1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker; XXX: Merge this test into vselect.ll once SI supports 64-bit select. 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}test_select_v4i64: 5*9880d681SAndroid Build Coastguard Worker; Make sure the vectors aren't being stored on the stack. We know they are 6*9880d681SAndroid Build Coastguard Worker; being stored on the stack if the shaders uses at leat 10 registers. 7*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: {{\**}} MOV T{{[0-9][0-9]}}.X 8*9880d681SAndroid Build Coastguard Workerdefine void @test_select_v4i64(<4 x i64> addrspace(1)* %out, <4 x i32> %c) { 9*9880d681SAndroid Build Coastguard Workerentry: 10*9880d681SAndroid Build Coastguard Worker %cmp = icmp ne <4 x i32> %c, <i32 0, i32 0, i32 0, i32 0> 11*9880d681SAndroid Build Coastguard Worker %result = select <4 x i1> %cmp, <4 x i64> <i64 0, i64 1, i64 2, i64 3>, <4 x i64> <i64 4, i64 5, i64 6, i64 7> 12*9880d681SAndroid Build Coastguard Worker store <4 x i64> %result, <4 x i64> addrspace(1)* %out 13*9880d681SAndroid Build Coastguard Worker ret void 14*9880d681SAndroid Build Coastguard Worker} 15*9880d681SAndroid Build Coastguard Worker 16