1*9880d681SAndroid Build Coastguard Worker; RUN: not llc < %s -verify-machineinstrs -mtriple=armv7-none-linux-gnu -mattr=+neon 2>&1 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker%struct.float4 = type { float, float, float, float } 4*9880d681SAndroid Build Coastguard Worker 5*9880d681SAndroid Build Coastguard Worker; CHECK: error: Don't know how to handle indirect register inputs yet for constraint 'w' 6*9880d681SAndroid Build Coastguard Workerdefine float @inline_func(float %f1, float %f2) #0 { 7*9880d681SAndroid Build Coastguard Worker %c1 = alloca %struct.float4, align 4 8*9880d681SAndroid Build Coastguard Worker %c2 = alloca %struct.float4, align 4 9*9880d681SAndroid Build Coastguard Worker %c3 = alloca %struct.float4, align 4 10*9880d681SAndroid Build Coastguard Worker call void asm sideeffect "vmul.f32 ${2:q}, ${0:q}, ${1:q}", "=*r,=*r,*w"(%struct.float4* %c1, %struct.float4* %c2, %struct.float4* %c3) #1, !srcloc !1 11*9880d681SAndroid Build Coastguard Worker %x = getelementptr inbounds %struct.float4, %struct.float4* %c3, i32 0, i32 0 12*9880d681SAndroid Build Coastguard Worker %1 = load float, float* %x, align 4 13*9880d681SAndroid Build Coastguard Worker ret float %1 14*9880d681SAndroid Build Coastguard Worker} 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker!1 = !{i32 271, i32 305} 17