xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/promote-alloca-globals.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: opt -S -mtriple=amdgcn-unknown-unknown -amdgpu-promote-alloca < %s | FileCheck -check-prefix=IR %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=tonga < %s | FileCheck -check-prefix=ASM %s
3*9880d681SAndroid Build Coastguard Worker
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker@global_array0 = internal unnamed_addr addrspace(3) global [750 x [10 x i32]] undef, align 4
6*9880d681SAndroid Build Coastguard Worker@global_array1 = internal unnamed_addr addrspace(3) global [750 x [10 x i32]] undef, align 4
7*9880d681SAndroid Build Coastguard Worker
8*9880d681SAndroid Build Coastguard Worker; IR-LABEL: define void @promote_alloca_size_256(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) {
9*9880d681SAndroid Build Coastguard Worker; IR: alloca [10 x i32]
10*9880d681SAndroid Build Coastguard Worker; ASM-LABEL: {{^}}promote_alloca_size_256:
11*9880d681SAndroid Build Coastguard Worker; ASM: ; LDSByteSize: 60000 bytes/workgroup (compile time only)
12*9880d681SAndroid Build Coastguard Worker
13*9880d681SAndroid Build Coastguard Workerdefine void @promote_alloca_size_256(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) {
14*9880d681SAndroid Build Coastguard Workerentry:
15*9880d681SAndroid Build Coastguard Worker  %stack = alloca [10 x i32], align 4
16*9880d681SAndroid Build Coastguard Worker  %tmp = load i32, i32 addrspace(1)* %in, align 4
17*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds [10 x i32], [10 x i32]* %stack, i32 0, i32 %tmp
18*9880d681SAndroid Build Coastguard Worker  store i32 4, i32* %arrayidx1, align 4
19*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds i32, i32 addrspace(1)* %in, i32 1
20*9880d681SAndroid Build Coastguard Worker  %tmp1 = load i32, i32 addrspace(1)* %arrayidx2, align 4
21*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds [10 x i32], [10 x i32]* %stack, i32 0, i32 %tmp1
22*9880d681SAndroid Build Coastguard Worker  store i32 5, i32* %arrayidx3, align 4
23*9880d681SAndroid Build Coastguard Worker  %arrayidx10 = getelementptr inbounds [10 x i32], [10 x i32]* %stack, i32 0, i32 0
24*9880d681SAndroid Build Coastguard Worker  %tmp2 = load i32, i32* %arrayidx10, align 4
25*9880d681SAndroid Build Coastguard Worker  store i32 %tmp2, i32 addrspace(1)* %out, align 4
26*9880d681SAndroid Build Coastguard Worker  %arrayidx12 = getelementptr inbounds [10 x i32], [10 x i32]* %stack, i32 0, i32 1
27*9880d681SAndroid Build Coastguard Worker  %tmp3 = load i32, i32* %arrayidx12
28*9880d681SAndroid Build Coastguard Worker  %arrayidx13 = getelementptr inbounds i32, i32 addrspace(1)* %out, i32 1
29*9880d681SAndroid Build Coastguard Worker  store i32 %tmp3, i32 addrspace(1)* %arrayidx13
30*9880d681SAndroid Build Coastguard Worker  %v0 = getelementptr inbounds [750 x [10 x i32]], [750 x [10 x i32]] addrspace(3)* @global_array0, i32 0, i32 0, i32 0
31*9880d681SAndroid Build Coastguard Worker  store i32 %tmp3, i32 addrspace(3)* %v0
32*9880d681SAndroid Build Coastguard Worker  %v1 = getelementptr inbounds [750 x [10 x i32]], [750 x [10 x i32]] addrspace(3)* @global_array1, i32 0, i32 0, i32 0
33*9880d681SAndroid Build Coastguard Worker  store i32 %tmp3, i32 addrspace(3)* %v1
34*9880d681SAndroid Build Coastguard Worker  ret void
35*9880d681SAndroid Build Coastguard Worker}
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