1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdefine void @vst1i8(i8* %A, <8 x i8>* %B) nounwind { 4*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i8: 5*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 64 bits: 6*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.8 {d16}, [r0:64] 7*9880d681SAndroid Build Coastguard Worker %tmp1 = load <8 x i8>, <8 x i8>* %B 8*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, i32 16) 9*9880d681SAndroid Build Coastguard Worker ret void 10*9880d681SAndroid Build Coastguard Worker} 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Workerdefine void @vst1i16(i16* %A, <4 x i16>* %B) nounwind { 13*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i16: 14*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16 15*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 16*9880d681SAndroid Build Coastguard Worker %tmp1 = load <4 x i16>, <4 x i16>* %B 17*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1) 18*9880d681SAndroid Build Coastguard Worker ret void 19*9880d681SAndroid Build Coastguard Worker} 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Workerdefine void @vst1i32(i32* %A, <2 x i32>* %B) nounwind { 22*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i32: 23*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 24*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 25*9880d681SAndroid Build Coastguard Worker %tmp1 = load <2 x i32>, <2 x i32>* %B 26*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1) 27*9880d681SAndroid Build Coastguard Worker ret void 28*9880d681SAndroid Build Coastguard Worker} 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Workerdefine void @vst1f(float* %A, <2 x float>* %B) nounwind { 31*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1f: 32*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 33*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 34*9880d681SAndroid Build Coastguard Worker %tmp1 = load <2 x float>, <2 x float>* %B 35*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1) 36*9880d681SAndroid Build Coastguard Worker ret void 37*9880d681SAndroid Build Coastguard Worker} 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating store. 40*9880d681SAndroid Build Coastguard Workerdefine void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind { 41*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1f_update: 42*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 {d16}, [r1]! 43*9880d681SAndroid Build Coastguard Worker %A = load float*, float** %ptr 44*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 45*9880d681SAndroid Build Coastguard Worker %tmp1 = load <2 x float>, <2 x float>* %B 46*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1) 47*9880d681SAndroid Build Coastguard Worker %tmp2 = getelementptr float, float* %A, i32 2 48*9880d681SAndroid Build Coastguard Worker store float* %tmp2, float** %ptr 49*9880d681SAndroid Build Coastguard Worker ret void 50*9880d681SAndroid Build Coastguard Worker} 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerdefine void @vst1i64(i64* %A, <1 x i64>* %B) nounwind { 53*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1i64: 54*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64 55*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i64* %A to i8* 56*9880d681SAndroid Build Coastguard Worker %tmp1 = load <1 x i64>, <1 x i64>* %B 57*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1) 58*9880d681SAndroid Build Coastguard Worker ret void 59*9880d681SAndroid Build Coastguard Worker} 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind { 62*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi8: 63*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 128 bits: 64*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.8 {d16, d17}, [r0:64] 65*9880d681SAndroid Build Coastguard Worker %tmp1 = load <16 x i8>, <16 x i8>* %B 66*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, i32 8) 67*9880d681SAndroid Build Coastguard Worker ret void 68*9880d681SAndroid Build Coastguard Worker} 69*9880d681SAndroid Build Coastguard Worker 70*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind { 71*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi16: 72*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 128 bits: 73*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16 {d16, d17}, [r0:128] 74*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 75*9880d681SAndroid Build Coastguard Worker %tmp1 = load <8 x i16>, <8 x i16>* %B 76*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32) 77*9880d681SAndroid Build Coastguard Worker ret void 78*9880d681SAndroid Build Coastguard Worker} 79*9880d681SAndroid Build Coastguard Worker 80*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating store with register increment. 81*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind { 82*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi16_update: 83*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.16 {d16, d17}, [r1:64], r2 84*9880d681SAndroid Build Coastguard Worker %A = load i16*, i16** %ptr 85*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i16* %A to i8* 86*9880d681SAndroid Build Coastguard Worker %tmp1 = load <8 x i16>, <8 x i16>* %B 87*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8) 88*9880d681SAndroid Build Coastguard Worker %tmp2 = getelementptr i16, i16* %A, i32 %inc 89*9880d681SAndroid Build Coastguard Worker store i16* %tmp2, i16** %ptr 90*9880d681SAndroid Build Coastguard Worker ret void 91*9880d681SAndroid Build Coastguard Worker} 92*9880d681SAndroid Build Coastguard Worker 93*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind { 94*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi32: 95*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 96*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i32* %A to i8* 97*9880d681SAndroid Build Coastguard Worker %tmp1 = load <4 x i32>, <4 x i32>* %B 98*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1) 99*9880d681SAndroid Build Coastguard Worker ret void 100*9880d681SAndroid Build Coastguard Worker} 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qf(float* %A, <4 x float>* %B) nounwind { 103*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qf: 104*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.32 105*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast float* %A to i8* 106*9880d681SAndroid Build Coastguard Worker %tmp1 = load <4 x float>, <4 x float>* %B 107*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1) 108*9880d681SAndroid Build Coastguard Worker ret void 109*9880d681SAndroid Build Coastguard Worker} 110*9880d681SAndroid Build Coastguard Worker 111*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind { 112*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qi64: 113*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64 114*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast i64* %A to i8* 115*9880d681SAndroid Build Coastguard Worker %tmp1 = load <2 x i64>, <2 x i64>* %B 116*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1) 117*9880d681SAndroid Build Coastguard Worker ret void 118*9880d681SAndroid Build Coastguard Worker} 119*9880d681SAndroid Build Coastguard Worker 120*9880d681SAndroid Build Coastguard Workerdefine void @vst1Qf64(double* %A, <2 x double>* %B) nounwind { 121*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vst1Qf64: 122*9880d681SAndroid Build Coastguard Worker;CHECK: vst1.64 123*9880d681SAndroid Build Coastguard Worker %tmp0 = bitcast double* %A to i8* 124*9880d681SAndroid Build Coastguard Worker %tmp1 = load <2 x double>, <2 x double>* %B 125*9880d681SAndroid Build Coastguard Worker call void @llvm.arm.neon.vst1.p0i8.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1) 126*9880d681SAndroid Build Coastguard Worker ret void 127*9880d681SAndroid Build Coastguard Worker} 128*9880d681SAndroid Build Coastguard Worker 129*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind 130*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4i16(i8*, <4 x i16>, i32) nounwind 131*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2i32(i8*, <2 x i32>, i32) nounwind 132*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2f32(i8*, <2 x float>, i32) nounwind 133*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v1i64(i8*, <1 x i64>, i32) nounwind 134*9880d681SAndroid Build Coastguard Worker 135*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind 136*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v8i16(i8*, <8 x i16>, i32) nounwind 137*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4i32(i8*, <4 x i32>, i32) nounwind 138*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v4f32(i8*, <4 x float>, i32) nounwind 139*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2i64(i8*, <2 x i64>, i32) nounwind 140*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.arm.neon.vst1.p0i8.v2f64(i8*, <2 x double>, i32) nounwind 141