1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -mcpu=tonga -post-RA-scheduler=0 < %s | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK: NumVgprs: 64 4*9880d681SAndroid Build Coastguard Workerdefine void @main([9 x <16 x i8>] addrspace(2)* byval, [17 x <16 x i8>] addrspace(2)* byval, [17 x <8 x i32>] addrspace(2)* byval, [16 x <8 x i32>] addrspace(2)* byval, [16 x <4 x i32>] addrspace(2)* byval, <3 x i32> inreg, <3 x i32> inreg, <3 x i32>) #0 { 5*9880d681SAndroid Build Coastguard Workermain_body: 6*9880d681SAndroid Build Coastguard Worker %8 = getelementptr [16 x <4 x i32>], [16 x <4 x i32>] addrspace(2)* %4, i64 0, i64 8 7*9880d681SAndroid Build Coastguard Worker %9 = load <4 x i32>, <4 x i32> addrspace(2)* %8, align 16, !tbaa !0 8*9880d681SAndroid Build Coastguard Worker %10 = extractelement <3 x i32> %7, i32 0 9*9880d681SAndroid Build Coastguard Worker %11 = extractelement <3 x i32> %7, i32 1 10*9880d681SAndroid Build Coastguard Worker %12 = mul i32 %10, %11 11*9880d681SAndroid Build Coastguard Worker %bc = bitcast <3 x i32> %7 to <3 x float> 12*9880d681SAndroid Build Coastguard Worker %13 = extractelement <3 x float> %bc, i32 1 13*9880d681SAndroid Build Coastguard Worker %14 = insertelement <512 x float> undef, float %13, i32 %12 14*9880d681SAndroid Build Coastguard Worker call void @llvm.amdgcn.s.barrier() 15*9880d681SAndroid Build Coastguard Worker %15 = extractelement <3 x i32> %6, i32 0 16*9880d681SAndroid Build Coastguard Worker %16 = extractelement <3 x i32> %7, i32 0 17*9880d681SAndroid Build Coastguard Worker %17 = shl i32 %15, 5 18*9880d681SAndroid Build Coastguard Worker %18 = add i32 %17, %16 19*9880d681SAndroid Build Coastguard Worker %19 = shl i32 %18, 4 20*9880d681SAndroid Build Coastguard Worker %20 = extractelement <3 x i32> %7, i32 1 21*9880d681SAndroid Build Coastguard Worker %21 = shl i32 %20, 2 22*9880d681SAndroid Build Coastguard Worker %22 = sext i32 %21 to i64 23*9880d681SAndroid Build Coastguard Worker %23 = getelementptr i8, i8 addrspace(3)* null, i64 %22 24*9880d681SAndroid Build Coastguard Worker %24 = bitcast i8 addrspace(3)* %23 to i32 addrspace(3)* 25*9880d681SAndroid Build Coastguard Worker %25 = load i32, i32 addrspace(3)* %24, align 4 26*9880d681SAndroid Build Coastguard Worker %26 = extractelement <512 x float> %14, i32 %25 27*9880d681SAndroid Build Coastguard Worker %27 = insertelement <4 x float> undef, float %26, i32 0 28*9880d681SAndroid Build Coastguard Worker call void @llvm.amdgcn.buffer.store.format.v4f32(<4 x float> %27, <4 x i32> %9, i32 0, i32 %19, i1 false, i1 false) 29*9880d681SAndroid Build Coastguard Worker ret void 30*9880d681SAndroid Build Coastguard Worker} 31*9880d681SAndroid Build Coastguard Worker 32*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.amdgcn.s.barrier() #1 33*9880d681SAndroid Build Coastguard Worker 34*9880d681SAndroid Build Coastguard Workerdeclare void @llvm.amdgcn.buffer.store.format.v4f32(<4 x float>, <4 x i32>, i32, i32, i1, i1) #2 35*9880d681SAndroid Build Coastguard Worker 36*9880d681SAndroid Build Coastguard Workerattributes #0 = { "amdgpu-max-work-group-size"="1024" } 37*9880d681SAndroid Build Coastguard Workerattributes #1 = { convergent nounwind } 38*9880d681SAndroid Build Coastguard Workerattributes #2 = { nounwind } 39*9880d681SAndroid Build Coastguard Worker 40*9880d681SAndroid Build Coastguard Worker!0 = !{!1, !1, i64 0, i32 1} 41*9880d681SAndroid Build Coastguard Worker!1 = !{!"const", null} 42