xref: /aosp_15_r20/external/llvm/test/CodeGen/AMDGPU/load-local-f32.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
2*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GCN -check-prefix=FUNC %s
3*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=r600 -mcpu=redwood < %s | FileCheck -check-prefix=EG -check-prefix=FUNC %s
4*9880d681SAndroid Build Coastguard Worker
5*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}load_f32_local:
6*9880d681SAndroid Build Coastguard Worker; GCN: s_mov_b32 m0
7*9880d681SAndroid Build Coastguard Worker; GCN: ds_read_b32
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
10*9880d681SAndroid Build Coastguard Workerdefine void @load_f32_local(float addrspace(1)* %out, float addrspace(3)* %in) #0 {
11*9880d681SAndroid Build Coastguard Workerentry:
12*9880d681SAndroid Build Coastguard Worker  %tmp0 = load float, float addrspace(3)* %in
13*9880d681SAndroid Build Coastguard Worker  store float %tmp0, float addrspace(1)* %out
14*9880d681SAndroid Build Coastguard Worker  ret void
15*9880d681SAndroid Build Coastguard Worker}
16*9880d681SAndroid Build Coastguard Worker
17*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}load_v2f32_local:
18*9880d681SAndroid Build Coastguard Worker; GCN: s_mov_b32 m0
19*9880d681SAndroid Build Coastguard Worker; GCN: ds_read_b64
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
22*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
23*9880d681SAndroid Build Coastguard Workerdefine void @load_v2f32_local(<2 x float> addrspace(1)* %out, <2 x float> addrspace(3)* %in) #0 {
24*9880d681SAndroid Build Coastguard Workerentry:
25*9880d681SAndroid Build Coastguard Worker  %tmp0 = load <2 x float>, <2 x float> addrspace(3)* %in
26*9880d681SAndroid Build Coastguard Worker  store <2 x float> %tmp0, <2 x float> addrspace(1)* %out
27*9880d681SAndroid Build Coastguard Worker  ret void
28*9880d681SAndroid Build Coastguard Worker}
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Worker; FIXME: should this do a read2_b64?
31*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}local_load_v3f32:
32*9880d681SAndroid Build Coastguard Worker; GCN-DAG: ds_read_b32 v{{[0-9]+}}, v{{[0-9]+}} offset:8
33*9880d681SAndroid Build Coastguard Worker; GCN-DAG: ds_read_b64 v{{\[[0-9]+:[0-9]+\]}}, v{{[0-9]+$}}
34*9880d681SAndroid Build Coastguard Worker; GCN: s_waitcnt
35*9880d681SAndroid Build Coastguard Worker; GCN-DAG: ds_write_b64
36*9880d681SAndroid Build Coastguard Worker; GCN-DAG: ds_write_b32 v{{[0-9]+}}, v{{[0-9]+}} offset:8{{$}}
37*9880d681SAndroid Build Coastguard Worker
38*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
39*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
40*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
41*9880d681SAndroid Build Coastguard Workerdefine void @local_load_v3f32(<3 x float> addrspace(3)* %out, <3 x float> addrspace(3)* %in) #0 {
42*9880d681SAndroid Build Coastguard Workerentry:
43*9880d681SAndroid Build Coastguard Worker  %tmp0 = load <3 x float>, <3 x float> addrspace(3)* %in
44*9880d681SAndroid Build Coastguard Worker  store <3 x float> %tmp0, <3 x float> addrspace(3)* %out
45*9880d681SAndroid Build Coastguard Worker  ret void
46*9880d681SAndroid Build Coastguard Worker}
47*9880d681SAndroid Build Coastguard Worker
48*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}local_load_v4f32:
49*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
52*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
53*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
54*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
55*9880d681SAndroid Build Coastguard Workerdefine void @local_load_v4f32(<4 x float> addrspace(3)* %out, <4 x float> addrspace(3)* %in) #0 {
56*9880d681SAndroid Build Coastguard Workerentry:
57*9880d681SAndroid Build Coastguard Worker  %tmp0 = load <4 x float>, <4 x float> addrspace(3)* %in
58*9880d681SAndroid Build Coastguard Worker  store <4 x float> %tmp0, <4 x float> addrspace(3)* %out
59*9880d681SAndroid Build Coastguard Worker  ret void
60*9880d681SAndroid Build Coastguard Worker}
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}local_load_v8f32:
63*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
64*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
65*9880d681SAndroid Build Coastguard Worker
66*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
67*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
68*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
69*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
70*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
71*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
72*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
73*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
74*9880d681SAndroid Build Coastguard Workerdefine void @local_load_v8f32(<8 x float> addrspace(3)* %out, <8 x float> addrspace(3)* %in) #0 {
75*9880d681SAndroid Build Coastguard Workerentry:
76*9880d681SAndroid Build Coastguard Worker  %tmp0 = load <8 x float>, <8 x float> addrspace(3)* %in
77*9880d681SAndroid Build Coastguard Worker  store <8 x float> %tmp0, <8 x float> addrspace(3)* %out
78*9880d681SAndroid Build Coastguard Worker  ret void
79*9880d681SAndroid Build Coastguard Worker}
80*9880d681SAndroid Build Coastguard Worker
81*9880d681SAndroid Build Coastguard Worker; FUNC-LABEL: {{^}}local_load_v16f32:
82*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
83*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
84*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
85*9880d681SAndroid Build Coastguard Worker; GCN: ds_read2_b64
86*9880d681SAndroid Build Coastguard Worker
87*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
88*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
89*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
90*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
91*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
92*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
93*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
94*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
95*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
96*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
97*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
98*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
99*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
100*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
101*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
102*9880d681SAndroid Build Coastguard Worker; EG: LDS_READ_RET
103*9880d681SAndroid Build Coastguard Workerdefine void @local_load_v16f32(<16 x float> addrspace(3)* %out, <16 x float> addrspace(3)* %in) #0 {
104*9880d681SAndroid Build Coastguard Workerentry:
105*9880d681SAndroid Build Coastguard Worker  %tmp0 = load <16 x float>, <16 x float> addrspace(3)* %in
106*9880d681SAndroid Build Coastguard Worker  store <16 x float> %tmp0, <16 x float> addrspace(3)* %out
107*9880d681SAndroid Build Coastguard Worker  ret void
108*9880d681SAndroid Build Coastguard Worker}
109*9880d681SAndroid Build Coastguard Worker
110*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind }
111