1*9880d681SAndroid Build Coastguard Worker; RUN: opt -S -mtriple=amdgcn-unknown-amdhsa -amdgpu-promote-alloca < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @volatile_load( 4*9880d681SAndroid Build Coastguard Worker; CHECK: alloca [5 x i32] 5*9880d681SAndroid Build Coastguard Worker; CHECK load volatile i32, i32* 6*9880d681SAndroid Build Coastguard Workerdefine void @volatile_load(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) { 7*9880d681SAndroid Build Coastguard Workerentry: 8*9880d681SAndroid Build Coastguard Worker %stack = alloca [5 x i32], align 4 9*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32 addrspace(1)* %in, align 4 10*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds [5 x i32], [5 x i32]* %stack, i32 0, i32 %tmp 11*9880d681SAndroid Build Coastguard Worker %load = load volatile i32, i32* %arrayidx1 12*9880d681SAndroid Build Coastguard Worker store i32 %load, i32 addrspace(1)* %out 13*9880d681SAndroid Build Coastguard Worker ret void 14*9880d681SAndroid Build Coastguard Worker} 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @volatile_store( 17*9880d681SAndroid Build Coastguard Worker; CHECK: alloca [5 x i32] 18*9880d681SAndroid Build Coastguard Worker; CHECK store volatile i32 %tmp, i32* 19*9880d681SAndroid Build Coastguard Workerdefine void @volatile_store(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) { 20*9880d681SAndroid Build Coastguard Workerentry: 21*9880d681SAndroid Build Coastguard Worker %stack = alloca [5 x i32], align 4 22*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32 addrspace(1)* %in, align 4 23*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds [5 x i32], [5 x i32]* %stack, i32 0, i32 %tmp 24*9880d681SAndroid Build Coastguard Worker store volatile i32 %tmp, i32* %arrayidx1 25*9880d681SAndroid Build Coastguard Worker ret void 26*9880d681SAndroid Build Coastguard Worker} 27*9880d681SAndroid Build Coastguard Worker 28*9880d681SAndroid Build Coastguard Worker; Has on OK non-volatile user but also a volatile user 29*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: @volatile_and_non_volatile_load( 30*9880d681SAndroid Build Coastguard Worker; CHECK: alloca double 31*9880d681SAndroid Build Coastguard Worker; CHECK: load double 32*9880d681SAndroid Build Coastguard Worker; CHECK: load volatile double 33*9880d681SAndroid Build Coastguard Workerdefine void @volatile_and_non_volatile_load(double addrspace(1)* nocapture %arg, i32 %arg1) #0 { 34*9880d681SAndroid Build Coastguard Workerbb: 35*9880d681SAndroid Build Coastguard Worker %tmp = alloca double, align 8 36*9880d681SAndroid Build Coastguard Worker store double 0.000000e+00, double* %tmp, align 8 37*9880d681SAndroid Build Coastguard Worker 38*9880d681SAndroid Build Coastguard Worker %tmp4 = load double, double* %tmp, align 8 39*9880d681SAndroid Build Coastguard Worker %tmp5 = load volatile double, double* %tmp, align 8 40*9880d681SAndroid Build Coastguard Worker 41*9880d681SAndroid Build Coastguard Worker store double %tmp4, double addrspace(1)* %arg 42*9880d681SAndroid Build Coastguard Worker ret void 43*9880d681SAndroid Build Coastguard Worker} 44*9880d681SAndroid Build Coastguard Worker 45*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind } 46