xref: /aosp_15_r20/external/llvm/test/CodeGen/AArch64/arm64-stp.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=arm64 -aarch64-stp-suppress=false -verify-machineinstrs -mcpu=cyclone | FileCheck %s
2*9880d681SAndroid Build Coastguard Worker
3*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int
4*9880d681SAndroid Build Coastguard Worker; CHECK: stp w0, w1, [x2]
5*9880d681SAndroid Build Coastguard Workerdefine void @stp_int(i32 %a, i32 %b, i32* nocapture %p) nounwind {
6*9880d681SAndroid Build Coastguard Worker  store i32 %a, i32* %p, align 4
7*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds i32, i32* %p, i64 1
8*9880d681SAndroid Build Coastguard Worker  store i32 %b, i32* %add.ptr, align 4
9*9880d681SAndroid Build Coastguard Worker  ret void
10*9880d681SAndroid Build Coastguard Worker}
11*9880d681SAndroid Build Coastguard Worker
12*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_long
13*9880d681SAndroid Build Coastguard Worker; CHECK: stp x0, x1, [x2]
14*9880d681SAndroid Build Coastguard Workerdefine void @stp_long(i64 %a, i64 %b, i64* nocapture %p) nounwind {
15*9880d681SAndroid Build Coastguard Worker  store i64 %a, i64* %p, align 8
16*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds i64, i64* %p, i64 1
17*9880d681SAndroid Build Coastguard Worker  store i64 %b, i64* %add.ptr, align 8
18*9880d681SAndroid Build Coastguard Worker  ret void
19*9880d681SAndroid Build Coastguard Worker}
20*9880d681SAndroid Build Coastguard Worker
21*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_float
22*9880d681SAndroid Build Coastguard Worker; CHECK: stp s0, s1, [x0]
23*9880d681SAndroid Build Coastguard Workerdefine void @stp_float(float %a, float %b, float* nocapture %p) nounwind {
24*9880d681SAndroid Build Coastguard Worker  store float %a, float* %p, align 4
25*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds float, float* %p, i64 1
26*9880d681SAndroid Build Coastguard Worker  store float %b, float* %add.ptr, align 4
27*9880d681SAndroid Build Coastguard Worker  ret void
28*9880d681SAndroid Build Coastguard Worker}
29*9880d681SAndroid Build Coastguard Worker
30*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_double
31*9880d681SAndroid Build Coastguard Worker; CHECK: stp d0, d1, [x0]
32*9880d681SAndroid Build Coastguard Workerdefine void @stp_double(double %a, double %b, double* nocapture %p) nounwind {
33*9880d681SAndroid Build Coastguard Worker  store double %a, double* %p, align 8
34*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds double, double* %p, i64 1
35*9880d681SAndroid Build Coastguard Worker  store double %b, double* %add.ptr, align 8
36*9880d681SAndroid Build Coastguard Worker  ret void
37*9880d681SAndroid Build Coastguard Worker}
38*9880d681SAndroid Build Coastguard Worker
39*9880d681SAndroid Build Coastguard Worker; Test the load/store optimizer---combine ldurs into a ldp, if appropriate
40*9880d681SAndroid Build Coastguard Workerdefine void @stur_int(i32 %a, i32 %b, i32* nocapture %p) nounwind {
41*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_int
42*9880d681SAndroid Build Coastguard Worker; CHECK: stp w{{[0-9]+}}, {{w[0-9]+}}, [x{{[0-9]+}}, #-8]
43*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret
44*9880d681SAndroid Build Coastguard Worker  %p1 = getelementptr inbounds i32, i32* %p, i32 -1
45*9880d681SAndroid Build Coastguard Worker  store i32 %a, i32* %p1, align 2
46*9880d681SAndroid Build Coastguard Worker  %p2 = getelementptr inbounds i32, i32* %p, i32 -2
47*9880d681SAndroid Build Coastguard Worker  store i32 %b, i32* %p2, align 2
48*9880d681SAndroid Build Coastguard Worker  ret void
49*9880d681SAndroid Build Coastguard Worker}
50*9880d681SAndroid Build Coastguard Worker
51*9880d681SAndroid Build Coastguard Workerdefine void @stur_long(i64 %a, i64 %b, i64* nocapture %p) nounwind {
52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_long
53*9880d681SAndroid Build Coastguard Worker; CHECK: stp x{{[0-9]+}}, {{x[0-9]+}}, [x{{[0-9]+}}, #-16]
54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret
55*9880d681SAndroid Build Coastguard Worker  %p1 = getelementptr inbounds i64, i64* %p, i32 -1
56*9880d681SAndroid Build Coastguard Worker  store i64 %a, i64* %p1, align 2
57*9880d681SAndroid Build Coastguard Worker  %p2 = getelementptr inbounds i64, i64* %p, i32 -2
58*9880d681SAndroid Build Coastguard Worker  store i64 %b, i64* %p2, align 2
59*9880d681SAndroid Build Coastguard Worker  ret void
60*9880d681SAndroid Build Coastguard Worker}
61*9880d681SAndroid Build Coastguard Worker
62*9880d681SAndroid Build Coastguard Workerdefine void @stur_float(float %a, float %b, float* nocapture %p) nounwind {
63*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_float
64*9880d681SAndroid Build Coastguard Worker; CHECK: stp s{{[0-9]+}}, {{s[0-9]+}}, [x{{[0-9]+}}, #-8]
65*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret
66*9880d681SAndroid Build Coastguard Worker  %p1 = getelementptr inbounds float, float* %p, i32 -1
67*9880d681SAndroid Build Coastguard Worker  store float %a, float* %p1, align 2
68*9880d681SAndroid Build Coastguard Worker  %p2 = getelementptr inbounds float, float* %p, i32 -2
69*9880d681SAndroid Build Coastguard Worker  store float %b, float* %p2, align 2
70*9880d681SAndroid Build Coastguard Worker  ret void
71*9880d681SAndroid Build Coastguard Worker}
72*9880d681SAndroid Build Coastguard Worker
73*9880d681SAndroid Build Coastguard Workerdefine void @stur_double(double %a, double %b, double* nocapture %p) nounwind {
74*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_double
75*9880d681SAndroid Build Coastguard Worker; CHECK: stp d{{[0-9]+}}, {{d[0-9]+}}, [x{{[0-9]+}}, #-16]
76*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret
77*9880d681SAndroid Build Coastguard Worker  %p1 = getelementptr inbounds double, double* %p, i32 -1
78*9880d681SAndroid Build Coastguard Worker  store double %a, double* %p1, align 2
79*9880d681SAndroid Build Coastguard Worker  %p2 = getelementptr inbounds double, double* %p, i32 -2
80*9880d681SAndroid Build Coastguard Worker  store double %b, double* %p2, align 2
81*9880d681SAndroid Build Coastguard Worker  ret void
82*9880d681SAndroid Build Coastguard Worker}
83*9880d681SAndroid Build Coastguard Worker
84*9880d681SAndroid Build Coastguard Workerdefine void @splat_v4i32(i32 %v, i32 *%p) {
85*9880d681SAndroid Build Coastguard Workerentry:
86*9880d681SAndroid Build Coastguard Worker
87*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: splat_v4i32
88*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: stp w0, w0, [x1]
89*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: stp w0, w0, [x1, #8]
90*9880d681SAndroid Build Coastguard Worker; CHECK: ret
91*9880d681SAndroid Build Coastguard Worker
92*9880d681SAndroid Build Coastguard Worker  %p17 = insertelement <4 x i32> undef, i32 %v, i32 0
93*9880d681SAndroid Build Coastguard Worker  %p18 = insertelement <4 x i32> %p17, i32 %v, i32 1
94*9880d681SAndroid Build Coastguard Worker  %p19 = insertelement <4 x i32> %p18, i32 %v, i32 2
95*9880d681SAndroid Build Coastguard Worker  %p20 = insertelement <4 x i32> %p19, i32 %v, i32 3
96*9880d681SAndroid Build Coastguard Worker  %p21 = bitcast i32* %p to <4 x i32>*
97*9880d681SAndroid Build Coastguard Worker  store <4 x i32> %p20, <4 x i32>* %p21, align 4
98*9880d681SAndroid Build Coastguard Worker  ret void
99*9880d681SAndroid Build Coastguard Worker}
100*9880d681SAndroid Build Coastguard Worker
101*9880d681SAndroid Build Coastguard Worker; Read of %b to compute %tmp2 shouldn't prevent formation of stp
102*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int_rar_hazard
103*9880d681SAndroid Build Coastguard Worker; CHECK: ldr [[REG:w[0-9]+]], [x2, #8]
104*9880d681SAndroid Build Coastguard Worker; CHECK: add w8, [[REG]], w1
105*9880d681SAndroid Build Coastguard Worker; CHECK: stp w0, w1, [x2]
106*9880d681SAndroid Build Coastguard Worker; CHECK: ret
107*9880d681SAndroid Build Coastguard Workerdefine i32 @stp_int_rar_hazard(i32 %a, i32 %b, i32* nocapture %p) nounwind {
108*9880d681SAndroid Build Coastguard Worker  store i32 %a, i32* %p, align 4
109*9880d681SAndroid Build Coastguard Worker  %ld.ptr = getelementptr inbounds i32, i32* %p, i64 2
110*9880d681SAndroid Build Coastguard Worker  %tmp = load i32, i32* %ld.ptr, align 4
111*9880d681SAndroid Build Coastguard Worker  %tmp2 = add i32 %tmp, %b
112*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds i32, i32* %p, i64 1
113*9880d681SAndroid Build Coastguard Worker  store i32 %b, i32* %add.ptr, align 4
114*9880d681SAndroid Build Coastguard Worker  ret i32 %tmp2
115*9880d681SAndroid Build Coastguard Worker}
116*9880d681SAndroid Build Coastguard Worker
117*9880d681SAndroid Build Coastguard Worker; Read of %b to compute %tmp2 shouldn't prevent formation of stp
118*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int_rar_hazard_after
119*9880d681SAndroid Build Coastguard Worker; CHECK: ldr [[REG:w[0-9]+]], [x3, #4]
120*9880d681SAndroid Build Coastguard Worker; CHECK: add w0, [[REG]], w2
121*9880d681SAndroid Build Coastguard Worker; CHECK: stp w1, w2, [x3]
122*9880d681SAndroid Build Coastguard Worker; CHECK: ret
123*9880d681SAndroid Build Coastguard Workerdefine i32 @stp_int_rar_hazard_after(i32 %w0, i32 %a, i32 %b, i32* nocapture %p) nounwind {
124*9880d681SAndroid Build Coastguard Worker  store i32 %a, i32* %p, align 4
125*9880d681SAndroid Build Coastguard Worker  %ld.ptr = getelementptr inbounds i32, i32* %p, i64 1
126*9880d681SAndroid Build Coastguard Worker  %tmp = load i32, i32* %ld.ptr, align 4
127*9880d681SAndroid Build Coastguard Worker  %tmp2 = add i32 %tmp, %b
128*9880d681SAndroid Build Coastguard Worker  %add.ptr = getelementptr inbounds i32, i32* %p, i64 1
129*9880d681SAndroid Build Coastguard Worker  store i32 %b, i32* %add.ptr, align 4
130*9880d681SAndroid Build Coastguard Worker  ret i32 %tmp2
131*9880d681SAndroid Build Coastguard Worker}
132