xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/mubuf.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -show-mc-encoding -verify-machineinstrs < %s | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.amdgcn.workitem.id.x() readnone
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker;;;==========================================================================;;;
6*9880d681SAndroid Build Coastguard Worker;;; MUBUF LOAD TESTS
7*9880d681SAndroid Build Coastguard Worker;;;==========================================================================;;;
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker; MUBUF load with an immediate byte offset that fits into 12-bits
10*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_load0:
11*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_dword v{{[0-9]}}, off, s[{{[0-9]+:[0-9]+}}], 0 offset:4 ; encoding: [0x04,0x00,0x30,0xe0
12*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_load0(i32 addrspace(1)* %out, i32 addrspace(1)* %in) {
13*9880d681SAndroid Build Coastguard Workerentry:
14*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %in, i64 1
15*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32 addrspace(1)* %0
16*9880d681SAndroid Build Coastguard Worker  store i32 %1, i32 addrspace(1)* %out
17*9880d681SAndroid Build Coastguard Worker  ret void
18*9880d681SAndroid Build Coastguard Worker}
19*9880d681SAndroid Build Coastguard Worker
20*9880d681SAndroid Build Coastguard Worker; MUBUF load with the largest possible immediate offset
21*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_load1:
22*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_ubyte v{{[0-9]}}, off, s[{{[0-9]+:[0-9]+}}], 0 offset:4095 ; encoding: [0xff,0x0f,0x20,0xe0
23*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_load1(i8 addrspace(1)* %out, i8 addrspace(1)* %in) {
24*9880d681SAndroid Build Coastguard Workerentry:
25*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i8, i8 addrspace(1)* %in, i64 4095
26*9880d681SAndroid Build Coastguard Worker  %1 = load i8, i8 addrspace(1)* %0
27*9880d681SAndroid Build Coastguard Worker  store i8 %1, i8 addrspace(1)* %out
28*9880d681SAndroid Build Coastguard Worker  ret void
29*9880d681SAndroid Build Coastguard Worker}
30*9880d681SAndroid Build Coastguard Worker
31*9880d681SAndroid Build Coastguard Worker; MUBUF load with an immediate byte offset that doesn't fit into 12-bits
32*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_load2:
33*9880d681SAndroid Build Coastguard Worker; CHECK: s_movk_i32 [[SOFFSET:s[0-9]+]], 0x1000
34*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_dword v{{[0-9]}}, off, s[{{[0-9]+:[0-9]+}}], [[SOFFSET]] ; encoding: [0x00,0x00,0x30,0xe0
35*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_load2(i32 addrspace(1)* %out, i32 addrspace(1)* %in) {
36*9880d681SAndroid Build Coastguard Workerentry:
37*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %in, i64 1024
38*9880d681SAndroid Build Coastguard Worker  %1 = load i32, i32 addrspace(1)* %0
39*9880d681SAndroid Build Coastguard Worker  store i32 %1, i32 addrspace(1)* %out
40*9880d681SAndroid Build Coastguard Worker  ret void
41*9880d681SAndroid Build Coastguard Worker}
42*9880d681SAndroid Build Coastguard Worker
43*9880d681SAndroid Build Coastguard Worker; MUBUF load with a 12-bit immediate offset and a register offset
44*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_load3:
45*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ADD
46*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_dword v{{[0-9]}}, v[{{[0-9]+:[0-9]+}}], s[{{[0-9]+:[0-9]+}}], 0 addr64 offset:4 ; encoding: [0x04,0x80,0x30,0xe0
47*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_load3(i32 addrspace(1)* %out, i32 addrspace(1)* %in, i64 %offset) {
48*9880d681SAndroid Build Coastguard Workerentry:
49*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %in, i64 %offset
50*9880d681SAndroid Build Coastguard Worker  %1 = getelementptr i32, i32 addrspace(1)* %0, i64 1
51*9880d681SAndroid Build Coastguard Worker  %2 = load i32, i32 addrspace(1)* %1
52*9880d681SAndroid Build Coastguard Worker  store i32 %2, i32 addrspace(1)* %out
53*9880d681SAndroid Build Coastguard Worker  ret void
54*9880d681SAndroid Build Coastguard Worker}
55*9880d681SAndroid Build Coastguard Worker
56*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}soffset_max_imm:
57*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_dword v{{[0-9]+}}, v{{[0-9]+}}, s[{{[0-9]+}}:{{[0-9]+}}], 64 offen glc
58*9880d681SAndroid Build Coastguard Workerdefine amdgpu_gs void @soffset_max_imm([6 x <16 x i8>] addrspace(2)* byval, [17 x <16 x i8>] addrspace(2)* byval, [16 x <4 x i32>] addrspace(2)* byval, [32 x <8 x i32>] addrspace(2)* byval, i32 inreg, i32 inreg, i32, i32, i32, i32, i32, i32, i32, i32) {
59*9880d681SAndroid Build Coastguard Workermain_body:
60*9880d681SAndroid Build Coastguard Worker  %tmp0 = getelementptr [6 x <16 x i8>], [6 x <16 x i8>] addrspace(2)* %0, i32 0, i32 0
61*9880d681SAndroid Build Coastguard Worker  %tmp1 = load <16 x i8>, <16 x i8> addrspace(2)* %tmp0
62*9880d681SAndroid Build Coastguard Worker  %tmp2 = shl i32 %6, 2
63*9880d681SAndroid Build Coastguard Worker  %tmp3 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %tmp1, i32 %tmp2, i32 64, i32 0, i32 1, i32 0, i32 1, i32 0, i32 0)
64*9880d681SAndroid Build Coastguard Worker  %tmp4 = add i32 %6, 16
65*9880d681SAndroid Build Coastguard Worker  call void @llvm.SI.tbuffer.store.i32(<16 x i8> %tmp1, i32 %tmp3, i32 1, i32 %tmp4, i32 %4, i32 0, i32 4, i32 4, i32 1, i32 0, i32 1, i32 1, i32 0)
66*9880d681SAndroid Build Coastguard Worker  ret void
67*9880d681SAndroid Build Coastguard Worker}
68*9880d681SAndroid Build Coastguard Worker
69*9880d681SAndroid Build Coastguard Worker; Make sure immediates that aren't inline constants don't get folded into
70*9880d681SAndroid Build Coastguard Worker; the soffset operand.
71*9880d681SAndroid Build Coastguard Worker; FIXME: for this test we should be smart enough to shift the immediate into
72*9880d681SAndroid Build Coastguard Worker; the offset field.
73*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}soffset_no_fold:
74*9880d681SAndroid Build Coastguard Worker; CHECK: s_movk_i32 [[SOFFSET:s[0-9]+]], 0x41
75*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_load_dword v{{[0-9+]}}, v{{[0-9+]}}, s[{{[0-9]+}}:{{[0-9]+}}], [[SOFFSET]] offen glc
76*9880d681SAndroid Build Coastguard Workerdefine amdgpu_gs void @soffset_no_fold([6 x <16 x i8>] addrspace(2)* byval, [17 x <16 x i8>] addrspace(2)* byval, [16 x <4 x i32>] addrspace(2)* byval, [32 x <8 x i32>] addrspace(2)* byval, i32 inreg, i32 inreg, i32, i32, i32, i32, i32, i32, i32, i32) {
77*9880d681SAndroid Build Coastguard Workermain_body:
78*9880d681SAndroid Build Coastguard Worker  %tmp0 = getelementptr [6 x <16 x i8>], [6 x <16 x i8>] addrspace(2)* %0, i32 0, i32 0
79*9880d681SAndroid Build Coastguard Worker  %tmp1 = load <16 x i8>, <16 x i8> addrspace(2)* %tmp0
80*9880d681SAndroid Build Coastguard Worker  %tmp2 = shl i32 %6, 2
81*9880d681SAndroid Build Coastguard Worker  %tmp3 = call i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8> %tmp1, i32 %tmp2, i32 65, i32 0, i32 1, i32 0, i32 1, i32 0, i32 0)
82*9880d681SAndroid Build Coastguard Worker  %tmp4 = add i32 %6, 16
83*9880d681SAndroid Build Coastguard Worker  call void @llvm.SI.tbuffer.store.i32(<16 x i8> %tmp1, i32 %tmp3, i32 1, i32 %tmp4, i32 %4, i32 0, i32 4, i32 4, i32 1, i32 0, i32 1, i32 1, i32 0)
84*9880d681SAndroid Build Coastguard Worker  ret void
85*9880d681SAndroid Build Coastguard Worker}
86*9880d681SAndroid Build Coastguard Worker
87*9880d681SAndroid Build Coastguard Worker;;;==========================================================================;;;
88*9880d681SAndroid Build Coastguard Worker;;; MUBUF STORE TESTS
89*9880d681SAndroid Build Coastguard Worker;;;==========================================================================;;;
90*9880d681SAndroid Build Coastguard Worker
91*9880d681SAndroid Build Coastguard Worker; MUBUF store with an immediate byte offset that fits into 12-bits
92*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_store0:
93*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]}}, off, s[{{[0-9]:[0-9]}}], 0 offset:4 ; encoding: [0x04,0x00,0x70,0xe0
94*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_store0(i32 addrspace(1)* %out) {
95*9880d681SAndroid Build Coastguard Workerentry:
96*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %out, i64 1
97*9880d681SAndroid Build Coastguard Worker  store i32 0, i32 addrspace(1)* %0
98*9880d681SAndroid Build Coastguard Worker  ret void
99*9880d681SAndroid Build Coastguard Worker}
100*9880d681SAndroid Build Coastguard Worker
101*9880d681SAndroid Build Coastguard Worker; MUBUF store with the largest possible immediate offset
102*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_store1:
103*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_byte v{{[0-9]}}, off, s[{{[0-9]:[0-9]}}], 0 offset:4095 ; encoding: [0xff,0x0f,0x60,0xe0
104*9880d681SAndroid Build Coastguard Worker
105*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_store1(i8 addrspace(1)* %out) {
106*9880d681SAndroid Build Coastguard Workerentry:
107*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i8, i8 addrspace(1)* %out, i64 4095
108*9880d681SAndroid Build Coastguard Worker  store i8 0, i8 addrspace(1)* %0
109*9880d681SAndroid Build Coastguard Worker  ret void
110*9880d681SAndroid Build Coastguard Worker}
111*9880d681SAndroid Build Coastguard Worker
112*9880d681SAndroid Build Coastguard Worker; MUBUF store with an immediate byte offset that doesn't fit into 12-bits
113*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_store2:
114*9880d681SAndroid Build Coastguard Worker; CHECK: s_movk_i32 [[SOFFSET:s[0-9]+]], 0x1000
115*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]}}, off, s[{{[0-9]:[0-9]}}], [[SOFFSET]] ; encoding: [0x00,0x00,0x70,0xe0
116*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_store2(i32 addrspace(1)* %out) {
117*9880d681SAndroid Build Coastguard Workerentry:
118*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %out, i64 1024
119*9880d681SAndroid Build Coastguard Worker  store i32 0, i32 addrspace(1)* %0
120*9880d681SAndroid Build Coastguard Worker  ret void
121*9880d681SAndroid Build Coastguard Worker}
122*9880d681SAndroid Build Coastguard Worker
123*9880d681SAndroid Build Coastguard Worker; MUBUF store with a 12-bit immediate offset and a register offset
124*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}mubuf_store3:
125*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ADD
126*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]}}, v[{{[0-9]:[0-9]}}], s[{{[0-9]:[0-9]}}], 0 addr64 offset:4 ; encoding: [0x04,0x80,0x70,0xe0
127*9880d681SAndroid Build Coastguard Workerdefine void @mubuf_store3(i32 addrspace(1)* %out, i64 %offset) {
128*9880d681SAndroid Build Coastguard Workerentry:
129*9880d681SAndroid Build Coastguard Worker  %0 = getelementptr i32, i32 addrspace(1)* %out, i64 %offset
130*9880d681SAndroid Build Coastguard Worker  %1 = getelementptr i32, i32 addrspace(1)* %0, i64 1
131*9880d681SAndroid Build Coastguard Worker  store i32 0, i32 addrspace(1)* %1
132*9880d681SAndroid Build Coastguard Worker  ret void
133*9880d681SAndroid Build Coastguard Worker}
134*9880d681SAndroid Build Coastguard Worker
135*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}store_sgpr_ptr:
136*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]+}}, off, s{{\[[0-9]+:[0-9]+\]}}, 0
137*9880d681SAndroid Build Coastguard Workerdefine void @store_sgpr_ptr(i32 addrspace(1)* %out) #0 {
138*9880d681SAndroid Build Coastguard Worker  store i32 99, i32 addrspace(1)* %out, align 4
139*9880d681SAndroid Build Coastguard Worker  ret void
140*9880d681SAndroid Build Coastguard Worker}
141*9880d681SAndroid Build Coastguard Worker
142*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}store_sgpr_ptr_offset:
143*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]+}}, off, s{{\[[0-9]+:[0-9]+\]}}, 0 offset:40
144*9880d681SAndroid Build Coastguard Workerdefine void @store_sgpr_ptr_offset(i32 addrspace(1)* %out) #0 {
145*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr i32, i32 addrspace(1)* %out, i32 10
146*9880d681SAndroid Build Coastguard Worker  store i32 99, i32 addrspace(1)* %out.gep, align 4
147*9880d681SAndroid Build Coastguard Worker  ret void
148*9880d681SAndroid Build Coastguard Worker}
149*9880d681SAndroid Build Coastguard Worker
150*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}store_sgpr_ptr_large_offset:
151*9880d681SAndroid Build Coastguard Worker; CHECK: s_mov_b32 [[SOFFSET:s[0-9]+]], 0x20000
152*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]+}}, off, s{{\[[0-9]+:[0-9]+\]}}, [[SOFFSET]]
153*9880d681SAndroid Build Coastguard Workerdefine void @store_sgpr_ptr_large_offset(i32 addrspace(1)* %out) #0 {
154*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr i32, i32 addrspace(1)* %out, i32 32768
155*9880d681SAndroid Build Coastguard Worker  store i32 99, i32 addrspace(1)* %out.gep, align 4
156*9880d681SAndroid Build Coastguard Worker  ret void
157*9880d681SAndroid Build Coastguard Worker}
158*9880d681SAndroid Build Coastguard Worker
159*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}store_sgpr_ptr_large_offset_atomic:
160*9880d681SAndroid Build Coastguard Worker; CHECK: s_mov_b32 [[SOFFSET:s[0-9]+]], 0x20000
161*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_atomic_add v{{[0-9]+}}, off, s{{\[[0-9]+:[0-9]+\]}}, [[SOFFSET]]
162*9880d681SAndroid Build Coastguard Workerdefine void @store_sgpr_ptr_large_offset_atomic(i32 addrspace(1)* %out) #0 {
163*9880d681SAndroid Build Coastguard Worker  %gep = getelementptr i32, i32 addrspace(1)* %out, i32 32768
164*9880d681SAndroid Build Coastguard Worker  %val = atomicrmw volatile add i32 addrspace(1)* %gep, i32 5 seq_cst
165*9880d681SAndroid Build Coastguard Worker  ret void
166*9880d681SAndroid Build Coastguard Worker}
167*9880d681SAndroid Build Coastguard Worker
168*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}store_vgpr_ptr:
169*9880d681SAndroid Build Coastguard Worker; CHECK: buffer_store_dword v{{[0-9]+}}, v{{\[[0-9]+:[0-9]+\]}}, s{{\[[0-9]+:[0-9]+\]}}, 0 addr64
170*9880d681SAndroid Build Coastguard Workerdefine void @store_vgpr_ptr(i32 addrspace(1)* %out) #0 {
171*9880d681SAndroid Build Coastguard Worker  %tid = call i32 @llvm.amdgcn.workitem.id.x() readnone
172*9880d681SAndroid Build Coastguard Worker  %out.gep = getelementptr i32, i32 addrspace(1)* %out, i32 %tid
173*9880d681SAndroid Build Coastguard Worker  store i32 99, i32 addrspace(1)* %out.gep, align 4
174*9880d681SAndroid Build Coastguard Worker  ret void
175*9880d681SAndroid Build Coastguard Worker}
176*9880d681SAndroid Build Coastguard Worker
177*9880d681SAndroid Build Coastguard Workerdeclare i32 @llvm.SI.buffer.load.dword.i32.i32(<16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #0
178*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.SI.tbuffer.store.i32(<16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32)
179*9880d681SAndroid Build Coastguard Worker
180*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind readonly }
181