xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/max-literals.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}main:
4*9880d681SAndroid Build Coastguard Worker; CHECK: ADD *
5*9880d681SAndroid Build Coastguard Worker
6*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) {
7*9880d681SAndroid Build Coastguard Workermain_body:
8*9880d681SAndroid Build Coastguard Worker  %0 = extractelement <4 x float> %reg1, i32 0
9*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %reg1, i32 1
10*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %reg1, i32 2
11*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %reg1, i32 3
12*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %reg2, i32 0
13*9880d681SAndroid Build Coastguard Worker  %5 = fadd float %0, 2.0
14*9880d681SAndroid Build Coastguard Worker  %6 = fadd float %1, 3.0
15*9880d681SAndroid Build Coastguard Worker  %7 = fadd float %2, 4.0
16*9880d681SAndroid Build Coastguard Worker  %8 = fadd float %3, 5.0
17*9880d681SAndroid Build Coastguard Worker  %9 = bitcast float %4 to i32
18*9880d681SAndroid Build Coastguard Worker  %10 = mul i32 %9, 6
19*9880d681SAndroid Build Coastguard Worker  %11 = bitcast i32 %10 to float
20*9880d681SAndroid Build Coastguard Worker  %12 = insertelement <4 x float> undef, float %5, i32 0
21*9880d681SAndroid Build Coastguard Worker  %13 = insertelement <4 x float> %12, float %6, i32 1
22*9880d681SAndroid Build Coastguard Worker  %14 = insertelement <4 x float> %13, float %7, i32 2
23*9880d681SAndroid Build Coastguard Worker  %15 = insertelement <4 x float> %14, float %8, i32 3
24*9880d681SAndroid Build Coastguard Worker  %16 = insertelement <4 x float> %15, float %11, i32 3
25*9880d681SAndroid Build Coastguard Worker
26*9880d681SAndroid Build Coastguard Worker  %17 = call float @llvm.r600.dot4(<4 x float> %15,<4 x float> %16)
27*9880d681SAndroid Build Coastguard Worker  %18 = insertelement <4 x float> undef, float %17, i32 0
28*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %18, i32 0, i32 2)
29*9880d681SAndroid Build Coastguard Worker  ret void
30*9880d681SAndroid Build Coastguard Worker}
31*9880d681SAndroid Build Coastguard Worker
32*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: {{^}}main2:
33*9880d681SAndroid Build Coastguard Worker; CHECK-NOT: ADD *
34*9880d681SAndroid Build Coastguard Worker
35*9880d681SAndroid Build Coastguard Workerdefine amdgpu_vs void @main2(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) {
36*9880d681SAndroid Build Coastguard Workermain_body:
37*9880d681SAndroid Build Coastguard Worker  %0 = extractelement <4 x float> %reg1, i32 0
38*9880d681SAndroid Build Coastguard Worker  %1 = extractelement <4 x float> %reg1, i32 1
39*9880d681SAndroid Build Coastguard Worker  %2 = extractelement <4 x float> %reg1, i32 2
40*9880d681SAndroid Build Coastguard Worker  %3 = extractelement <4 x float> %reg1, i32 3
41*9880d681SAndroid Build Coastguard Worker  %4 = extractelement <4 x float> %reg2, i32 0
42*9880d681SAndroid Build Coastguard Worker  %5 = fadd float %0, 2.0
43*9880d681SAndroid Build Coastguard Worker  %6 = fadd float %1, 3.0
44*9880d681SAndroid Build Coastguard Worker  %7 = fadd float %2, 4.0
45*9880d681SAndroid Build Coastguard Worker  %8 = fadd float %3, 2.0
46*9880d681SAndroid Build Coastguard Worker  %9 = bitcast float %4 to i32
47*9880d681SAndroid Build Coastguard Worker  %10 = mul i32 %9, 6
48*9880d681SAndroid Build Coastguard Worker  %11 = bitcast i32 %10 to float
49*9880d681SAndroid Build Coastguard Worker  %12 = insertelement <4 x float> undef, float %5, i32 0
50*9880d681SAndroid Build Coastguard Worker  %13 = insertelement <4 x float> %12, float %6, i32 1
51*9880d681SAndroid Build Coastguard Worker  %14 = insertelement <4 x float> %13, float %7, i32 2
52*9880d681SAndroid Build Coastguard Worker  %15 = insertelement <4 x float> %14, float %8, i32 3
53*9880d681SAndroid Build Coastguard Worker  %16 = insertelement <4 x float> %15, float %11, i32 3
54*9880d681SAndroid Build Coastguard Worker
55*9880d681SAndroid Build Coastguard Worker  %17 = call float @llvm.r600.dot4(<4 x float> %15,<4 x float> %16)
56*9880d681SAndroid Build Coastguard Worker  %18 = insertelement <4 x float> undef, float %17, i32 0
57*9880d681SAndroid Build Coastguard Worker  call void @llvm.R600.store.swizzle(<4 x float> %18, i32 0, i32 2)
58*9880d681SAndroid Build Coastguard Worker  ret void
59*9880d681SAndroid Build Coastguard Worker}
60*9880d681SAndroid Build Coastguard Worker
61*9880d681SAndroid Build Coastguard Worker; Function Attrs: readnone
62*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
63*9880d681SAndroid Build Coastguard Worker
64*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Workerattributes #1 = { readnone }
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