xref: /aosp_15_r20/external/llvm/test/CodeGen/ARM/2009-04-08-FloatUndef.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=arm-eabi %s -o /dev/null
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdefine void @execute_shader(<4 x float>* %OUT, <4 x float>* %IN, <4 x float>* %CONST) {
4*9880d681SAndroid Build Coastguard Workerentry:
5*9880d681SAndroid Build Coastguard Worker	%input2 = load <4 x float>, <4 x float>* null, align 16		; <<4 x float>> [#uses=2]
6*9880d681SAndroid Build Coastguard Worker	%shuffle7 = shufflevector <4 x float> %input2, <4 x float> <float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00>, <4 x i32> <i32 2, i32 2, i32 2, i32 2>		; <<4 x float>> [#uses=1]
7*9880d681SAndroid Build Coastguard Worker	%mul1 = fmul <4 x float> %shuffle7, zeroinitializer		; <<4 x float>> [#uses=1]
8*9880d681SAndroid Build Coastguard Worker	%add2 = fadd <4 x float> %mul1, %input2		; <<4 x float>> [#uses=1]
9*9880d681SAndroid Build Coastguard Worker	store <4 x float> %add2, <4 x float>* null, align 16
10*9880d681SAndroid Build Coastguard Worker	ret void
11*9880d681SAndroid Build Coastguard Worker}
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