1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -march=arm64 -aarch64-stp-suppress=false -verify-machineinstrs -mcpu=cyclone | FileCheck %s 2*9880d681SAndroid Build Coastguard Worker 3*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int 4*9880d681SAndroid Build Coastguard Worker; CHECK: stp w0, w1, [x2] 5*9880d681SAndroid Build Coastguard Workerdefine void @stp_int(i32 %a, i32 %b, i32* nocapture %p) nounwind { 6*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %p, align 4 7*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 8*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %add.ptr, align 4 9*9880d681SAndroid Build Coastguard Worker ret void 10*9880d681SAndroid Build Coastguard Worker} 11*9880d681SAndroid Build Coastguard Worker 12*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_long 13*9880d681SAndroid Build Coastguard Worker; CHECK: stp x0, x1, [x2] 14*9880d681SAndroid Build Coastguard Workerdefine void @stp_long(i64 %a, i64 %b, i64* nocapture %p) nounwind { 15*9880d681SAndroid Build Coastguard Worker store i64 %a, i64* %p, align 8 16*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds i64, i64* %p, i64 1 17*9880d681SAndroid Build Coastguard Worker store i64 %b, i64* %add.ptr, align 8 18*9880d681SAndroid Build Coastguard Worker ret void 19*9880d681SAndroid Build Coastguard Worker} 20*9880d681SAndroid Build Coastguard Worker 21*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_float 22*9880d681SAndroid Build Coastguard Worker; CHECK: stp s0, s1, [x0] 23*9880d681SAndroid Build Coastguard Workerdefine void @stp_float(float %a, float %b, float* nocapture %p) nounwind { 24*9880d681SAndroid Build Coastguard Worker store float %a, float* %p, align 4 25*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds float, float* %p, i64 1 26*9880d681SAndroid Build Coastguard Worker store float %b, float* %add.ptr, align 4 27*9880d681SAndroid Build Coastguard Worker ret void 28*9880d681SAndroid Build Coastguard Worker} 29*9880d681SAndroid Build Coastguard Worker 30*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_double 31*9880d681SAndroid Build Coastguard Worker; CHECK: stp d0, d1, [x0] 32*9880d681SAndroid Build Coastguard Workerdefine void @stp_double(double %a, double %b, double* nocapture %p) nounwind { 33*9880d681SAndroid Build Coastguard Worker store double %a, double* %p, align 8 34*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds double, double* %p, i64 1 35*9880d681SAndroid Build Coastguard Worker store double %b, double* %add.ptr, align 8 36*9880d681SAndroid Build Coastguard Worker ret void 37*9880d681SAndroid Build Coastguard Worker} 38*9880d681SAndroid Build Coastguard Worker 39*9880d681SAndroid Build Coastguard Worker; Test the load/store optimizer---combine ldurs into a ldp, if appropriate 40*9880d681SAndroid Build Coastguard Workerdefine void @stur_int(i32 %a, i32 %b, i32* nocapture %p) nounwind { 41*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_int 42*9880d681SAndroid Build Coastguard Worker; CHECK: stp w{{[0-9]+}}, {{w[0-9]+}}, [x{{[0-9]+}}, #-8] 43*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret 44*9880d681SAndroid Build Coastguard Worker %p1 = getelementptr inbounds i32, i32* %p, i32 -1 45*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %p1, align 2 46*9880d681SAndroid Build Coastguard Worker %p2 = getelementptr inbounds i32, i32* %p, i32 -2 47*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %p2, align 2 48*9880d681SAndroid Build Coastguard Worker ret void 49*9880d681SAndroid Build Coastguard Worker} 50*9880d681SAndroid Build Coastguard Worker 51*9880d681SAndroid Build Coastguard Workerdefine void @stur_long(i64 %a, i64 %b, i64* nocapture %p) nounwind { 52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_long 53*9880d681SAndroid Build Coastguard Worker; CHECK: stp x{{[0-9]+}}, {{x[0-9]+}}, [x{{[0-9]+}}, #-16] 54*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret 55*9880d681SAndroid Build Coastguard Worker %p1 = getelementptr inbounds i64, i64* %p, i32 -1 56*9880d681SAndroid Build Coastguard Worker store i64 %a, i64* %p1, align 2 57*9880d681SAndroid Build Coastguard Worker %p2 = getelementptr inbounds i64, i64* %p, i32 -2 58*9880d681SAndroid Build Coastguard Worker store i64 %b, i64* %p2, align 2 59*9880d681SAndroid Build Coastguard Worker ret void 60*9880d681SAndroid Build Coastguard Worker} 61*9880d681SAndroid Build Coastguard Worker 62*9880d681SAndroid Build Coastguard Workerdefine void @stur_float(float %a, float %b, float* nocapture %p) nounwind { 63*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_float 64*9880d681SAndroid Build Coastguard Worker; CHECK: stp s{{[0-9]+}}, {{s[0-9]+}}, [x{{[0-9]+}}, #-8] 65*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret 66*9880d681SAndroid Build Coastguard Worker %p1 = getelementptr inbounds float, float* %p, i32 -1 67*9880d681SAndroid Build Coastguard Worker store float %a, float* %p1, align 2 68*9880d681SAndroid Build Coastguard Worker %p2 = getelementptr inbounds float, float* %p, i32 -2 69*9880d681SAndroid Build Coastguard Worker store float %b, float* %p2, align 2 70*9880d681SAndroid Build Coastguard Worker ret void 71*9880d681SAndroid Build Coastguard Worker} 72*9880d681SAndroid Build Coastguard Worker 73*9880d681SAndroid Build Coastguard Workerdefine void @stur_double(double %a, double %b, double* nocapture %p) nounwind { 74*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stur_double 75*9880d681SAndroid Build Coastguard Worker; CHECK: stp d{{[0-9]+}}, {{d[0-9]+}}, [x{{[0-9]+}}, #-16] 76*9880d681SAndroid Build Coastguard Worker; CHECK-NEXT: ret 77*9880d681SAndroid Build Coastguard Worker %p1 = getelementptr inbounds double, double* %p, i32 -1 78*9880d681SAndroid Build Coastguard Worker store double %a, double* %p1, align 2 79*9880d681SAndroid Build Coastguard Worker %p2 = getelementptr inbounds double, double* %p, i32 -2 80*9880d681SAndroid Build Coastguard Worker store double %b, double* %p2, align 2 81*9880d681SAndroid Build Coastguard Worker ret void 82*9880d681SAndroid Build Coastguard Worker} 83*9880d681SAndroid Build Coastguard Worker 84*9880d681SAndroid Build Coastguard Workerdefine void @splat_v4i32(i32 %v, i32 *%p) { 85*9880d681SAndroid Build Coastguard Workerentry: 86*9880d681SAndroid Build Coastguard Worker 87*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: splat_v4i32 88*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: stp w0, w0, [x1] 89*9880d681SAndroid Build Coastguard Worker; CHECK-DAG: stp w0, w0, [x1, #8] 90*9880d681SAndroid Build Coastguard Worker; CHECK: ret 91*9880d681SAndroid Build Coastguard Worker 92*9880d681SAndroid Build Coastguard Worker %p17 = insertelement <4 x i32> undef, i32 %v, i32 0 93*9880d681SAndroid Build Coastguard Worker %p18 = insertelement <4 x i32> %p17, i32 %v, i32 1 94*9880d681SAndroid Build Coastguard Worker %p19 = insertelement <4 x i32> %p18, i32 %v, i32 2 95*9880d681SAndroid Build Coastguard Worker %p20 = insertelement <4 x i32> %p19, i32 %v, i32 3 96*9880d681SAndroid Build Coastguard Worker %p21 = bitcast i32* %p to <4 x i32>* 97*9880d681SAndroid Build Coastguard Worker store <4 x i32> %p20, <4 x i32>* %p21, align 4 98*9880d681SAndroid Build Coastguard Worker ret void 99*9880d681SAndroid Build Coastguard Worker} 100*9880d681SAndroid Build Coastguard Worker 101*9880d681SAndroid Build Coastguard Worker; Read of %b to compute %tmp2 shouldn't prevent formation of stp 102*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int_rar_hazard 103*9880d681SAndroid Build Coastguard Worker; CHECK: ldr [[REG:w[0-9]+]], [x2, #8] 104*9880d681SAndroid Build Coastguard Worker; CHECK: add w8, [[REG]], w1 105*9880d681SAndroid Build Coastguard Worker; CHECK: stp w0, w1, [x2] 106*9880d681SAndroid Build Coastguard Worker; CHECK: ret 107*9880d681SAndroid Build Coastguard Workerdefine i32 @stp_int_rar_hazard(i32 %a, i32 %b, i32* nocapture %p) nounwind { 108*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %p, align 4 109*9880d681SAndroid Build Coastguard Worker %ld.ptr = getelementptr inbounds i32, i32* %p, i64 2 110*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* %ld.ptr, align 4 111*9880d681SAndroid Build Coastguard Worker %tmp2 = add i32 %tmp, %b 112*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 113*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %add.ptr, align 4 114*9880d681SAndroid Build Coastguard Worker ret i32 %tmp2 115*9880d681SAndroid Build Coastguard Worker} 116*9880d681SAndroid Build Coastguard Worker 117*9880d681SAndroid Build Coastguard Worker; Read of %b to compute %tmp2 shouldn't prevent formation of stp 118*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: stp_int_rar_hazard_after 119*9880d681SAndroid Build Coastguard Worker; CHECK: ldr [[REG:w[0-9]+]], [x3, #4] 120*9880d681SAndroid Build Coastguard Worker; CHECK: add w0, [[REG]], w2 121*9880d681SAndroid Build Coastguard Worker; CHECK: stp w1, w2, [x3] 122*9880d681SAndroid Build Coastguard Worker; CHECK: ret 123*9880d681SAndroid Build Coastguard Workerdefine i32 @stp_int_rar_hazard_after(i32 %w0, i32 %a, i32 %b, i32* nocapture %p) nounwind { 124*9880d681SAndroid Build Coastguard Worker store i32 %a, i32* %p, align 4 125*9880d681SAndroid Build Coastguard Worker %ld.ptr = getelementptr inbounds i32, i32* %p, i64 1 126*9880d681SAndroid Build Coastguard Worker %tmp = load i32, i32* %ld.ptr, align 4 127*9880d681SAndroid Build Coastguard Worker %tmp2 = add i32 %tmp, %b 128*9880d681SAndroid Build Coastguard Worker %add.ptr = getelementptr inbounds i32, i32* %p, i64 1 129*9880d681SAndroid Build Coastguard Worker store i32 %b, i32* %add.ptr, align 4 130*9880d681SAndroid Build Coastguard Worker ret i32 %tmp2 131*9880d681SAndroid Build Coastguard Worker} 132