1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld1dupi8(i8* %A) nounwind { 4*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi8: 5*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value. 6*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.8 {d16[]}, [r0] 7*9880d681SAndroid Build Coastguard Worker %tmp1 = load i8, i8* %A, align 8 8*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0 9*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer 10*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %tmp3 11*9880d681SAndroid Build Coastguard Worker} 12*9880d681SAndroid Build Coastguard Worker 13*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld1dupi16(i16* %A) nounwind { 14*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi16: 15*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 16 bits: 16*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.16 {d16[]}, [r0:16] 17*9880d681SAndroid Build Coastguard Worker %tmp1 = load i16, i16* %A, align 8 18*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0 19*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer 20*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp3 21*9880d681SAndroid Build Coastguard Worker} 22*9880d681SAndroid Build Coastguard Worker 23*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld1dupi32(i32* %A) nounwind { 24*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi32: 25*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 32 bits: 26*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[]}, [r0:32] 27*9880d681SAndroid Build Coastguard Worker %tmp1 = load i32, i32* %A, align 8 28*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0 29*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer 30*9880d681SAndroid Build Coastguard Worker ret <2 x i32> %tmp3 31*9880d681SAndroid Build Coastguard Worker} 32*9880d681SAndroid Build Coastguard Worker 33*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld1dupf(float* %A) nounwind { 34*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupf: 35*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[]}, [r0:32] 36*9880d681SAndroid Build Coastguard Worker %tmp0 = load float, float* %A 37*9880d681SAndroid Build Coastguard Worker %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0 38*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer 39*9880d681SAndroid Build Coastguard Worker ret <2 x float> %tmp2 40*9880d681SAndroid Build Coastguard Worker} 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld1dupQi8(i8* %A) nounwind { 43*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupQi8: 44*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value. 45*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.8 {d16[], d17[]}, [r0] 46*9880d681SAndroid Build Coastguard Worker %tmp1 = load i8, i8* %A, align 8 47*9880d681SAndroid Build Coastguard Worker %tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0 48*9880d681SAndroid Build Coastguard Worker %tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer 49*9880d681SAndroid Build Coastguard Worker ret <16 x i8> %tmp3 50*9880d681SAndroid Build Coastguard Worker} 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vld1dupQf(float* %A) nounwind { 53*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupQf: 54*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[], d17[]}, [r0:32] 55*9880d681SAndroid Build Coastguard Worker %tmp0 = load float, float* %A 56*9880d681SAndroid Build Coastguard Worker %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0 57*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer 58*9880d681SAndroid Build Coastguard Worker ret <4 x float> %tmp2 59*9880d681SAndroid Build Coastguard Worker} 60*9880d681SAndroid Build Coastguard Worker 61*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> } 62*9880d681SAndroid Build Coastguard Worker%struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> } 63*9880d681SAndroid Build Coastguard Worker%struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> } 64*9880d681SAndroid Build Coastguard Worker 65*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld2dupi8(i8* %A) nounwind { 66*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi8: 67*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value. 68*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16[], d17[]}, [r0] 69*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1) 70*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0 71*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer 72*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1 73*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer 74*9880d681SAndroid Build Coastguard Worker %tmp5 = add <8 x i8> %tmp2, %tmp4 75*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %tmp5 76*9880d681SAndroid Build Coastguard Worker} 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2dupi16(i8* %A) nounwind { 79*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi16: 80*9880d681SAndroid Build Coastguard Worker;Check that a power-of-two alignment smaller than the total size of the memory 81*9880d681SAndroid Build Coastguard Worker;being loaded is ignored. 82*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16[], d17[]}, [r0] 83*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) 84*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0 85*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer 86*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1 87*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer 88*9880d681SAndroid Build Coastguard Worker %tmp5 = add <4 x i16> %tmp2, %tmp4 89*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp5 90*9880d681SAndroid Build Coastguard Worker} 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load. 93*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind { 94*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi16_update: 95*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16[], d17[]}, [r1]! 96*9880d681SAndroid Build Coastguard Worker %A = load i16*, i16** %ptr 97*9880d681SAndroid Build Coastguard Worker %A2 = bitcast i16* %A to i8* 98*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2) 99*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0 100*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer 101*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1 102*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer 103*9880d681SAndroid Build Coastguard Worker %tmp5 = add <4 x i16> %tmp2, %tmp4 104*9880d681SAndroid Build Coastguard Worker %tmp6 = getelementptr i16, i16* %A, i32 2 105*9880d681SAndroid Build Coastguard Worker store i16* %tmp6, i16** %ptr 106*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp5 107*9880d681SAndroid Build Coastguard Worker} 108*9880d681SAndroid Build Coastguard Worker 109*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld2dupi32(i8* %A) nounwind { 110*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi32: 111*9880d681SAndroid Build Coastguard Worker;Check the alignment value. Max for this instruction is 64 bits: 112*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16[], d17[]}, [r0:64] 113*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16) 114*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0 115*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer 116*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1 117*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer 118*9880d681SAndroid Build Coastguard Worker %tmp5 = add <2 x i32> %tmp2, %tmp4 119*9880d681SAndroid Build Coastguard Worker ret <2 x i32> %tmp5 120*9880d681SAndroid Build Coastguard Worker} 121*9880d681SAndroid Build Coastguard Worker 122*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly 123*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly 124*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly 125*9880d681SAndroid Build Coastguard Worker 126*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> } 127*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } 128*9880d681SAndroid Build Coastguard Worker 129*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load with register increment. 130*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind { 131*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3dupi8_update: 132*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1 133*9880d681SAndroid Build Coastguard Worker %A = load i8*, i8** %ptr 134*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8) 135*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0 136*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer 137*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 1 138*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer 139*9880d681SAndroid Build Coastguard Worker %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 2 140*9880d681SAndroid Build Coastguard Worker %tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer 141*9880d681SAndroid Build Coastguard Worker %tmp7 = add <8 x i8> %tmp2, %tmp4 142*9880d681SAndroid Build Coastguard Worker %tmp8 = add <8 x i8> %tmp7, %tmp6 143*9880d681SAndroid Build Coastguard Worker %tmp9 = getelementptr i8, i8* %A, i32 %inc 144*9880d681SAndroid Build Coastguard Worker store i8* %tmp9, i8** %ptr 145*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %tmp8 146*9880d681SAndroid Build Coastguard Worker} 147*9880d681SAndroid Build Coastguard Worker 148*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld3dupi16(i8* %A) nounwind { 149*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3dupi16: 150*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value. VLD3 does not support alignment. 151*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0] 152*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8) 153*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0 154*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer 155*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1 156*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer 157*9880d681SAndroid Build Coastguard Worker %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2 158*9880d681SAndroid Build Coastguard Worker %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer 159*9880d681SAndroid Build Coastguard Worker %tmp7 = add <4 x i16> %tmp2, %tmp4 160*9880d681SAndroid Build Coastguard Worker %tmp8 = add <4 x i16> %tmp7, %tmp6 161*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp8 162*9880d681SAndroid Build Coastguard Worker} 163*9880d681SAndroid Build Coastguard Worker 164*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly 165*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly 166*9880d681SAndroid Build Coastguard Worker 167*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> } 168*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> } 169*9880d681SAndroid Build Coastguard Worker 170*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load. 171*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind { 172*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld4dupi16_update: 173*9880d681SAndroid Build Coastguard Worker;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]! 174*9880d681SAndroid Build Coastguard Worker %A = load i16*, i16** %ptr 175*9880d681SAndroid Build Coastguard Worker %A2 = bitcast i16* %A to i8* 176*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1) 177*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0 178*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer 179*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1 180*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer 181*9880d681SAndroid Build Coastguard Worker %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2 182*9880d681SAndroid Build Coastguard Worker %tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer 183*9880d681SAndroid Build Coastguard Worker %tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3 184*9880d681SAndroid Build Coastguard Worker %tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer 185*9880d681SAndroid Build Coastguard Worker %tmp9 = add <4 x i16> %tmp2, %tmp4 186*9880d681SAndroid Build Coastguard Worker %tmp10 = add <4 x i16> %tmp6, %tmp8 187*9880d681SAndroid Build Coastguard Worker %tmp11 = add <4 x i16> %tmp9, %tmp10 188*9880d681SAndroid Build Coastguard Worker %tmp12 = getelementptr i16, i16* %A, i32 4 189*9880d681SAndroid Build Coastguard Worker store i16* %tmp12, i16** %ptr 190*9880d681SAndroid Build Coastguard Worker ret <4 x i16> %tmp11 191*9880d681SAndroid Build Coastguard Worker} 192*9880d681SAndroid Build Coastguard Worker 193*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld4dupi32(i8* %A) nounwind { 194*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld4dupi32: 195*9880d681SAndroid Build Coastguard Worker;Check the alignment value. An 8-byte alignment is allowed here even though 196*9880d681SAndroid Build Coastguard Worker;it is smaller than the total size of the memory being loaded. 197*9880d681SAndroid Build Coastguard Worker;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0:64] 198*9880d681SAndroid Build Coastguard Worker %tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8) 199*9880d681SAndroid Build Coastguard Worker %tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0 200*9880d681SAndroid Build Coastguard Worker %tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer 201*9880d681SAndroid Build Coastguard Worker %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1 202*9880d681SAndroid Build Coastguard Worker %tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer 203*9880d681SAndroid Build Coastguard Worker %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2 204*9880d681SAndroid Build Coastguard Worker %tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer 205*9880d681SAndroid Build Coastguard Worker %tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3 206*9880d681SAndroid Build Coastguard Worker %tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer 207*9880d681SAndroid Build Coastguard Worker %tmp9 = add <2 x i32> %tmp2, %tmp4 208*9880d681SAndroid Build Coastguard Worker %tmp10 = add <2 x i32> %tmp6, %tmp8 209*9880d681SAndroid Build Coastguard Worker %tmp11 = add <2 x i32> %tmp9, %tmp10 210*9880d681SAndroid Build Coastguard Worker ret <2 x i32> %tmp11 211*9880d681SAndroid Build Coastguard Worker} 212*9880d681SAndroid Build Coastguard Worker 213*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly 214*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly 215