1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=armv7-eabi -mcpu=cortex-a8 < %s 2*9880d681SAndroid Build Coastguard Worker; PR5411 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker%bar = type { %quad, float, float, [3 x %quux*], [3 x %bar*], [2 x %bar*], [3 x i8], i8 } 5*9880d681SAndroid Build Coastguard Worker%baz = type { %bar*, i32 } 6*9880d681SAndroid Build Coastguard Worker%foo = type { i8, %quuz, %quad, float, [64 x %quux], [128 x %bar], i32, %baz, %baz } 7*9880d681SAndroid Build Coastguard Worker%quad = type { [4 x float] } 8*9880d681SAndroid Build Coastguard Worker%quux = type { %quad, %quad } 9*9880d681SAndroid Build Coastguard Worker%quuz = type { [4 x %quux*], [4 x float], i32 } 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Workerdefine arm_aapcs_vfpcc %bar* @aaa(%foo* nocapture %this, %quux* %a, %quux* %b, %quux* %c, i8 zeroext %forced) { 12*9880d681SAndroid Build Coastguard Workerentry: 13*9880d681SAndroid Build Coastguard Worker br i1 undef, label %bb85, label %bb 14*9880d681SAndroid Build Coastguard Worker 15*9880d681SAndroid Build Coastguard Workerbb: ; preds = %entry 16*9880d681SAndroid Build Coastguard Worker %0 = getelementptr inbounds %bar, %bar* null, i32 0, i32 0, i32 0, i32 2 ; <float*> [#uses=2] 17*9880d681SAndroid Build Coastguard Worker %1 = load float, float* undef, align 4 ; <float> [#uses=1] 18*9880d681SAndroid Build Coastguard Worker %2 = fsub float 0.000000e+00, undef ; <float> [#uses=2] 19*9880d681SAndroid Build Coastguard Worker %3 = fmul float 0.000000e+00, undef ; <float> [#uses=1] 20*9880d681SAndroid Build Coastguard Worker %4 = load float, float* %0, align 4 ; <float> [#uses=3] 21*9880d681SAndroid Build Coastguard Worker %5 = fmul float %4, %2 ; <float> [#uses=1] 22*9880d681SAndroid Build Coastguard Worker %6 = fsub float %3, %5 ; <float> [#uses=1] 23*9880d681SAndroid Build Coastguard Worker %7 = fmul float %4, undef ; <float> [#uses=1] 24*9880d681SAndroid Build Coastguard Worker %8 = fsub float %7, undef ; <float> [#uses=1] 25*9880d681SAndroid Build Coastguard Worker %9 = fmul float undef, %2 ; <float> [#uses=1] 26*9880d681SAndroid Build Coastguard Worker %10 = fmul float 0.000000e+00, undef ; <float> [#uses=1] 27*9880d681SAndroid Build Coastguard Worker %11 = fsub float %9, %10 ; <float> [#uses=1] 28*9880d681SAndroid Build Coastguard Worker %12 = fmul float undef, %6 ; <float> [#uses=1] 29*9880d681SAndroid Build Coastguard Worker %13 = fmul float 0.000000e+00, %8 ; <float> [#uses=1] 30*9880d681SAndroid Build Coastguard Worker %14 = fadd float %12, %13 ; <float> [#uses=1] 31*9880d681SAndroid Build Coastguard Worker %15 = fmul float %1, %11 ; <float> [#uses=1] 32*9880d681SAndroid Build Coastguard Worker %16 = fadd float %14, %15 ; <float> [#uses=1] 33*9880d681SAndroid Build Coastguard Worker %17 = select i1 undef, float undef, float %16 ; <float> [#uses=1] 34*9880d681SAndroid Build Coastguard Worker %18 = fdiv float %17, 0.000000e+00 ; <float> [#uses=1] 35*9880d681SAndroid Build Coastguard Worker store float %18, float* undef, align 4 36*9880d681SAndroid Build Coastguard Worker %19 = fmul float %4, undef ; <float> [#uses=1] 37*9880d681SAndroid Build Coastguard Worker store float %19, float* %0, align 4 38*9880d681SAndroid Build Coastguard Worker ret %bar* null 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Workerbb85: ; preds = %entry 41*9880d681SAndroid Build Coastguard Worker ret %bar* null 42*9880d681SAndroid Build Coastguard Worker} 43