1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=cayman -stress-sched -verify-misched -verify-machineinstrs 2*9880d681SAndroid Build Coastguard Worker;REQUIRES: asserts 3*9880d681SAndroid Build Coastguard Worker 4*9880d681SAndroid Build Coastguard Workerdefine void @main() { 5*9880d681SAndroid Build Coastguard Workermain_body: 6*9880d681SAndroid Build Coastguard Worker %0 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) 7*9880d681SAndroid Build Coastguard Worker %1 = extractelement <4 x float> %0, i32 0 8*9880d681SAndroid Build Coastguard Worker %2 = fadd float 1.000000e+03, %1 9*9880d681SAndroid Build Coastguard Worker %3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) 10*9880d681SAndroid Build Coastguard Worker %4 = extractelement <4 x float> %3, i32 0 11*9880d681SAndroid Build Coastguard Worker %5 = bitcast float %4 to i32 12*9880d681SAndroid Build Coastguard Worker %6 = icmp eq i32 %5, 0 13*9880d681SAndroid Build Coastguard Worker %7 = sext i1 %6 to i32 14*9880d681SAndroid Build Coastguard Worker %8 = bitcast i32 %7 to float 15*9880d681SAndroid Build Coastguard Worker %9 = bitcast float %8 to i32 16*9880d681SAndroid Build Coastguard Worker %10 = icmp ne i32 %9, 0 17*9880d681SAndroid Build Coastguard Worker br i1 %10, label %IF, label %ELSE 18*9880d681SAndroid Build Coastguard Worker 19*9880d681SAndroid Build Coastguard WorkerIF: ; preds = %main_body 20*9880d681SAndroid Build Coastguard Worker %11 = call float @fabs(float %2) 21*9880d681SAndroid Build Coastguard Worker %12 = fcmp ueq float %11, 0x7FF0000000000000 22*9880d681SAndroid Build Coastguard Worker %13 = select i1 %12, float 1.000000e+00, float 0.000000e+00 23*9880d681SAndroid Build Coastguard Worker %14 = fsub float -0.000000e+00, %13 24*9880d681SAndroid Build Coastguard Worker %15 = fptosi float %14 to i32 25*9880d681SAndroid Build Coastguard Worker %16 = bitcast i32 %15 to float 26*9880d681SAndroid Build Coastguard Worker %17 = bitcast float %16 to i32 27*9880d681SAndroid Build Coastguard Worker %18 = icmp ne i32 %17, 0 28*9880d681SAndroid Build Coastguard Worker %. = select i1 %18, float 0x36A0000000000000, float 0.000000e+00 29*9880d681SAndroid Build Coastguard Worker %19 = fcmp une float %2, %2 30*9880d681SAndroid Build Coastguard Worker %20 = select i1 %19, float 1.000000e+00, float 0.000000e+00 31*9880d681SAndroid Build Coastguard Worker %21 = fsub float -0.000000e+00, %20 32*9880d681SAndroid Build Coastguard Worker %22 = fptosi float %21 to i32 33*9880d681SAndroid Build Coastguard Worker %23 = bitcast i32 %22 to float 34*9880d681SAndroid Build Coastguard Worker %24 = bitcast float %23 to i32 35*9880d681SAndroid Build Coastguard Worker %25 = icmp ne i32 %24, 0 36*9880d681SAndroid Build Coastguard Worker %temp8.0 = select i1 %25, float 0x36A0000000000000, float 0.000000e+00 37*9880d681SAndroid Build Coastguard Worker %26 = bitcast float %. to i32 38*9880d681SAndroid Build Coastguard Worker %27 = sitofp i32 %26 to float 39*9880d681SAndroid Build Coastguard Worker %28 = bitcast float %temp8.0 to i32 40*9880d681SAndroid Build Coastguard Worker %29 = sitofp i32 %28 to float 41*9880d681SAndroid Build Coastguard Worker %30 = fcmp ugt float %2, 0.000000e+00 42*9880d681SAndroid Build Coastguard Worker %31 = select i1 %30, float 1.000000e+00, float %2 43*9880d681SAndroid Build Coastguard Worker %32 = fcmp uge float %31, 0.000000e+00 44*9880d681SAndroid Build Coastguard Worker %33 = select i1 %32, float %31, float -1.000000e+00 45*9880d681SAndroid Build Coastguard Worker %34 = fadd float %33, 1.000000e+00 46*9880d681SAndroid Build Coastguard Worker %35 = fmul float %34, 5.000000e-01 47*9880d681SAndroid Build Coastguard Worker br label %ENDIF 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard WorkerELSE: ; preds = %main_body 50*9880d681SAndroid Build Coastguard Worker %36 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) 51*9880d681SAndroid Build Coastguard Worker %37 = extractelement <4 x float> %36, i32 0 52*9880d681SAndroid Build Coastguard Worker %38 = bitcast float %37 to i32 53*9880d681SAndroid Build Coastguard Worker %39 = icmp eq i32 %38, 1 54*9880d681SAndroid Build Coastguard Worker %40 = sext i1 %39 to i32 55*9880d681SAndroid Build Coastguard Worker %41 = bitcast i32 %40 to float 56*9880d681SAndroid Build Coastguard Worker %42 = bitcast float %41 to i32 57*9880d681SAndroid Build Coastguard Worker %43 = icmp ne i32 %42, 0 58*9880d681SAndroid Build Coastguard Worker br i1 %43, label %IF23, label %ENDIF 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard WorkerENDIF: ; preds = %IF23, %ELSE, %IF 61*9880d681SAndroid Build Coastguard Worker %temp4.0 = phi float [ %2, %IF ], [ %56, %IF23 ], [ 0.000000e+00, %ELSE ] 62*9880d681SAndroid Build Coastguard Worker %temp5.0 = phi float [ %27, %IF ], [ %60, %IF23 ], [ 0.000000e+00, %ELSE ] 63*9880d681SAndroid Build Coastguard Worker %temp6.0 = phi float [ %29, %IF ], [ 0.000000e+00, %ELSE ], [ 0.000000e+00, %IF23 ] 64*9880d681SAndroid Build Coastguard Worker %temp7.0 = phi float [ %35, %IF ], [ 0.000000e+00, %ELSE ], [ 0.000000e+00, %IF23 ] 65*9880d681SAndroid Build Coastguard Worker %44 = insertelement <4 x float> undef, float %temp4.0, i32 0 66*9880d681SAndroid Build Coastguard Worker %45 = insertelement <4 x float> %44, float %temp5.0, i32 1 67*9880d681SAndroid Build Coastguard Worker %46 = insertelement <4 x float> %45, float %temp6.0, i32 2 68*9880d681SAndroid Build Coastguard Worker %47 = insertelement <4 x float> %46, float %temp7.0, i32 3 69*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %47, i32 0, i32 0) 70*9880d681SAndroid Build Coastguard Worker ret void 71*9880d681SAndroid Build Coastguard Worker 72*9880d681SAndroid Build Coastguard WorkerIF23: ; preds = %ELSE 73*9880d681SAndroid Build Coastguard Worker %48 = fcmp ult float 0.000000e+00, %2 74*9880d681SAndroid Build Coastguard Worker %49 = select i1 %48, float 1.000000e+00, float 0.000000e+00 75*9880d681SAndroid Build Coastguard Worker %50 = fsub float -0.000000e+00, %49 76*9880d681SAndroid Build Coastguard Worker %51 = fptosi float %50 to i32 77*9880d681SAndroid Build Coastguard Worker %52 = bitcast i32 %51 to float 78*9880d681SAndroid Build Coastguard Worker %53 = bitcast float %52 to i32 79*9880d681SAndroid Build Coastguard Worker %54 = icmp ne i32 %53, 0 80*9880d681SAndroid Build Coastguard Worker %.28 = select i1 %54, float 0x36A0000000000000, float 0.000000e+00 81*9880d681SAndroid Build Coastguard Worker %55 = bitcast float %.28 to i32 82*9880d681SAndroid Build Coastguard Worker %56 = sitofp i32 %55 to float 83*9880d681SAndroid Build Coastguard Worker %57 = load <4 x float>, <4 x float> addrspace(8)* null 84*9880d681SAndroid Build Coastguard Worker %58 = extractelement <4 x float> %57, i32 0 85*9880d681SAndroid Build Coastguard Worker %59 = fsub float -0.000000e+00, %58 86*9880d681SAndroid Build Coastguard Worker %60 = fadd float %2, %59 87*9880d681SAndroid Build Coastguard Worker br label %ENDIF 88*9880d681SAndroid Build Coastguard Worker} 89*9880d681SAndroid Build Coastguard Worker 90*9880d681SAndroid Build Coastguard Workerdeclare float @fabs(float) #0 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 93*9880d681SAndroid Build Coastguard Worker 94*9880d681SAndroid Build Coastguard Workerattributes #0 = { readonly } 95