1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=arm -mtriple=armv7-linux-gnueabihf -arm-atomic-cfg-tidy=0 -float-abi=hard -mcpu=cortex-a9 -O3 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-n32-S64" 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; This test used to test vector spilling using vstmia/vldmia instructions, but 6*9880d681SAndroid Build Coastguard Worker; the changes for PR:18825 prevent that spilling. 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; CHECK: test: 9*9880d681SAndroid Build Coastguard Worker; CHECK: vstmia 10*9880d681SAndroid Build Coastguard Worker; CHECK: vldmia 11*9880d681SAndroid Build Coastguard Workerdefine void @test(i64* %src) #0 { 12*9880d681SAndroid Build Coastguard Workerentry: 13*9880d681SAndroid Build Coastguard Worker %arrayidx39 = getelementptr inbounds i64, i64* %src, i32 13 14*9880d681SAndroid Build Coastguard Worker %vecinit285 = shufflevector <16 x i64> undef, <16 x i64> <i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17> 15*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit285, <16 x i64>* undef, align 128 16*9880d681SAndroid Build Coastguard Worker %0 = load i64, i64* undef, align 8 17*9880d681SAndroid Build Coastguard Worker %vecinit379 = insertelement <16 x i64> undef, i64 %0, i32 9 18*9880d681SAndroid Build Coastguard Worker %1 = load i64, i64* undef, align 8 19*9880d681SAndroid Build Coastguard Worker %vecinit419 = insertelement <16 x i64> undef, i64 %1, i32 15 20*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit419, <16 x i64>* undef, align 128 21*9880d681SAndroid Build Coastguard Worker %vecinit579 = insertelement <16 x i64> undef, i64 0, i32 4 22*9880d681SAndroid Build Coastguard Worker %vecinit582 = shufflevector <16 x i64> %vecinit579, <16 x i64> <i64 6, i64 7, i64 8, i64 9, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 16, i32 17, i32 18, i32 19, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 23*9880d681SAndroid Build Coastguard Worker %vecinit584 = insertelement <16 x i64> %vecinit582, i64 undef, i32 9 24*9880d681SAndroid Build Coastguard Worker %vecinit586 = insertelement <16 x i64> %vecinit584, i64 0, i32 10 25*9880d681SAndroid Build Coastguard Worker %vecinit589 = shufflevector <16 x i64> %vecinit586, <16 x i64> <i64 12, i64 13, i64 14, i64 15, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 16, i32 17, i32 18, i32 19, i32 undef> 26*9880d681SAndroid Build Coastguard Worker %2 = load i64, i64* undef, align 8 27*9880d681SAndroid Build Coastguard Worker %vecinit591 = insertelement <16 x i64> %vecinit589, i64 %2, i32 15 28*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit591, <16 x i64>* undef, align 128 29*9880d681SAndroid Build Coastguard Worker %vecinit694 = shufflevector <16 x i64> undef, <16 x i64> <i64 13, i64 14, i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 19> 30*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit694, <16 x i64>* undef, align 128 31*9880d681SAndroid Build Coastguard Worker %3 = load i64, i64* undef, align 8 32*9880d681SAndroid Build Coastguard Worker %vecinit1331 = insertelement <16 x i64> undef, i64 %3, i32 14 33*9880d681SAndroid Build Coastguard Worker %4 = load i64, i64* undef, align 8 34*9880d681SAndroid Build Coastguard Worker %vecinit1468 = insertelement <16 x i64> undef, i64 %4, i32 11 35*9880d681SAndroid Build Coastguard Worker %vecinit1471 = shufflevector <16 x i64> %vecinit1468, <16 x i64> <i64 13, i64 14, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 undef, i32 undef> 36*9880d681SAndroid Build Coastguard Worker %vecinit1474 = shufflevector <16 x i64> %vecinit1471, <16 x i64> <i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17> 37*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit1474, <16 x i64>* undef, align 128 38*9880d681SAndroid Build Coastguard Worker %vecinit1552 = shufflevector <16 x i64> undef, <16 x i64> <i64 10, i64 11, i64 12, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 18, i32 undef, i32 undef, i32 undef, i32 undef> 39*9880d681SAndroid Build Coastguard Worker %vecinit1555 = shufflevector <16 x i64> %vecinit1552, <16 x i64> <i64 13, i64 14, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 undef, i32 undef> 40*9880d681SAndroid Build Coastguard Worker %vecinit1558 = shufflevector <16 x i64> %vecinit1555, <16 x i64> <i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17> 41*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit1558, <16 x i64>* undef, align 128 42*9880d681SAndroid Build Coastguard Worker %vecinit1591 = shufflevector <16 x i64> undef, <16 x i64> <i64 3, i64 4, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 16, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 43*9880d681SAndroid Build Coastguard Worker %vecinit1594 = shufflevector <16 x i64> %vecinit1591, <16 x i64> <i64 5, i64 6, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 16, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 44*9880d681SAndroid Build Coastguard Worker %vecinit1597 = shufflevector <16 x i64> %vecinit1594, <16 x i64> <i64 7, i64 8, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 16, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 45*9880d681SAndroid Build Coastguard Worker %vecinit1599 = insertelement <16 x i64> %vecinit1597, i64 undef, i32 8 46*9880d681SAndroid Build Coastguard Worker %vecinit1601 = insertelement <16 x i64> %vecinit1599, i64 undef, i32 9 47*9880d681SAndroid Build Coastguard Worker %vecinit1603 = insertelement <16 x i64> %vecinit1601, i64 undef, i32 10 48*9880d681SAndroid Build Coastguard Worker %5 = load i64, i64* undef, align 8 49*9880d681SAndroid Build Coastguard Worker %vecinit1605 = insertelement <16 x i64> %vecinit1603, i64 %5, i32 11 50*9880d681SAndroid Build Coastguard Worker %vecinit1608 = shufflevector <16 x i64> %vecinit1605, <16 x i64> <i64 13, i64 14, i64 15, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 16, i32 17, i32 18, i32 undef> 51*9880d681SAndroid Build Coastguard Worker %6 = load i64, i64* undef, align 8 52*9880d681SAndroid Build Coastguard Worker %vecinit1610 = insertelement <16 x i64> %vecinit1608, i64 %6, i32 15 53*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit1610, <16 x i64>* undef, align 128 54*9880d681SAndroid Build Coastguard Worker %vecinit2226 = shufflevector <16 x i64> undef, <16 x i64> <i64 6, i64 7, i64 8, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 16, i32 17, i32 18, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 55*9880d681SAndroid Build Coastguard Worker %7 = load i64, i64* undef, align 8 56*9880d681SAndroid Build Coastguard Worker %vecinit2228 = insertelement <16 x i64> %vecinit2226, i64 %7, i32 8 57*9880d681SAndroid Build Coastguard Worker %vecinit2230 = insertelement <16 x i64> %vecinit2228, i64 undef, i32 9 58*9880d681SAndroid Build Coastguard Worker %vecinit2233 = shufflevector <16 x i64> %vecinit2230, <16 x i64> <i64 11, i64 12, i64 13, i64 14, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 16, i32 17, i32 18, i32 19, i32 undef, i32 undef> 59*9880d681SAndroid Build Coastguard Worker %vecinit2236 = shufflevector <16 x i64> %vecinit2233, <16 x i64> <i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17> 60*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit2236, <16 x i64>* undef, align 128 61*9880d681SAndroid Build Coastguard Worker %vecinit2246 = shufflevector <16 x i64> undef, <16 x i64> <i64 4, i64 5, i64 6, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 16, i32 17, i32 18, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 62*9880d681SAndroid Build Coastguard Worker %vecinit2249 = shufflevector <16 x i64> %vecinit2246, <16 x i64> <i64 7, i64 8, i64 9, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 16, i32 17, i32 18, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 63*9880d681SAndroid Build Coastguard Worker %vecinit2252 = shufflevector <16 x i64> %vecinit2249, <16 x i64> <i64 10, i64 11, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 16, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 64*9880d681SAndroid Build Coastguard Worker %vecinit2255 = shufflevector <16 x i64> %vecinit2252, <16 x i64> <i64 12, i64 13, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 16, i32 17, i32 undef, i32 undef, i32 undef> 65*9880d681SAndroid Build Coastguard Worker %8 = load i64, i64* %arrayidx39, align 8 66*9880d681SAndroid Build Coastguard Worker %vecinit2257 = insertelement <16 x i64> %vecinit2255, i64 %8, i32 13 67*9880d681SAndroid Build Coastguard Worker %vecinit2260 = shufflevector <16 x i64> %vecinit2257, <16 x i64> <i64 15, i64 16, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef, i64 undef>, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 16, i32 17> 68*9880d681SAndroid Build Coastguard Worker store <16 x i64> %vecinit2260, <16 x i64>* null, align 128 69*9880d681SAndroid Build Coastguard Worker ret void 70*9880d681SAndroid Build Coastguard Worker} 71*9880d681SAndroid Build Coastguard Workerattributes #0 = { noredzone "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-frame-pointer-elim-non-leaf"="false" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" } 72