xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/vlddup.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld1dupi8(i8* %A) nounwind {
4*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi8:
5*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value.
6*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.8 {d16[]}, [r0]
7*9880d681SAndroid Build Coastguard Worker	%tmp1 = load i8, i8* %A, align 8
8*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement <8 x i8> undef, i8 %tmp1, i32 0
9*9880d681SAndroid Build Coastguard Worker	%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> undef, <8 x i32> zeroinitializer
10*9880d681SAndroid Build Coastguard Worker        ret <8 x i8> %tmp3
11*9880d681SAndroid Build Coastguard Worker}
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld1dupi16(i16* %A) nounwind {
14*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi16:
15*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 16 bits:
16*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.16 {d16[]}, [r0:16]
17*9880d681SAndroid Build Coastguard Worker	%tmp1 = load i16, i16* %A, align 8
18*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement <4 x i16> undef, i16 %tmp1, i32 0
19*9880d681SAndroid Build Coastguard Worker	%tmp3 = shufflevector <4 x i16> %tmp2, <4 x i16> undef, <4 x i32> zeroinitializer
20*9880d681SAndroid Build Coastguard Worker        ret <4 x i16> %tmp3
21*9880d681SAndroid Build Coastguard Worker}
22*9880d681SAndroid Build Coastguard Worker
23*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld1dupi32(i32* %A) nounwind {
24*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupi32:
25*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 32 bits:
26*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[]}, [r0:32]
27*9880d681SAndroid Build Coastguard Worker	%tmp1 = load i32, i32* %A, align 8
28*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement <2 x i32> undef, i32 %tmp1, i32 0
29*9880d681SAndroid Build Coastguard Worker	%tmp3 = shufflevector <2 x i32> %tmp2, <2 x i32> undef, <2 x i32> zeroinitializer
30*9880d681SAndroid Build Coastguard Worker        ret <2 x i32> %tmp3
31*9880d681SAndroid Build Coastguard Worker}
32*9880d681SAndroid Build Coastguard Worker
33*9880d681SAndroid Build Coastguard Workerdefine <2 x float> @vld1dupf(float* %A) nounwind {
34*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupf:
35*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[]}, [r0:32]
36*9880d681SAndroid Build Coastguard Worker	%tmp0 = load float, float* %A
37*9880d681SAndroid Build Coastguard Worker        %tmp1 = insertelement <2 x float> undef, float %tmp0, i32 0
38*9880d681SAndroid Build Coastguard Worker        %tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
39*9880d681SAndroid Build Coastguard Worker        ret <2 x float> %tmp2
40*9880d681SAndroid Build Coastguard Worker}
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerdefine <16 x i8> @vld1dupQi8(i8* %A) nounwind {
43*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupQi8:
44*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value.
45*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.8 {d16[], d17[]}, [r0]
46*9880d681SAndroid Build Coastguard Worker	%tmp1 = load i8, i8* %A, align 8
47*9880d681SAndroid Build Coastguard Worker	%tmp2 = insertelement <16 x i8> undef, i8 %tmp1, i32 0
48*9880d681SAndroid Build Coastguard Worker	%tmp3 = shufflevector <16 x i8> %tmp2, <16 x i8> undef, <16 x i32> zeroinitializer
49*9880d681SAndroid Build Coastguard Worker        ret <16 x i8> %tmp3
50*9880d681SAndroid Build Coastguard Worker}
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Workerdefine <4 x float> @vld1dupQf(float* %A) nounwind {
53*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld1dupQf:
54*9880d681SAndroid Build Coastguard Worker;CHECK: vld1.32 {d16[], d17[]}, [r0:32]
55*9880d681SAndroid Build Coastguard Worker        %tmp0 = load float, float* %A
56*9880d681SAndroid Build Coastguard Worker        %tmp1 = insertelement <4 x float> undef, float %tmp0, i32 0
57*9880d681SAndroid Build Coastguard Worker        %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
58*9880d681SAndroid Build Coastguard Worker        ret <4 x float> %tmp2
59*9880d681SAndroid Build Coastguard Worker}
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
62*9880d681SAndroid Build Coastguard Worker%struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> }
63*9880d681SAndroid Build Coastguard Worker%struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> }
64*9880d681SAndroid Build Coastguard Worker
65*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld2dupi8(i8* %A) nounwind {
66*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi8:
67*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value.
68*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.8 {d16[], d17[]}, [r0]
69*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, i32 0, i32 1)
70*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 0
71*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
72*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp0, 1
73*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
74*9880d681SAndroid Build Coastguard Worker        %tmp5 = add <8 x i8> %tmp2, %tmp4
75*9880d681SAndroid Build Coastguard Worker        ret <8 x i8> %tmp5
76*9880d681SAndroid Build Coastguard Worker}
77*9880d681SAndroid Build Coastguard Worker
78*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2dupi16(i8* %A) nounwind {
79*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi16:
80*9880d681SAndroid Build Coastguard Worker;Check that a power-of-two alignment smaller than the total size of the memory
81*9880d681SAndroid Build Coastguard Worker;being loaded is ignored.
82*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16[], d17[]}, [r0]
83*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
84*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
85*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
86*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
87*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
88*9880d681SAndroid Build Coastguard Worker        %tmp5 = add <4 x i16> %tmp2, %tmp4
89*9880d681SAndroid Build Coastguard Worker        ret <4 x i16> %tmp5
90*9880d681SAndroid Build Coastguard Worker}
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load.
93*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld2dupi16_update(i16** %ptr) nounwind {
94*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi16_update:
95*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.16 {d16[], d17[]}, [r1]!
96*9880d681SAndroid Build Coastguard Worker	%A = load i16*, i16** %ptr
97*9880d681SAndroid Build Coastguard Worker        %A2 = bitcast i16* %A to i8*
98*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
99*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
100*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
101*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
102*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
103*9880d681SAndroid Build Coastguard Worker	%tmp5 = add <4 x i16> %tmp2, %tmp4
104*9880d681SAndroid Build Coastguard Worker	%tmp6 = getelementptr i16, i16* %A, i32 2
105*9880d681SAndroid Build Coastguard Worker	store i16* %tmp6, i16** %ptr
106*9880d681SAndroid Build Coastguard Worker	ret <4 x i16> %tmp5
107*9880d681SAndroid Build Coastguard Worker}
108*9880d681SAndroid Build Coastguard Worker
109*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld2dupi32(i8* %A) nounwind {
110*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld2dupi32:
111*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  Max for this instruction is 64 bits:
112*9880d681SAndroid Build Coastguard Worker;CHECK: vld2.32 {d16[], d17[]}, [r0:64]
113*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, i32 0, i32 16)
114*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 0
115*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
116*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int2x32x2_t %tmp0, 1
117*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
118*9880d681SAndroid Build Coastguard Worker        %tmp5 = add <2 x i32> %tmp2, %tmp4
119*9880d681SAndroid Build Coastguard Worker        ret <2 x i32> %tmp5
120*9880d681SAndroid Build Coastguard Worker}
121*9880d681SAndroid Build Coastguard Worker
122*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
123*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
124*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
125*9880d681SAndroid Build Coastguard Worker
126*9880d681SAndroid Build Coastguard Worker%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
127*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
128*9880d681SAndroid Build Coastguard Worker
129*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load with register increment.
130*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @vld3dupi8_update(i8** %ptr, i32 %inc) nounwind {
131*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3dupi8_update:
132*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.8 {d16[], d17[], d18[]}, [r2], r1
133*9880d681SAndroid Build Coastguard Worker	%A = load i8*, i8** %ptr
134*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8* %A, <8 x i8> undef, <8 x i8> undef, <8 x i8> undef, i32 0, i32 8)
135*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 0
136*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
137*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 1
138*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <8 x i8> %tmp3, <8 x i8> undef, <8 x i32> zeroinitializer
139*9880d681SAndroid Build Coastguard Worker	%tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp0, 2
140*9880d681SAndroid Build Coastguard Worker	%tmp6 = shufflevector <8 x i8> %tmp5, <8 x i8> undef, <8 x i32> zeroinitializer
141*9880d681SAndroid Build Coastguard Worker	%tmp7 = add <8 x i8> %tmp2, %tmp4
142*9880d681SAndroid Build Coastguard Worker	%tmp8 = add <8 x i8> %tmp7, %tmp6
143*9880d681SAndroid Build Coastguard Worker	%tmp9 = getelementptr i8, i8* %A, i32 %inc
144*9880d681SAndroid Build Coastguard Worker	store i8* %tmp9, i8** %ptr
145*9880d681SAndroid Build Coastguard Worker	ret <8 x i8> %tmp8
146*9880d681SAndroid Build Coastguard Worker}
147*9880d681SAndroid Build Coastguard Worker
148*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld3dupi16(i8* %A) nounwind {
149*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld3dupi16:
150*9880d681SAndroid Build Coastguard Worker;Check the (default) alignment value. VLD3 does not support alignment.
151*9880d681SAndroid Build Coastguard Worker;CHECK: vld3.16 {d16[], d17[], d18[]}, [r0]
152*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8* %A, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 8)
153*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 0
154*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
155*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 1
156*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
157*9880d681SAndroid Build Coastguard Worker	%tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp0, 2
158*9880d681SAndroid Build Coastguard Worker	%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
159*9880d681SAndroid Build Coastguard Worker        %tmp7 = add <4 x i16> %tmp2, %tmp4
160*9880d681SAndroid Build Coastguard Worker        %tmp8 = add <4 x i16> %tmp7, %tmp6
161*9880d681SAndroid Build Coastguard Worker        ret <4 x i16> %tmp8
162*9880d681SAndroid Build Coastguard Worker}
163*9880d681SAndroid Build Coastguard Worker
164*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8.p0i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
165*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
166*9880d681SAndroid Build Coastguard Worker
167*9880d681SAndroid Build Coastguard Worker%struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
168*9880d681SAndroid Build Coastguard Worker%struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
169*9880d681SAndroid Build Coastguard Worker
170*9880d681SAndroid Build Coastguard Worker;Check for a post-increment updating load.
171*9880d681SAndroid Build Coastguard Workerdefine <4 x i16> @vld4dupi16_update(i16** %ptr) nounwind {
172*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld4dupi16_update:
173*9880d681SAndroid Build Coastguard Worker;CHECK: vld4.16 {d16[], d17[], d18[], d19[]}, [r1]!
174*9880d681SAndroid Build Coastguard Worker	%A = load i16*, i16** %ptr
175*9880d681SAndroid Build Coastguard Worker        %A2 = bitcast i16* %A to i8*
176*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8* %A2, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, <4 x i16> undef, i32 0, i32 1)
177*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 0
178*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
179*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 1
180*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
181*9880d681SAndroid Build Coastguard Worker	%tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 2
182*9880d681SAndroid Build Coastguard Worker	%tmp6 = shufflevector <4 x i16> %tmp5, <4 x i16> undef, <4 x i32> zeroinitializer
183*9880d681SAndroid Build Coastguard Worker	%tmp7 = extractvalue %struct.__neon_int16x4x4_t %tmp0, 3
184*9880d681SAndroid Build Coastguard Worker	%tmp8 = shufflevector <4 x i16> %tmp7, <4 x i16> undef, <4 x i32> zeroinitializer
185*9880d681SAndroid Build Coastguard Worker	%tmp9 = add <4 x i16> %tmp2, %tmp4
186*9880d681SAndroid Build Coastguard Worker	%tmp10 = add <4 x i16> %tmp6, %tmp8
187*9880d681SAndroid Build Coastguard Worker	%tmp11 = add <4 x i16> %tmp9, %tmp10
188*9880d681SAndroid Build Coastguard Worker	%tmp12 = getelementptr i16, i16* %A, i32 4
189*9880d681SAndroid Build Coastguard Worker	store i16* %tmp12, i16** %ptr
190*9880d681SAndroid Build Coastguard Worker	ret <4 x i16> %tmp11
191*9880d681SAndroid Build Coastguard Worker}
192*9880d681SAndroid Build Coastguard Worker
193*9880d681SAndroid Build Coastguard Workerdefine <2 x i32> @vld4dupi32(i8* %A) nounwind {
194*9880d681SAndroid Build Coastguard Worker;CHECK-LABEL: vld4dupi32:
195*9880d681SAndroid Build Coastguard Worker;Check the alignment value.  An 8-byte alignment is allowed here even though
196*9880d681SAndroid Build Coastguard Worker;it is smaller than the total size of the memory being loaded.
197*9880d681SAndroid Build Coastguard Worker;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0:64]
198*9880d681SAndroid Build Coastguard Worker	%tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8)
199*9880d681SAndroid Build Coastguard Worker	%tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0
200*9880d681SAndroid Build Coastguard Worker	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
201*9880d681SAndroid Build Coastguard Worker	%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1
202*9880d681SAndroid Build Coastguard Worker	%tmp4 = shufflevector <2 x i32> %tmp3, <2 x i32> undef, <2 x i32> zeroinitializer
203*9880d681SAndroid Build Coastguard Worker	%tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 2
204*9880d681SAndroid Build Coastguard Worker	%tmp6 = shufflevector <2 x i32> %tmp5, <2 x i32> undef, <2 x i32> zeroinitializer
205*9880d681SAndroid Build Coastguard Worker	%tmp7 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 3
206*9880d681SAndroid Build Coastguard Worker	%tmp8 = shufflevector <2 x i32> %tmp7, <2 x i32> undef, <2 x i32> zeroinitializer
207*9880d681SAndroid Build Coastguard Worker        %tmp9 = add <2 x i32> %tmp2, %tmp4
208*9880d681SAndroid Build Coastguard Worker        %tmp10 = add <2 x i32> %tmp6, %tmp8
209*9880d681SAndroid Build Coastguard Worker        %tmp11 = add <2 x i32> %tmp9, %tmp10
210*9880d681SAndroid Build Coastguard Worker        ret <2 x i32> %tmp11
211*9880d681SAndroid Build Coastguard Worker}
212*9880d681SAndroid Build Coastguard Worker
213*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16.p0i8(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
214*9880d681SAndroid Build Coastguard Workerdeclare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32.p0i8(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
215