid Build Coastguard Worker	store i16* %tmp2, i16** %ptr
90*9880d681SAndroid Build Coastguard Worker	ret void
91*9880d681SAndroid Build Coastguard Worker}
92*9880d681SAndroid Build Coastguard Worker
93*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind {
94*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi32:
95*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32
96*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i32* %A to i8*
97*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <4 x i32>, <4 x i32>* %B
98*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1)
99*9880d681SAndroid Build Coastguard Worker	ret void
100*9880d681SAndroid Build Coastguard Worker}
101*9880d681SAndroid Build Coastguard Worker
102*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qf(float* %A, <4 x float>* %B) nounwind {
103*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qf:
104*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32
105*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast float* %A to i8*
106*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <4 x float>, <4 x float>* %B
107*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1)
108*9880d681SAndroid Build Coastguard Worker	ret void
109*9880d681SAndroid Build Coastguard Worker}
110*9880d681SAndroid Build Coastguard Worker
111*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind {
112*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi64:
113*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64
114*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast i64* %A to i8*
115*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <2 x i64>, <2 x i64>* %B
116*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1)
117*9880d681SAndroid Build Coastguard Worker	ret void
118*9880d681SAndroid Build Coastguard Worker}
119*9880d681SAndroid Build Coastguard Worker
120*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qf64(double* %A, <2 x double>* %B) nounwind {
121*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qf64:
122*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64
123*9880d681SAndroid Build Coastguard Worker	%tmp0 = bitcast double* %A to i8*
124*9880d681SAndroid Build Coastguard Worker	%tmp1 = load <2 x double>, <2 x double>* %B
125*9880d681SAndroid Build Coastguard Worker	call void @llvm.arm.neon.vst1.p0i8.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1)
126*9880d681SAndroid Build Coastguard Worker	ret void
127*9880d681SAndroid Build Coastguard Worker}
128*9880d681SAndroid Build Coastguard Worker
129*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind
130*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4i16(i8*, <4 x i16>, i32) nounwind
131*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2i32(i8*, <2 x i32>, i32) nounwind
132*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2f32(i8*, <2 x float>, i32) nounwind
133*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v1i64(i8*, <1 x i64>, i32) nounwind
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind
136*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v8i16(i8*, <8 x i16>, i32) nounwind
137*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4i32(i8*, <4 x i32>, i32) nounwind
138*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4f32(i8*, <4 x float>, i32) nounwind
139*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2i64(i8*, <2 x i64>, i32) nounwind
140*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2f64(i8*, <2 x double>, i32) nounwind
141