1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s 2*9880d681SAndroid Build Coastguard Worker; PR3610 3*9880d681SAndroid Build Coastguard Workertarget datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-s0:0:64-f80:32:32" 4*9880d681SAndroid Build Coastguard Workertarget triple = "arm-elf" 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdefine i32 @main(i8*) nounwind { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker %ap = alloca i8* ; <i8**> [#uses=2] 9*9880d681SAndroid Build Coastguard Worker store i8* %0, i8** %ap 10*9880d681SAndroid Build Coastguard Worker %retval = alloca i32 ; <i32*> [#uses=2] 11*9880d681SAndroid Build Coastguard Worker store i32 0, i32* %retval 12*9880d681SAndroid Build Coastguard Worker %tmp = alloca float ; <float*> [#uses=1] 13*9880d681SAndroid Build Coastguard Worker %1 = va_arg i8** %ap, float ; <float> [#uses=1] 14*9880d681SAndroid Build Coastguard Worker store float %1, float* %tmp 15*9880d681SAndroid Build Coastguard Worker br label %return 16*9880d681SAndroid Build Coastguard Worker 17*9880d681SAndroid Build Coastguard Workerreturn: ; preds = %entry 18*9880d681SAndroid Build Coastguard Worker %2 = load i32, i32* %retval ; <i32> [#uses=1] 19*9880d681SAndroid Build Coastguard Worker ret i32 %2 20*9880d681SAndroid Build Coastguard Worker} 21