xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/schedule-if-2.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=cayman -stress-sched -verify-misched -verify-machineinstrs
2*9880d681SAndroid Build Coastguard Worker;REQUIRES: asserts
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Workerdefine void @main() {
5*9880d681SAndroid Build Coastguard Workermain_body:
6*9880d681SAndroid Build Coastguard Worker  %0 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2)
7*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %0, i32 0
8*9880d681SAndroid Build Coastguard Worker  %2 = fadd float 1.000000e+03, %1
9*9880d681SAndroid Build Coastguard Worker  %3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
10*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %3, i32 0
11*9880d681SAndroid Build Coastguard Worker  %5 = bitcast float %4 to i32
12*9880d681SAndroid Build Coastguard Worker  %6 = icmp eq i32 %5, 0
13*9880d681SAndroid Build Coastguard Worker  %7 = sext i1 %6 to i32
14*9880d681SAndroid Build Coastguard Worker  %8 = bitcast i32 %7 to float
15*9880d681SAndroid Build Coastguard Worker  %9 = bitcast float %8 to i32
16*9880d681SAndroid Build Coastguard Worker  %10 = icmp ne i32 %9, 0
17*9880d681SAndroid Build Coastguard Worker  br i1 %10, label %IF, label %ELSE
18*9880d681SAndroid Build Coastguard Worker
19*9880d681SAndroid Build Coastguard WorkerIF:                                               ; preds = %main_body
20*9880d681SAndroid Build Coastguard Worker  %11 = call float @fabs(float %2)
21*9880d681SAndroid Build Coastguard Worker  %12 = fcmp ueq float %11, 0x7FF0000000000000
22*9880d681SAndroid Build Coastguard Worker  %13 = select i1 %12, float 1.000000e+00, float 0.000000e+00
23*9880d681SAndroid Build Coastguard Worker  %14 = fsub float -0.000000e+00, %13
24*9880d681SAndroid Build Coastguard Worker  %15 = fptosi float %14 to i32
25*9880d681SAndroid Build Coastguard Worker  %16 = bitcast i32 %15 to float
26*9880d681SAndroid Build Coastguard Worker  %17 = bitcast float %16 to i32
27*9880d681SAndroid Build Coastguard Worker  %18 = icmp ne i32 %17, 0
28*9880d681SAndroid Build Coastguard Worker  %. = select i1 %18, float 0x36A0000000000000, float 0.000000e+00
29*9880d681SAndroid Build Coastguard Worker  %19 = fcmp une float %2, %2
30*9880d681SAndroid Build Coastguard Worker  %20 = select i1 %19, float 1.000000e+00, float 0.000000e+00
31*9880d681SAndroid Build Coastguard Worker  %21 = fsub float -0.000000e+00, %20
32*9880d681SAndroid Build Coastguard Worker  %22 = fptosi float %21 to i32
33*9880d681SAndroid Build Coastguard Worker  %23 = bitcast i32 %22 to float
34*9880d681SAndroid Build Coastguard Worker  %24 = bitcast float %23 to i32
35*9880d681SAndroid Build Coastguard Worker  %25 = icmp ne i32 %24, 0
36*9880d681SAndroid Build Coastguard Worker  %temp8.0 = select i1 %25, float 0x36A0000000000000, float 0.000000e+00
37*9880d681SAndroid Build Coastguard Worker  %26 = bitcast float %. to i32
38*9880d681SAndroid Build Coastguard Worker  %27 = sitofp i32 %26 to float
39*9880d681SAndroid Build Coastguard Worker  %28 = bitcast float %temp8.0 to i32
40*9880d681SAndroid Build Coastguard Worker  %29 = sitofp i32 %28 to float
41*9880d681SAndroid Build Coastguard Worker  %30 = fcmp ugt float %2, 0.000000e+00
42*9880d681SAndroid Build Coastguard Worker  %31 = select i1 %30, float 1.000000e+00, float %2
43*9880d681SAndroid Build Coastguard Worker  %32 = fcmp uge float %31, 0.000000e+00
44*9880d681SAndroid Build Coastguard Worker  %33 = select i1 %32, float %31, float -1.000000e+00
45*9880d681SAndroid Build Coastguard Worker  %34 = fadd float %33, 1.000000e+00
46*9880d681SAndroid Build Coastguard Worker  %35 = fmul float %34, 5.000000e-01
47*9880d681SAndroid Build Coastguard Worker  br label %ENDIF
48*9880d681SAndroid Build Coastguard Worker
49*9880d681SAndroid Build Coastguard WorkerELSE:                                             ; preds = %main_body
50*9880d681SAndroid Build Coastguard Worker  %36 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1)
51*9880d681SAndroid Build Coastguard Worker  %37 = extractelement <4 x float> %36, i32 0
52*9880d681SAndroid Build Coastguard Worker  %38 = bitcast float %37 to i32
53*9880d681SAndroid Build Coastguard Worker  %39 = icmp eq i32 %38, 1
54*9880d681SAndroid Build Coastguard Worker  %40 = sext i1 %39 to i32
55*9880d681SAndroid Build Coastguard Worker  %41 = bitcast i32 %40 to float
56*9880d681SAndroid Build Coastguard Worker  %42 = bitcast float %41 to i32
57*9880d681SAndroid Build Coastguard Worker  %43 = icmp ne i32 %42, 0
58*9880d681SAndroid Build Coastguard Worker  br i1 %43, label %IF23, label %ENDIF
59*9880d681SAndroid Build Coastguard Worker
60*9880d681SAndroid Build Coastguard WorkerENDIF:                                            ; preds = %IF23, %ELSE, %IF
61*9880d681SAndroid Build Coastguard Worker  %temp4.0 = phi float [ %2, %IF ], [ %56, %IF23 ], [ 0.000000e+00, %ELSE ]
62*9880d681SAndroid Build Coastguard Worker  %temp5.0 = phi float [ %27, %IF ], [ %60, %IF23 ], [ 0.000000e+00, %ELSE ]
63*9880d681SAndroid Build Coastguard Worker  %temp6.0 = phi float [ %29, %IF ], [ 0.000000e+00, %ELSE ], [ 0.000000e+00, %IF23 ]
64*9880d681SAndroid Build Coastguard Worker  %temp7.0 = phi float [ %35, %IF ], [ 0.000000e+00, %ELSE ], [ 0.000000e+00, %IF23 ]
65*9880d681SAndroid Build Coastguard Worker  %44 = insertelement <4 x float> undef, float %temp4.0, i32 0
66*9880d681SAndroid Build Coastguard Worker  %45 = insertelement <4 x float> %44, float %temp5.0, i32 1
67*9880d681SAndroid Build Coastguard Worker  %46 = insertelement <4 x float> %45, float %temp6.0, i32 2
68*9880d681SAndroid Build Coastguard Worker  %47 = insertelement <4 x float> %46, float %temp7.0, i32 3
69*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %47, i32 0, i32 0)
70*9880d681SAndroid Build Coastguard Worker  ret void
71*9880d681SAndroid Build Coastguard Worker
72*9880d681SAndroid Build Coastguard WorkerIF23:                                             ; preds = %ELSE
73*9880d681SAndroid Build Coastguard Worker  %48 = fcmp ult float 0.000000e+00, %2
74*9880d681SAndroid Build Coastguard Worker  %49 = select i1 %48, float 1.000000e+00, float 0.000000e+00
75*9880d681SAndroid Build Coastguard Worker  %50 = fsub float -0.000000e+00, %49
76*9880d681SAndroid Build Coastguard Worker  %51 = fptosi float %50 to i32
77*9880d681SAndroid Build Coastguard Worker  %52 = bitcast i32 %51 to float
78*9880d681SAndroid Build Coastguard Worker  %53 = bitcast float %52 to i32
79*9880d681SAndroid Build Coastguard Worker  %54 = icmp ne i32 %53, 0
80*9880d681SAndroid Build Coastguard Worker  %.28 = select i1 %54, float 0x36A0000000000000, float 0.000000e+00
81*9880d681SAndroid Build Coastguard Worker  %55 = bitcast float %.28 to i32
82*9880d681SAndroid Build Coastguard Worker  %56 = sitofp i32 %55 to float
83*9880d681SAndroid Build Coastguard Worker  %57 = load <4 x float>, <4 x float> addrspace(8)* null
84*9880d681SAndroid Build Coastguard Worker  %58 = extractelement <4 x float> %57, i32 0
85*9880d681SAndroid Build Coastguard Worker  %59 = fsub float -0.000000e+00, %58
86*9880d681SAndroid Build Coastguard Worker  %60 = fadd float %2, %59
87*9880d681SAndroid Build Coastguard Worker  br label %ENDIF
88*9880d681SAndroid Build Coastguard Worker}
89*9880d681SAndroid Build Coastguard Worker
90*9880d681SAndroid Build Coastguard Workerdeclare float @fabs(float) #0
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
93*9880d681SAndroid Build Coastguard Worker
94*9880d681SAndroid Build Coastguard Workerattributes #0 = { readonly }
95