1*9880d681SAndroid Build Coastguard Worker; RUN: llc -march=amdgcn -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; Make sure (fmul (fadd x, x), c) -> (fmul x, (fmul 2.0, c)) doesn't 4*9880d681SAndroid Build Coastguard Worker; make add an instruction if the fadd has more than one use. 5*9880d681SAndroid Build Coastguard Worker 6*9880d681SAndroid Build Coastguard Workerdeclare float @llvm.fabs.f32(float) #1 7*9880d681SAndroid Build Coastguard Worker 8*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}multiple_fadd_use_test: 9*9880d681SAndroid Build Coastguard Worker; GCN: v_max_legacy_f32_e64 [[A16:v[0-9]+]], 10*9880d681SAndroid Build Coastguard Worker; GCN: v_add_f32_e32 [[A17:v[0-9]+]], [[A16]], [[A16]] 11*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[A18:v[0-9]+]], [[A17]], [[A17]] 12*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 [[A20:v[0-9]+]], -[[A18]], [[A17]], 1.0 13*9880d681SAndroid Build Coastguard Worker; GCN: buffer_store_dword [[A20]] 14*9880d681SAndroid Build Coastguard Workerdefine void @multiple_fadd_use_test(float addrspace(1)* %out, float %x, float %y, float %z) #0 { 15*9880d681SAndroid Build Coastguard Worker %a11 = fadd fast float %y, -1.0 16*9880d681SAndroid Build Coastguard Worker %a12 = call float @llvm.fabs.f32(float %a11) 17*9880d681SAndroid Build Coastguard Worker %a13 = fadd fast float %x, -1.0 18*9880d681SAndroid Build Coastguard Worker %a14 = call float @llvm.fabs.f32(float %a13) 19*9880d681SAndroid Build Coastguard Worker %a15 = fcmp ogt float %a12, %a14 20*9880d681SAndroid Build Coastguard Worker %a16 = select i1 %a15, float %a12, float %a14 21*9880d681SAndroid Build Coastguard Worker %a17 = fmul fast float %a16, 2.0 22*9880d681SAndroid Build Coastguard Worker %a18 = fmul fast float %a17, %a17 23*9880d681SAndroid Build Coastguard Worker %a19 = fmul fast float %a18, %a17 24*9880d681SAndroid Build Coastguard Worker %a20 = fsub fast float 1.0, %a19 25*9880d681SAndroid Build Coastguard Worker store float %a20, float addrspace(1)* %out 26*9880d681SAndroid Build Coastguard Worker ret void 27*9880d681SAndroid Build Coastguard Worker} 28*9880d681SAndroid Build Coastguard Worker 29*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}multiple_use_fadd_fmac 30*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_add_f32_e64 [[MUL2:v[0-9]+]], [[X:s[0-9]+]], s{{[0-9]+}} 31*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mac_f32_e64 [[MAD:v[0-9]+]], 2.0, [[X]] 32*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_store_dword [[MUL2]] 33*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_store_dword [[MAD]] 34*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm 35*9880d681SAndroid Build Coastguard Workerdefine void @multiple_use_fadd_fmac(float addrspace(1)* %out, float %x, float %y) #0 { 36*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %out, i32 1 37*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast float %x, 2.0 38*9880d681SAndroid Build Coastguard Worker %mad = fadd fast float %mul2, %y 39*9880d681SAndroid Build Coastguard Worker store volatile float %mul2, float addrspace(1)* %out 40*9880d681SAndroid Build Coastguard Worker store volatile float %mad, float addrspace(1)* %out.gep.1 41*9880d681SAndroid Build Coastguard Worker ret void 42*9880d681SAndroid Build Coastguard Worker} 43*9880d681SAndroid Build Coastguard Worker 44*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}multiple_use_fadd_fmad: 45*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_add_f32_e64 [[MUL2:v[0-9]+]], |[[X:s[0-9]+]]|, |s{{[0-9]+}}| 46*9880d681SAndroid Build Coastguard Worker; GCN-DAG: v_mad_f32 [[MAD:v[0-9]+]], 2.0, |[[X]]|, v{{[0-9]+}} 47*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_store_dword [[MUL2]] 48*9880d681SAndroid Build Coastguard Worker; GCN-DAG: buffer_store_dword [[MAD]] 49*9880d681SAndroid Build Coastguard Worker; GCN: s_endpgm 50*9880d681SAndroid Build Coastguard Workerdefine void @multiple_use_fadd_fmad(float addrspace(1)* %out, float %x, float %y) #0 { 51*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %out, i32 1 52*9880d681SAndroid Build Coastguard Worker %x.abs = call float @llvm.fabs.f32(float %x) 53*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast float %x.abs, 2.0 54*9880d681SAndroid Build Coastguard Worker %mad = fadd fast float %mul2, %y 55*9880d681SAndroid Build Coastguard Worker store volatile float %mul2, float addrspace(1)* %out 56*9880d681SAndroid Build Coastguard Worker store volatile float %mad, float addrspace(1)* %out.gep.1 57*9880d681SAndroid Build Coastguard Worker ret void 58*9880d681SAndroid Build Coastguard Worker} 59*9880d681SAndroid Build Coastguard Worker 60*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}multiple_use_fadd_multi_fmad: 61*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, 2.0, |[[X:s[0-9]+]]|, v{{[0-9]+}} 62*9880d681SAndroid Build Coastguard Worker; GCN: v_mad_f32 {{v[0-9]+}}, 2.0, |[[X]]|, v{{[0-9]+}} 63*9880d681SAndroid Build Coastguard Workerdefine void @multiple_use_fadd_multi_fmad(float addrspace(1)* %out, float %x, float %y, float %z) #0 { 64*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %out, i32 1 65*9880d681SAndroid Build Coastguard Worker %x.abs = call float @llvm.fabs.f32(float %x) 66*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast float %x.abs, 2.0 67*9880d681SAndroid Build Coastguard Worker %mad0 = fadd fast float %mul2, %y 68*9880d681SAndroid Build Coastguard Worker %mad1 = fadd fast float %mul2, %z 69*9880d681SAndroid Build Coastguard Worker store volatile float %mad0, float addrspace(1)* %out 70*9880d681SAndroid Build Coastguard Worker store volatile float %mad1, float addrspace(1)* %out.gep.1 71*9880d681SAndroid Build Coastguard Worker ret void 72*9880d681SAndroid Build Coastguard Worker} 73*9880d681SAndroid Build Coastguard Worker 74*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}fmul_x2_xn2: 75*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e64 [[TMP0:v[0-9]+]], -4.0, [[X:s[0-9]+]] 76*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[RESULT:v[0-9]+]], [[X]], [[TMP0]] 77*9880d681SAndroid Build Coastguard Worker; GCN: buffer_store_dword [[RESULT]] 78*9880d681SAndroid Build Coastguard Workerdefine void @fmul_x2_xn2(float addrspace(1)* %out, float %x, float %y) #0 { 79*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %out, i32 1 80*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast float %x, 2.0 81*9880d681SAndroid Build Coastguard Worker %muln2 = fmul fast float %x, -2.0 82*9880d681SAndroid Build Coastguard Worker %mul = fmul fast float %mul2, %muln2 83*9880d681SAndroid Build Coastguard Worker store volatile float %mul, float addrspace(1)* %out 84*9880d681SAndroid Build Coastguard Worker ret void 85*9880d681SAndroid Build Coastguard Worker} 86*9880d681SAndroid Build Coastguard Worker 87*9880d681SAndroid Build Coastguard Worker; GCN-LABEL: {{^}}fmul_x2_xn3: 88*9880d681SAndroid Build Coastguard Worker; GCN: v_mov_b32_e32 [[K:v[0-9]+]], 0xc0c00000 89*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[TMP0:v[0-9]+]], [[X:s[0-9]+]], [[K]] 90*9880d681SAndroid Build Coastguard Worker; GCN: v_mul_f32_e32 [[RESULT:v[0-9]+]], [[X]], [[TMP0]] 91*9880d681SAndroid Build Coastguard Worker; GCN: buffer_store_dword [[RESULT]] 92*9880d681SAndroid Build Coastguard Workerdefine void @fmul_x2_xn3(float addrspace(1)* %out, float %x, float %y) #0 { 93*9880d681SAndroid Build Coastguard Worker %out.gep.1 = getelementptr float, float addrspace(1)* %out, i32 1 94*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast float %x, 2.0 95*9880d681SAndroid Build Coastguard Worker %muln2 = fmul fast float %x, -3.0 96*9880d681SAndroid Build Coastguard Worker %mul = fmul fast float %mul2, %muln2 97*9880d681SAndroid Build Coastguard Worker store volatile float %mul, float addrspace(1)* %out 98*9880d681SAndroid Build Coastguard Worker ret void 99*9880d681SAndroid Build Coastguard Worker} 100*9880d681SAndroid Build Coastguard Worker 101*9880d681SAndroid Build Coastguard Workerattributes #0 = { nounwind "unsafe-fp-math"="true" } 102*9880d681SAndroid Build Coastguard Workerattributes #1 = { nounwind readnone } 103