1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=redwood 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) { 4*9880d681SAndroid Build Coastguard Workermain_body: 5*9880d681SAndroid Build Coastguard Worker %0 = extractelement <4 x float> %reg1, i32 0 6*9880d681SAndroid Build Coastguard Worker %1 = extractelement <4 x float> %reg1, i32 1 7*9880d681SAndroid Build Coastguard Worker %2 = extractelement <4 x float> %reg1, i32 2 8*9880d681SAndroid Build Coastguard Worker %3 = extractelement <4 x float> %reg1, i32 3 9*9880d681SAndroid Build Coastguard Worker %4 = bitcast float %0 to i32 10*9880d681SAndroid Build Coastguard Worker %5 = icmp eq i32 %4, 0 11*9880d681SAndroid Build Coastguard Worker %6 = sext i1 %5 to i32 12*9880d681SAndroid Build Coastguard Worker %7 = bitcast i32 %6 to float 13*9880d681SAndroid Build Coastguard Worker %8 = bitcast float %7 to i32 14*9880d681SAndroid Build Coastguard Worker %9 = icmp ne i32 %8, 0 15*9880d681SAndroid Build Coastguard Worker %. = select i1 %9, float 0x36A0000000000000, float %0 16*9880d681SAndroid Build Coastguard Worker br label %LOOP 17*9880d681SAndroid Build Coastguard Worker 18*9880d681SAndroid Build Coastguard WorkerLOOP: ; preds = %LOOP47, %main_body 19*9880d681SAndroid Build Coastguard Worker %temp12.0 = phi float [ 0x36A0000000000000, %main_body ], [ %temp12.1, %LOOP47 ] 20*9880d681SAndroid Build Coastguard Worker %temp8.0 = phi float [ 0.000000e+00, %main_body ], [ %38, %LOOP47 ] 21*9880d681SAndroid Build Coastguard Worker %temp4.1 = phi float [ %., %main_body ], [ %52, %LOOP47 ] 22*9880d681SAndroid Build Coastguard Worker %10 = bitcast float %temp4.1 to i32 23*9880d681SAndroid Build Coastguard Worker %11 = icmp eq i32 %10, 1 24*9880d681SAndroid Build Coastguard Worker %12 = sext i1 %11 to i32 25*9880d681SAndroid Build Coastguard Worker %13 = bitcast i32 %12 to float 26*9880d681SAndroid Build Coastguard Worker %14 = bitcast float %13 to i32 27*9880d681SAndroid Build Coastguard Worker %15 = icmp ne i32 %14, 0 28*9880d681SAndroid Build Coastguard Worker br i1 %15, label %IF41, label %ENDIF40 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard WorkerIF41: ; preds = %LOOP 31*9880d681SAndroid Build Coastguard Worker %16 = insertelement <4 x float> undef, float %0, i32 0 32*9880d681SAndroid Build Coastguard Worker %17 = insertelement <4 x float> %16, float %temp8.0, i32 1 33*9880d681SAndroid Build Coastguard Worker %18 = insertelement <4 x float> %17, float %temp12.0, i32 2 34*9880d681SAndroid Build Coastguard Worker %19 = insertelement <4 x float> %18, float 0.000000e+00, i32 3 35*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.stream.output(<4 x float> %19, i32 0, i32 0, i32 1) 36*9880d681SAndroid Build Coastguard Worker %20 = insertelement <4 x float> undef, float %0, i32 0 37*9880d681SAndroid Build Coastguard Worker %21 = insertelement <4 x float> %20, float %temp8.0, i32 1 38*9880d681SAndroid Build Coastguard Worker %22 = insertelement <4 x float> %21, float %temp12.0, i32 2 39*9880d681SAndroid Build Coastguard Worker %23 = insertelement <4 x float> %22, float 0.000000e+00, i32 3 40*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.stream.output(<4 x float> %23, i32 0, i32 0, i32 2) 41*9880d681SAndroid Build Coastguard Worker %24 = insertelement <4 x float> undef, float %0, i32 0 42*9880d681SAndroid Build Coastguard Worker %25 = insertelement <4 x float> %24, float %temp8.0, i32 1 43*9880d681SAndroid Build Coastguard Worker %26 = insertelement <4 x float> %25, float %temp12.0, i32 2 44*9880d681SAndroid Build Coastguard Worker %27 = insertelement <4 x float> %26, float 0.000000e+00, i32 3 45*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.stream.output(<4 x float> %27, i32 0, i32 0, i32 4) 46*9880d681SAndroid Build Coastguard Worker %28 = insertelement <4 x float> undef, float 0.000000e+00, i32 0 47*9880d681SAndroid Build Coastguard Worker %29 = insertelement <4 x float> %28, float 0.000000e+00, i32 1 48*9880d681SAndroid Build Coastguard Worker %30 = insertelement <4 x float> %29, float 0.000000e+00, i32 2 49*9880d681SAndroid Build Coastguard Worker %31 = insertelement <4 x float> %30, float 0.000000e+00, i32 3 50*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %31, i32 60, i32 1) 51*9880d681SAndroid Build Coastguard Worker %32 = insertelement <4 x float> undef, float %0, i32 0 52*9880d681SAndroid Build Coastguard Worker %33 = insertelement <4 x float> %32, float %temp8.0, i32 1 53*9880d681SAndroid Build Coastguard Worker %34 = insertelement <4 x float> %33, float %temp12.0, i32 2 54*9880d681SAndroid Build Coastguard Worker %35 = insertelement <4 x float> %34, float 0.000000e+00, i32 3 55*9880d681SAndroid Build Coastguard Worker call void @llvm.R600.store.swizzle(<4 x float> %35, i32 0, i32 2) 56*9880d681SAndroid Build Coastguard Worker ret void 57*9880d681SAndroid Build Coastguard Worker 58*9880d681SAndroid Build Coastguard WorkerENDIF40: ; preds = %LOOP 59*9880d681SAndroid Build Coastguard Worker %36 = bitcast float %temp8.0 to i32 60*9880d681SAndroid Build Coastguard Worker %37 = add i32 %36, 1 61*9880d681SAndroid Build Coastguard Worker %38 = bitcast i32 %37 to float 62*9880d681SAndroid Build Coastguard Worker %39 = bitcast float %temp4.1 to i32 63*9880d681SAndroid Build Coastguard Worker %40 = urem i32 %39, 2 64*9880d681SAndroid Build Coastguard Worker %41 = bitcast i32 %40 to float 65*9880d681SAndroid Build Coastguard Worker %42 = bitcast float %41 to i32 66*9880d681SAndroid Build Coastguard Worker %43 = icmp eq i32 %42, 0 67*9880d681SAndroid Build Coastguard Worker %44 = sext i1 %43 to i32 68*9880d681SAndroid Build Coastguard Worker %45 = bitcast i32 %44 to float 69*9880d681SAndroid Build Coastguard Worker %46 = bitcast float %45 to i32 70*9880d681SAndroid Build Coastguard Worker %47 = icmp ne i32 %46, 0 71*9880d681SAndroid Build Coastguard Worker %48 = bitcast float %temp4.1 to i32 72*9880d681SAndroid Build Coastguard Worker br i1 %47, label %IF44, label %ELSE45 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard WorkerIF44: ; preds = %ENDIF40 75*9880d681SAndroid Build Coastguard Worker %49 = udiv i32 %48, 2 76*9880d681SAndroid Build Coastguard Worker br label %ENDIF43 77*9880d681SAndroid Build Coastguard Worker 78*9880d681SAndroid Build Coastguard WorkerELSE45: ; preds = %ENDIF40 79*9880d681SAndroid Build Coastguard Worker %50 = mul i32 3, %48 80*9880d681SAndroid Build Coastguard Worker %51 = add i32 %50, 1 81*9880d681SAndroid Build Coastguard Worker br label %ENDIF43 82*9880d681SAndroid Build Coastguard Worker 83*9880d681SAndroid Build Coastguard WorkerENDIF43: ; preds = %ELSE45, %IF44 84*9880d681SAndroid Build Coastguard Worker %.sink = phi i32 [ %49, %IF44 ], [ %51, %ELSE45 ] 85*9880d681SAndroid Build Coastguard Worker %52 = bitcast i32 %.sink to float 86*9880d681SAndroid Build Coastguard Worker %53 = load <4 x float>, <4 x float> addrspace(8)* null 87*9880d681SAndroid Build Coastguard Worker %54 = extractelement <4 x float> %53, i32 0 88*9880d681SAndroid Build Coastguard Worker %55 = bitcast float %54 to i32 89*9880d681SAndroid Build Coastguard Worker br label %LOOP47 90*9880d681SAndroid Build Coastguard Worker 91*9880d681SAndroid Build Coastguard WorkerLOOP47: ; preds = %ENDIF48, %ENDIF43 92*9880d681SAndroid Build Coastguard Worker %temp12.1 = phi float [ %temp12.0, %ENDIF43 ], [ %67, %ENDIF48 ] 93*9880d681SAndroid Build Coastguard Worker %temp28.0 = phi float [ 0.000000e+00, %ENDIF43 ], [ %70, %ENDIF48 ] 94*9880d681SAndroid Build Coastguard Worker %56 = bitcast float %temp28.0 to i32 95*9880d681SAndroid Build Coastguard Worker %57 = icmp uge i32 %56, %55 96*9880d681SAndroid Build Coastguard Worker %58 = sext i1 %57 to i32 97*9880d681SAndroid Build Coastguard Worker %59 = bitcast i32 %58 to float 98*9880d681SAndroid Build Coastguard Worker %60 = bitcast float %59 to i32 99*9880d681SAndroid Build Coastguard Worker %61 = icmp ne i32 %60, 0 100*9880d681SAndroid Build Coastguard Worker br i1 %61, label %LOOP, label %ENDIF48 101*9880d681SAndroid Build Coastguard Worker 102*9880d681SAndroid Build Coastguard WorkerENDIF48: ; preds = %LOOP47 103*9880d681SAndroid Build Coastguard Worker %62 = bitcast float %temp12.1 to i32 104*9880d681SAndroid Build Coastguard Worker %63 = mul i32 %62, 2 105*9880d681SAndroid Build Coastguard Worker %64 = bitcast i32 %63 to float 106*9880d681SAndroid Build Coastguard Worker %65 = bitcast float %64 to i32 107*9880d681SAndroid Build Coastguard Worker %66 = urem i32 %65, 2147483647 108*9880d681SAndroid Build Coastguard Worker %67 = bitcast i32 %66 to float 109*9880d681SAndroid Build Coastguard Worker %68 = bitcast float %temp28.0 to i32 110*9880d681SAndroid Build Coastguard Worker %69 = add i32 %68, 1 111*9880d681SAndroid Build Coastguard Worker %70 = bitcast i32 %69 to float 112*9880d681SAndroid Build Coastguard Worker br label %LOOP47 113*9880d681SAndroid Build Coastguard Worker} 114*9880d681SAndroid Build Coastguard Worker 115*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.stream.output(<4 x float>, i32, i32, i32) 116*9880d681SAndroid Build Coastguard Worker 117*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) 118