1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mcpu=cortex-a8 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32-n32" 4*9880d681SAndroid Build Coastguard Workertarget triple = "armv7-apple-darwin10" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Worker%struct.int16x8_t = type { <8 x i16> } 7*9880d681SAndroid Build Coastguard Worker%struct.int16x8x2_t = type { [2 x %struct.int16x8_t] } 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Workerdefine void @t(%struct.int16x8x2_t* noalias nocapture sret %agg.result, <8 x i16> %tmp.0, %struct.int16x8x2_t* nocapture %dst) nounwind { 10*9880d681SAndroid Build Coastguard Workerentry: 11*9880d681SAndroid Build Coastguard Worker;CHECK: vtrn.16 12*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <8 x i16> %tmp.0, <8 x i16> undef, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 4, i32 4, i32 6, i32 6> 13*9880d681SAndroid Build Coastguard Worker %1 = shufflevector <8 x i16> %tmp.0, <8 x i16> undef, <8 x i32> <i32 1, i32 1, i32 3, i32 3, i32 5, i32 5, i32 7, i32 7> 14*9880d681SAndroid Build Coastguard Worker %agg.result1218.0 = getelementptr %struct.int16x8x2_t, %struct.int16x8x2_t* %agg.result, i32 0, i32 0, i32 0, i32 0 ; <<8 x i16>*> 15*9880d681SAndroid Build Coastguard Worker store <8 x i16> %0, <8 x i16>* %agg.result1218.0, align 16 16*9880d681SAndroid Build Coastguard Worker %agg.result12.1.0 = getelementptr %struct.int16x8x2_t, %struct.int16x8x2_t* %agg.result, i32 0, i32 0, i32 1, i32 0 ; <<8 x i16>*> 17*9880d681SAndroid Build Coastguard Worker store <8 x i16> %1, <8 x i16>* %agg.result12.1.0, align 16 18*9880d681SAndroid Build Coastguard Worker ret void 19*9880d681SAndroid Build Coastguard Worker} 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker; Radar 8290937: Ignore undef shuffle indices. 22*9880d681SAndroid Build Coastguard Worker; CHECK: t2 23*9880d681SAndroid Build Coastguard Worker; CHECK: vtrn.16 24*9880d681SAndroid Build Coastguard Workerdefine void @t2(%struct.int16x8x2_t* nocapture %ptr, <4 x i16> %a.0, <4 x i16> %b.0) nounwind { 25*9880d681SAndroid Build Coastguard Workerentry: 26*9880d681SAndroid Build Coastguard Worker %0 = shufflevector <4 x i16> %a.0, <4 x i16> undef, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 undef, i32 undef, i32 undef, i32 undef> 27*9880d681SAndroid Build Coastguard Worker %1 = shufflevector <4 x i16> %a.0, <4 x i16> undef, <8 x i32> <i32 1, i32 1, i32 3, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 28*9880d681SAndroid Build Coastguard Worker %ptr26.0 = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* %ptr, i32 0, i32 0, i32 0, i32 0 29*9880d681SAndroid Build Coastguard Worker store <8 x i16> %0, <8 x i16>* %ptr26.0, align 16 30*9880d681SAndroid Build Coastguard Worker %ptr20.1.0 = getelementptr inbounds %struct.int16x8x2_t, %struct.int16x8x2_t* %ptr, i32 0, i32 0, i32 1, i32 0 31*9880d681SAndroid Build Coastguard Worker store <8 x i16> %1, <8 x i16>* %ptr20.1.0, align 16 32*9880d681SAndroid Build Coastguard Worker ret void 33*9880d681SAndroid Build Coastguard Worker} 34