1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -mtriple=armv7-eabi -mcpu=cortex-a8 2*9880d681SAndroid Build Coastguard Worker; pr7167 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @f1(<8 x i8> %x) nounwind { 5*9880d681SAndroid Build Coastguard Worker %y = shufflevector <8 x i8> %x, <8 x i8> undef, 6*9880d681SAndroid Build Coastguard Worker <8 x i32> <i32 2, i32 3, i32 0, i32 1, i32 6, i32 7, i32 4, i32 5> 7*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %y 8*9880d681SAndroid Build Coastguard Worker} 9*9880d681SAndroid Build Coastguard Worker 10*9880d681SAndroid Build Coastguard Workerdefine <8 x i8> @f2(<8 x i8> %x) nounwind { 11*9880d681SAndroid Build Coastguard Worker %y = shufflevector <8 x i8> %x, <8 x i8> undef, 12*9880d681SAndroid Build Coastguard Worker <8 x i32> <i32 1, i32 2, i32 0, i32 5, i32 3, i32 6, i32 7, i32 4> 13*9880d681SAndroid Build Coastguard Worker ret <8 x i8> %y 14*9880d681SAndroid Build Coastguard Worker} 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Workerdefine void @f3(<4 x i64>* %xp) nounwind { 17*9880d681SAndroid Build Coastguard Worker %x = load <4 x i64>, <4 x i64>* %xp 18*9880d681SAndroid Build Coastguard Worker %y = shufflevector <4 x i64> %x, <4 x i64> undef, <4 x i32> <i32 0, i32 3, i32 2, i32 1> 19*9880d681SAndroid Build Coastguard Worker store <4 x i64> %y, <4 x i64>* %xp 20*9880d681SAndroid Build Coastguard Worker ret void 21*9880d681SAndroid Build Coastguard Worker} 22