1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O=3 -mtriple=arm64-apple-ios -mcpu=cyclone -enable-unsafe-fp-math | FileCheck %s 2*9880d681SAndroid Build Coastguard Workerdefine void @foo_2d(double* %src) { 3*9880d681SAndroid Build Coastguard Workerentry: 4*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds double, double* %src, i64 5 5*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds double, double* %src, i64 11 6*9880d681SAndroid Build Coastguard Worker %tmp = bitcast double* %arrayidx1 to <2 x double>* 7*9880d681SAndroid Build Coastguard Worker br label %for.body 8*9880d681SAndroid Build Coastguard Worker 9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body 10*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2d {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}} 11*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2d {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0] 12*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.d {{d[0-9]+}}, {{d[0-9]+}}, {{v[0-9]+}}[0] 13*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.body, %entry 14*9880d681SAndroid Build Coastguard Worker %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] 15*9880d681SAndroid Build Coastguard Worker %indvars.iv.next = sub nuw nsw i64 %indvars.iv, 1 16*9880d681SAndroid Build Coastguard Worker %arrayidx3 = getelementptr inbounds double, double* %src, i64 %indvars.iv.next 17*9880d681SAndroid Build Coastguard Worker %tmp1 = load double, double* %arrayidx3, align 8 18*9880d681SAndroid Build Coastguard Worker %add = fadd fast double %tmp1, %tmp1 19*9880d681SAndroid Build Coastguard Worker %mul = fmul fast double %add, %add 20*9880d681SAndroid Build Coastguard Worker %e1 = insertelement <2 x double> undef, double %add, i32 0 21*9880d681SAndroid Build Coastguard Worker %e2 = insertelement <2 x double> %e1, double %add, i32 1 22*9880d681SAndroid Build Coastguard Worker %sub2 = fsub fast <2 x double> %e2, <double 3.000000e+00, double -3.000000e+00> 23*9880d681SAndroid Build Coastguard Worker %e3 = insertelement <2 x double> undef, double %mul, i32 0 24*9880d681SAndroid Build Coastguard Worker %e4 = insertelement <2 x double> %e3, double %mul, i32 1 25*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast <2 x double> %sub2,<double 3.000000e+00, double -3.000000e+00> 26*9880d681SAndroid Build Coastguard Worker %e5 = insertelement <2 x double> undef, double %add, i32 0 27*9880d681SAndroid Build Coastguard Worker %e6 = insertelement <2 x double> %e5, double %add, i32 1 28*9880d681SAndroid Build Coastguard Worker %sub3 = fsub fast <2 x double> <double 3.000000e+00, double -3.000000e+00>, %mul2 29*9880d681SAndroid Build Coastguard Worker %mulx = fmul fast <2 x double> %sub2, %e2 30*9880d681SAndroid Build Coastguard Worker %subx = fsub fast <2 x double> %e4, %mulx 31*9880d681SAndroid Build Coastguard Worker %e7 = insertelement <2 x double> undef, double %mul, i32 0 32*9880d681SAndroid Build Coastguard Worker %e8 = insertelement <2 x double> %e7, double %mul, i32 1 33*9880d681SAndroid Build Coastguard Worker %e9 = fmul fast <2 x double> %subx, %sub3 34*9880d681SAndroid Build Coastguard Worker store <2 x double> %e9, <2 x double>* %tmp, align 8 35*9880d681SAndroid Build Coastguard Worker %e10 = extractelement <2 x double> %sub3, i32 0 36*9880d681SAndroid Build Coastguard Worker %mul3 = fmul fast double %mul, %e10 37*9880d681SAndroid Build Coastguard Worker %sub4 = fsub fast double %mul, %mul3 38*9880d681SAndroid Build Coastguard Worker store double %sub4, double* %arrayidx2, align 8 39*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %indvars.iv.next, 25 40*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.end, label %for.body 41*9880d681SAndroid Build Coastguard Worker 42*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.body 43*9880d681SAndroid Build Coastguard Worker ret void 44*9880d681SAndroid Build Coastguard Worker} 45*9880d681SAndroid Build Coastguard Workerdefine void @foo_2s(float* %src) { 46*9880d681SAndroid Build Coastguard Workerentry: 47*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds float, float* %src, i64 5 48*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds float, float* %src, i64 11 49*9880d681SAndroid Build Coastguard Worker %tmp = bitcast float* %arrayidx1 to <2 x float>* 50*9880d681SAndroid Build Coastguard Worker br label %for.body 51*9880d681SAndroid Build Coastguard Worker 52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body 53*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}} 54*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0] 55*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.s {{s[0-9]+}}, {{s[0-9]+}}, {{v[0-9]+}}[0] 56*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.body, %entry 57*9880d681SAndroid Build Coastguard Worker %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] 58*9880d681SAndroid Build Coastguard Worker %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 59*9880d681SAndroid Build Coastguard Worker %arrayidx3 = getelementptr inbounds float, float* %src, i64 %indvars.iv.next 60*9880d681SAndroid Build Coastguard Worker %tmp1 = load float, float* %arrayidx3, align 8 61*9880d681SAndroid Build Coastguard Worker %add = fadd fast float %tmp1, %tmp1 62*9880d681SAndroid Build Coastguard Worker %mul = fmul fast float %add, %add 63*9880d681SAndroid Build Coastguard Worker %e1 = insertelement <2 x float> undef, float %add, i32 0 64*9880d681SAndroid Build Coastguard Worker %e2 = insertelement <2 x float> %e1, float %add, i32 1 65*9880d681SAndroid Build Coastguard Worker %add2 = fsub fast <2 x float> %e2, <float 3.000000e+00, float -3.000000e+00> 66*9880d681SAndroid Build Coastguard Worker %e3 = insertelement <2 x float> undef, float %mul, i32 0 67*9880d681SAndroid Build Coastguard Worker %e4 = insertelement <2 x float> %e3, float %mul, i32 1 68*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast <2 x float> %add2,<float 3.000000e+00, float -3.000000e+00> 69*9880d681SAndroid Build Coastguard Worker %e5 = insertelement <2 x float> undef, float %add, i32 0 70*9880d681SAndroid Build Coastguard Worker %e6 = insertelement <2 x float> %e5, float %add, i32 1 71*9880d681SAndroid Build Coastguard Worker %add3 = fsub fast <2 x float> <float 3.000000e+00, float -3.000000e+00>, %mul2 72*9880d681SAndroid Build Coastguard Worker %mulx = fmul fast <2 x float> %add2, %e2 73*9880d681SAndroid Build Coastguard Worker %addx = fsub fast <2 x float> %e4, %mulx 74*9880d681SAndroid Build Coastguard Worker %e7 = insertelement <2 x float> undef, float %mul, i32 0 75*9880d681SAndroid Build Coastguard Worker %e8 = insertelement <2 x float> %e7, float %mul, i32 1 76*9880d681SAndroid Build Coastguard Worker %e9 = fmul fast <2 x float> %addx, %add3 77*9880d681SAndroid Build Coastguard Worker store <2 x float> %e9, <2 x float>* %tmp, align 8 78*9880d681SAndroid Build Coastguard Worker %e10 = extractelement <2 x float> %add3, i32 0 79*9880d681SAndroid Build Coastguard Worker %mul3 = fmul fast float %mul, %e10 80*9880d681SAndroid Build Coastguard Worker %add4 = fsub fast float %mul, %mul3 81*9880d681SAndroid Build Coastguard Worker store float %add4, float* %arrayidx2, align 8 82*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %indvars.iv.next, 25 83*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.end, label %for.body 84*9880d681SAndroid Build Coastguard Worker 85*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.body 86*9880d681SAndroid Build Coastguard Worker ret void 87*9880d681SAndroid Build Coastguard Worker} 88*9880d681SAndroid Build Coastguard Workerdefine void @foo_4s(float* %src) { 89*9880d681SAndroid Build Coastguard Workerentry: 90*9880d681SAndroid Build Coastguard Worker %arrayidx1 = getelementptr inbounds float, float* %src, i64 5 91*9880d681SAndroid Build Coastguard Worker %arrayidx2 = getelementptr inbounds float, float* %src, i64 11 92*9880d681SAndroid Build Coastguard Worker %tmp = bitcast float* %arrayidx1 to <4 x float>* 93*9880d681SAndroid Build Coastguard Worker br label %for.body 94*9880d681SAndroid Build Coastguard Worker 95*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body 96*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.4s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}} 97*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.4s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0] 98*9880d681SAndroid Build Coastguard Workerfor.body: ; preds = %for.body, %entry 99*9880d681SAndroid Build Coastguard Worker %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ] 100*9880d681SAndroid Build Coastguard Worker %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1 101*9880d681SAndroid Build Coastguard Worker %arrayidx3 = getelementptr inbounds float, float* %src, i64 %indvars.iv.next 102*9880d681SAndroid Build Coastguard Worker %tmp1 = load float, float* %arrayidx3, align 8 103*9880d681SAndroid Build Coastguard Worker %add = fadd fast float %tmp1, %tmp1 104*9880d681SAndroid Build Coastguard Worker %mul = fmul fast float %add, %add 105*9880d681SAndroid Build Coastguard Worker %e1 = insertelement <4 x float> undef, float %add, i32 0 106*9880d681SAndroid Build Coastguard Worker %e2 = insertelement <4 x float> %e1, float %add, i32 1 107*9880d681SAndroid Build Coastguard Worker %add2 = fadd fast <4 x float> %e2, <float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00> 108*9880d681SAndroid Build Coastguard Worker %e3 = insertelement <4 x float> undef, float %mul, i32 0 109*9880d681SAndroid Build Coastguard Worker %e4 = insertelement <4 x float> %e3, float %mul, i32 1 110*9880d681SAndroid Build Coastguard Worker %mul2 = fmul fast <4 x float> %add2,<float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00> 111*9880d681SAndroid Build Coastguard Worker %e5 = insertelement <4 x float> undef, float %add, i32 0 112*9880d681SAndroid Build Coastguard Worker %e6 = insertelement <4 x float> %e5, float %add, i32 1 113*9880d681SAndroid Build Coastguard Worker %add3 = fsub fast <4 x float> <float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00> , %mul2 114*9880d681SAndroid Build Coastguard Worker %mulx = fmul fast <4 x float> %add2, %e2 115*9880d681SAndroid Build Coastguard Worker %addx = fsub fast <4 x float> %e4, %mulx 116*9880d681SAndroid Build Coastguard Worker %e7 = insertelement <4 x float> undef, float %mul, i32 0 117*9880d681SAndroid Build Coastguard Worker %e8 = insertelement <4 x float> %e7, float %mul, i32 1 118*9880d681SAndroid Build Coastguard Worker %e9 = fmul fast <4 x float> %addx, %add3 119*9880d681SAndroid Build Coastguard Worker store <4 x float> %e9, <4 x float>* %tmp, align 8 120*9880d681SAndroid Build Coastguard Worker %e10 = extractelement <4 x float> %add3, i32 0 121*9880d681SAndroid Build Coastguard Worker %mul3 = fmul fast float %mul, %e10 122*9880d681SAndroid Build Coastguard Worker store float %mul3, float* %arrayidx2, align 8 123*9880d681SAndroid Build Coastguard Worker %exitcond = icmp eq i64 %indvars.iv.next, 25 124*9880d681SAndroid Build Coastguard Worker br i1 %exitcond, label %for.end, label %for.body 125*9880d681SAndroid Build Coastguard Worker 126*9880d681SAndroid Build Coastguard Workerfor.end: ; preds = %for.body 127*9880d681SAndroid Build Coastguard Worker ret void 128*9880d681SAndroid Build Coastguard Worker} 129