1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=r600 -show-mc-encoding -mcpu=rv710 | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK: TEX 9 @6 ; encoding: [0x06,0x00,0x00,0x00,0x00,0x04,0x88,0x80] 4*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @test(<4 x float> inreg %reg0, <4 x float> inreg %reg1) { 5*9880d681SAndroid Build Coastguard Workerbb: 6*9880d681SAndroid Build Coastguard Worker %tmp = extractelement <4 x float> %reg1, i32 0 7*9880d681SAndroid Build Coastguard Worker %tmp1 = extractelement <4 x float> %reg1, i32 1 8*9880d681SAndroid Build Coastguard Worker %tmp2 = extractelement <4 x float> %reg1, i32 2 9*9880d681SAndroid Build Coastguard Worker %tmp3 = extractelement <4 x float> %reg1, i32 3 10*9880d681SAndroid Build Coastguard Worker %tmp4 = insertelement <4 x float> undef, float %tmp, i32 0 11*9880d681SAndroid Build Coastguard Worker %tmp5 = insertelement <4 x float> %tmp4, float %tmp1, i32 1 12*9880d681SAndroid Build Coastguard Worker %tmp6 = insertelement <4 x float> %tmp5, float %tmp2, i32 2 13*9880d681SAndroid Build Coastguard Worker %tmp7 = insertelement <4 x float> %tmp6, float %tmp3, i32 3 14*9880d681SAndroid Build Coastguard Worker %tmp8 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 15*9880d681SAndroid Build Coastguard Worker %tmp9 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp8, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) 16*9880d681SAndroid Build Coastguard Worker %tmp10 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 17*9880d681SAndroid Build Coastguard Worker %tmp11 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp10, i32 0, i32 0, i32 0, i32 1, i32 0, i32 1, i32 1, i32 1, i32 1) 18*9880d681SAndroid Build Coastguard Worker %tmp12 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 19*9880d681SAndroid Build Coastguard Worker %tmp13 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp12, i32 0, i32 0, i32 0, i32 2, i32 0, i32 1, i32 1, i32 1, i32 1) 20*9880d681SAndroid Build Coastguard Worker %tmp14 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 21*9880d681SAndroid Build Coastguard Worker %tmp15 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp14, i32 0, i32 0, i32 0, i32 3, i32 0, i32 1, i32 1, i32 1, i32 1) 22*9880d681SAndroid Build Coastguard Worker %tmp16 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 23*9880d681SAndroid Build Coastguard Worker %tmp17 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp16, i32 0, i32 0, i32 0, i32 4, i32 0, i32 1, i32 1, i32 1, i32 1) 24*9880d681SAndroid Build Coastguard Worker %tmp18 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 25*9880d681SAndroid Build Coastguard Worker %tmp19 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp18, i32 0, i32 0, i32 0, i32 5, i32 0, i32 1, i32 1, i32 1, i32 1) 26*9880d681SAndroid Build Coastguard Worker %tmp20 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 27*9880d681SAndroid Build Coastguard Worker %tmp21 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp20, i32 0, i32 0, i32 0, i32 6, i32 0, i32 1, i32 1, i32 1, i32 1) 28*9880d681SAndroid Build Coastguard Worker %tmp22 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 29*9880d681SAndroid Build Coastguard Worker %tmp23 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp22, i32 0, i32 0, i32 0, i32 7, i32 0, i32 1, i32 1, i32 1, i32 1) 30*9880d681SAndroid Build Coastguard Worker %tmp24 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 31*9880d681SAndroid Build Coastguard Worker %tmp25 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp24, i32 0, i32 0, i32 0, i32 8, i32 0, i32 1, i32 1, i32 1, i32 1) 32*9880d681SAndroid Build Coastguard Worker %tmp26 = shufflevector <4 x float> %tmp7, <4 x float> %tmp7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> 33*9880d681SAndroid Build Coastguard Worker %tmp27 = call <4 x float> @llvm.r600.tex(<4 x float> %tmp26, i32 0, i32 0, i32 0, i32 9, i32 0, i32 1, i32 1, i32 1, i32 1) 34*9880d681SAndroid Build Coastguard Worker %tmp28 = fadd <4 x float> %tmp9, %tmp11 35*9880d681SAndroid Build Coastguard Worker %tmp29 = fadd <4 x float> %tmp28, %tmp13 36*9880d681SAndroid Build Coastguard Worker %tmp30 = fadd <4 x float> %tmp29, %tmp15 37*9880d681SAndroid Build Coastguard Worker %tmp31 = fadd <4 x float> %tmp30, %tmp17 38*9880d681SAndroid Build Coastguard Worker %tmp32 = fadd <4 x float> %tmp31, %tmp19 39*9880d681SAndroid Build Coastguard Worker %tmp33 = fadd <4 x float> %tmp32, %tmp21 40*9880d681SAndroid Build Coastguard Worker %tmp34 = fadd <4 x float> %tmp33, %tmp23 41*9880d681SAndroid Build Coastguard Worker %tmp35 = fadd <4 x float> %tmp34, %tmp25 42*9880d681SAndroid Build Coastguard Worker %tmp36 = fadd <4 x float> %tmp35, %tmp27 43*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %tmp36, i32 0, i32 2) 44*9880d681SAndroid Build Coastguard Worker ret void 45*9880d681SAndroid Build Coastguard Worker} 46*9880d681SAndroid Build Coastguard Worker 47*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 48*9880d681SAndroid Build Coastguard Worker 49*9880d681SAndroid Build Coastguard Worker; Function Attrs: nounwind readnone 50*9880d681SAndroid Build Coastguard Workerdeclare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind readnone } 53