xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/fast-isel-GEP-coalesce.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-apple-darwin | FileCheck %s --check-prefix=ARM
2*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-linux-gnueabi | FileCheck %s --check-prefix=ARM
3*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O0 -verify-machineinstrs -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=thumbv7-apple-darwin | FileCheck %s --check-prefix=THUMB
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker%struct.A = type { i32, [2 x [2 x i32]], i8, [3 x [3 x [3 x i32]]] }
6*9880d681SAndroid Build Coastguard Worker%struct.B = type { i32, [2 x [2 x [2 x %struct.A]]] }
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Worker@arr = common global [2 x [2 x [2 x [2 x [2 x i32]]]]] zeroinitializer, align 4
9*9880d681SAndroid Build Coastguard Worker@A = common global [3 x [3 x %struct.A]] zeroinitializer, align 4
10*9880d681SAndroid Build Coastguard Worker@B = common global [2 x [2 x [2 x %struct.B]]] zeroinitializer, align 4
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Workerdefine i32* @t1() nounwind {
13*9880d681SAndroid Build Coastguard Workerentry:
14*9880d681SAndroid Build Coastguard Worker; ARM: t1
15*9880d681SAndroid Build Coastguard Worker; THUMB: t1
16*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
17*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([2 x [2 x [2 x [2 x [2 x i32]]]]], [2 x [2 x [2 x [2 x [2 x i32]]]]]* @arr, i32 0, i32 1, i32 1, i32 1, i32 1, i32 1), i32** %addr, align 4
18*9880d681SAndroid Build Coastguard Worker; ARM: add r0, r0, #124
19*9880d681SAndroid Build Coastguard Worker; THUMB: adds r0, #124
20*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
21*9880d681SAndroid Build Coastguard Worker  ret i32* %0
22*9880d681SAndroid Build Coastguard Worker}
23*9880d681SAndroid Build Coastguard Worker
24*9880d681SAndroid Build Coastguard Workerdefine i32* @t2() nounwind {
25*9880d681SAndroid Build Coastguard Workerentry:
26*9880d681SAndroid Build Coastguard Worker; ARM: t2
27*9880d681SAndroid Build Coastguard Worker; THUMB: t2
28*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
29*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([3 x [3 x %struct.A]], [3 x [3 x %struct.A]]* @A, i32 0, i32 2, i32 2, i32 3, i32 1, i32 2, i32 2), i32** %addr, align 4
30*9880d681SAndroid Build Coastguard Worker; ARM: movw [[R:r[0-9]+]], #1148
31*9880d681SAndroid Build Coastguard Worker; ARM: add r0, r{{[0-9]+}}, [[R]]
32*9880d681SAndroid Build Coastguard Worker; THUMB: addw r0, r0, #1148
33*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
34*9880d681SAndroid Build Coastguard Worker  ret i32* %0
35*9880d681SAndroid Build Coastguard Worker}
36*9880d681SAndroid Build Coastguard Worker
37*9880d681SAndroid Build Coastguard Workerdefine i32* @t3() nounwind {
38*9880d681SAndroid Build Coastguard Workerentry:
39*9880d681SAndroid Build Coastguard Worker; ARM: t3
40*9880d681SAndroid Build Coastguard Worker; THUMB: t3
41*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
42*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([3 x [3 x %struct.A]], [3 x [3 x %struct.A]]* @A, i32 0, i32 0, i32 1, i32 1, i32 0, i32 1), i32** %addr, align 4
43*9880d681SAndroid Build Coastguard Worker; ARM: add r0, r0, #140
44*9880d681SAndroid Build Coastguard Worker; THUMB: adds r0, #140
45*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
46*9880d681SAndroid Build Coastguard Worker  ret i32* %0
47*9880d681SAndroid Build Coastguard Worker}
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard Workerdefine i32* @t4() nounwind {
50*9880d681SAndroid Build Coastguard Workerentry:
51*9880d681SAndroid Build Coastguard Worker; ARM: t4
52*9880d681SAndroid Build Coastguard Worker; THUMB: t4
53*9880d681SAndroid Build Coastguard Worker  %addr = alloca i32*, align 4
54*9880d681SAndroid Build Coastguard Worker  store i32* getelementptr inbounds ([2 x [2 x [2 x %struct.B]]], [2 x [2 x [2 x %struct.B]]]* @B, i32 0, i32 0, i32 0, i32 1, i32 1, i32 0, i32 0, i32 1, i32 3, i32 1, i32 2, i32 1), i32** %addr, align 4
55*9880d681SAndroid Build Coastguard Worker; ARM-NOT: movw r{{[0-9]}}, #1060
56*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #4
57*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #132
58*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #24
59*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #36
60*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #24
61*9880d681SAndroid Build Coastguard Worker; ARM-NOT: add r{{[0-9]}}, r{{[0-9]}}, #4
62*9880d681SAndroid Build Coastguard Worker; ARM: movw r{{[0-9]}}, #1284
63*9880d681SAndroid Build Coastguard Worker; THUMB: addw r{{[0-9]}}, r{{[0-9]}}, #1284
64*9880d681SAndroid Build Coastguard Worker  %0 = load i32*, i32** %addr, align 4
65*9880d681SAndroid Build Coastguard Worker  ret i32* %0
66*9880d681SAndroid Build Coastguard Worker}
67