1*9880d681SAndroid Build Coastguard Worker; RUN: llc -mtriple=aarch64-none-linux-gnu -mattr=-neon < %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; The DAG combiner decided to use a vector load/store for this struct copy 4*9880d681SAndroid Build Coastguard Worker; previously. This probably shouldn't happen without NEON, but the most 5*9880d681SAndroid Build Coastguard Worker; important thing is that it compiles. 6*9880d681SAndroid Build Coastguard Worker 7*9880d681SAndroid Build Coastguard Workerdefine void @store_combine() nounwind { 8*9880d681SAndroid Build Coastguard Worker %src = alloca { double, double }, align 8 9*9880d681SAndroid Build Coastguard Worker %dst = alloca { double, double }, align 8 10*9880d681SAndroid Build Coastguard Worker 11*9880d681SAndroid Build Coastguard Worker %src.realp = getelementptr inbounds { double, double }, { double, double }* %src, i32 0, i32 0 12*9880d681SAndroid Build Coastguard Worker %src.real = load double, double* %src.realp 13*9880d681SAndroid Build Coastguard Worker %src.imagp = getelementptr inbounds { double, double }, { double, double }* %src, i32 0, i32 1 14*9880d681SAndroid Build Coastguard Worker %src.imag = load double, double* %src.imagp 15*9880d681SAndroid Build Coastguard Worker 16*9880d681SAndroid Build Coastguard Worker %dst.realp = getelementptr inbounds { double, double }, { double, double }* %dst, i32 0, i32 0 17*9880d681SAndroid Build Coastguard Worker %dst.imagp = getelementptr inbounds { double, double }, { double, double }* %dst, i32 0, i32 1 18*9880d681SAndroid Build Coastguard Worker store double %src.real, double* %dst.realp 19*9880d681SAndroid Build Coastguard Worker store double %src.imag, double* %dst.imagp 20*9880d681SAndroid Build Coastguard Worker ret void 21*9880d681SAndroid Build Coastguard Worker} 22