xref: /aosp_15_r20/external/llvm/test/CodeGen/AArch64/arm64-fml-combines.ll (revision 9880d6810fe72a1726cb53787c6711e909410d58)
1*9880d681SAndroid Build Coastguard Worker; RUN: llc < %s -O=3 -mtriple=arm64-apple-ios  -mcpu=cyclone -enable-unsafe-fp-math | FileCheck %s
2*9880d681SAndroid Build Coastguard Workerdefine void @foo_2d(double* %src) {
3*9880d681SAndroid Build Coastguard Workerentry:
4*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds double, double* %src, i64 5
5*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds double, double* %src, i64 11
6*9880d681SAndroid Build Coastguard Worker  %tmp = bitcast double* %arrayidx1 to <2 x double>*
7*9880d681SAndroid Build Coastguard Worker  br label %for.body
8*9880d681SAndroid Build Coastguard Worker
9*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body
10*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2d {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}
11*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2d {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0]
12*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.d {{d[0-9]+}}, {{d[0-9]+}}, {{v[0-9]+}}[0]
13*9880d681SAndroid Build Coastguard Workerfor.body:                                         ; preds = %for.body, %entry
14*9880d681SAndroid Build Coastguard Worker  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
15*9880d681SAndroid Build Coastguard Worker  %indvars.iv.next = sub nuw nsw i64 %indvars.iv, 1
16*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds double, double* %src, i64 %indvars.iv.next
17*9880d681SAndroid Build Coastguard Worker  %tmp1 = load double, double* %arrayidx3, align 8
18*9880d681SAndroid Build Coastguard Worker  %add = fadd fast double %tmp1, %tmp1
19*9880d681SAndroid Build Coastguard Worker  %mul = fmul fast double %add, %add
20*9880d681SAndroid Build Coastguard Worker  %e1 = insertelement <2 x double> undef, double %add, i32 0
21*9880d681SAndroid Build Coastguard Worker  %e2 = insertelement <2 x double> %e1, double %add, i32 1
22*9880d681SAndroid Build Coastguard Worker  %sub2 = fsub fast <2 x double> %e2, <double 3.000000e+00, double -3.000000e+00>
23*9880d681SAndroid Build Coastguard Worker  %e3 = insertelement <2 x double> undef, double %mul, i32 0
24*9880d681SAndroid Build Coastguard Worker  %e4 = insertelement <2 x double> %e3, double %mul, i32 1
25*9880d681SAndroid Build Coastguard Worker  %mul2 = fmul fast <2 x double> %sub2,<double 3.000000e+00, double -3.000000e+00>
26*9880d681SAndroid Build Coastguard Worker  %e5 = insertelement <2 x double> undef, double %add, i32 0
27*9880d681SAndroid Build Coastguard Worker  %e6 = insertelement <2 x double> %e5, double %add, i32 1
28*9880d681SAndroid Build Coastguard Worker  %sub3 = fsub fast  <2 x double>  <double 3.000000e+00, double -3.000000e+00>, %mul2
29*9880d681SAndroid Build Coastguard Worker  %mulx = fmul fast <2 x double> %sub2, %e2
30*9880d681SAndroid Build Coastguard Worker  %subx = fsub fast  <2 x double> %e4, %mulx
31*9880d681SAndroid Build Coastguard Worker  %e7 = insertelement <2 x double> undef, double %mul, i32 0
32*9880d681SAndroid Build Coastguard Worker  %e8 = insertelement <2 x double> %e7, double %mul, i32 1
33*9880d681SAndroid Build Coastguard Worker  %e9 = fmul fast <2 x double>  %subx, %sub3
34*9880d681SAndroid Build Coastguard Worker  store <2 x double> %e9, <2 x double>* %tmp, align 8
35*9880d681SAndroid Build Coastguard Worker  %e10 = extractelement <2 x double> %sub3, i32 0
36*9880d681SAndroid Build Coastguard Worker  %mul3 = fmul fast double %mul, %e10
37*9880d681SAndroid Build Coastguard Worker  %sub4 = fsub fast double %mul, %mul3
38*9880d681SAndroid Build Coastguard Worker  store double %sub4, double* %arrayidx2, align 8
39*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i64 %indvars.iv.next, 25
40*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %for.end, label %for.body
41*9880d681SAndroid Build Coastguard Worker
42*9880d681SAndroid Build Coastguard Workerfor.end:                                          ; preds = %for.body
43*9880d681SAndroid Build Coastguard Worker  ret void
44*9880d681SAndroid Build Coastguard Worker}
45*9880d681SAndroid Build Coastguard Workerdefine void @foo_2s(float* %src) {
46*9880d681SAndroid Build Coastguard Workerentry:
47*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds float, float* %src, i64 5
48*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds float, float* %src, i64 11
49*9880d681SAndroid Build Coastguard Worker  %tmp = bitcast float* %arrayidx1 to <2 x float>*
50*9880d681SAndroid Build Coastguard Worker  br label %for.body
51*9880d681SAndroid Build Coastguard Worker
52*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body
53*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}
54*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.2s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0]
55*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.s {{s[0-9]+}}, {{s[0-9]+}}, {{v[0-9]+}}[0]
56*9880d681SAndroid Build Coastguard Workerfor.body:                                         ; preds = %for.body, %entry
57*9880d681SAndroid Build Coastguard Worker  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
58*9880d681SAndroid Build Coastguard Worker  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
59*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds float, float* %src, i64 %indvars.iv.next
60*9880d681SAndroid Build Coastguard Worker  %tmp1 = load float, float* %arrayidx3, align 8
61*9880d681SAndroid Build Coastguard Worker  %add = fadd fast float %tmp1, %tmp1
62*9880d681SAndroid Build Coastguard Worker  %mul = fmul fast float %add, %add
63*9880d681SAndroid Build Coastguard Worker  %e1 = insertelement <2 x float> undef, float %add, i32 0
64*9880d681SAndroid Build Coastguard Worker  %e2 = insertelement <2 x float> %e1, float %add, i32 1
65*9880d681SAndroid Build Coastguard Worker  %add2 = fsub fast <2 x float> %e2, <float 3.000000e+00, float -3.000000e+00>
66*9880d681SAndroid Build Coastguard Worker  %e3 = insertelement <2 x float> undef, float %mul, i32 0
67*9880d681SAndroid Build Coastguard Worker  %e4 = insertelement <2 x float> %e3, float %mul, i32 1
68*9880d681SAndroid Build Coastguard Worker  %mul2 = fmul fast <2 x float> %add2,<float 3.000000e+00, float -3.000000e+00>
69*9880d681SAndroid Build Coastguard Worker  %e5 = insertelement <2 x float> undef, float %add, i32 0
70*9880d681SAndroid Build Coastguard Worker  %e6 = insertelement <2 x float> %e5, float %add, i32 1
71*9880d681SAndroid Build Coastguard Worker  %add3 = fsub fast  <2 x float>  <float 3.000000e+00, float -3.000000e+00>, %mul2
72*9880d681SAndroid Build Coastguard Worker  %mulx = fmul fast <2 x float> %add2, %e2
73*9880d681SAndroid Build Coastguard Worker  %addx = fsub fast  <2 x float> %e4, %mulx
74*9880d681SAndroid Build Coastguard Worker  %e7 = insertelement <2 x float> undef, float %mul, i32 0
75*9880d681SAndroid Build Coastguard Worker  %e8 = insertelement <2 x float> %e7, float %mul, i32 1
76*9880d681SAndroid Build Coastguard Worker  %e9 = fmul fast <2 x float>  %addx, %add3
77*9880d681SAndroid Build Coastguard Worker  store <2 x float> %e9, <2 x float>* %tmp, align 8
78*9880d681SAndroid Build Coastguard Worker  %e10 = extractelement <2 x float> %add3, i32 0
79*9880d681SAndroid Build Coastguard Worker  %mul3 = fmul fast float %mul, %e10
80*9880d681SAndroid Build Coastguard Worker  %add4 = fsub fast float %mul, %mul3
81*9880d681SAndroid Build Coastguard Worker  store float %add4, float* %arrayidx2, align 8
82*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i64 %indvars.iv.next, 25
83*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %for.end, label %for.body
84*9880d681SAndroid Build Coastguard Worker
85*9880d681SAndroid Build Coastguard Workerfor.end:                                          ; preds = %for.body
86*9880d681SAndroid Build Coastguard Worker  ret void
87*9880d681SAndroid Build Coastguard Worker}
88*9880d681SAndroid Build Coastguard Workerdefine void @foo_4s(float* %src) {
89*9880d681SAndroid Build Coastguard Workerentry:
90*9880d681SAndroid Build Coastguard Worker  %arrayidx1 = getelementptr inbounds float, float* %src, i64 5
91*9880d681SAndroid Build Coastguard Worker  %arrayidx2 = getelementptr inbounds float, float* %src, i64 11
92*9880d681SAndroid Build Coastguard Worker  %tmp = bitcast float* %arrayidx1 to <4 x float>*
93*9880d681SAndroid Build Coastguard Worker  br label %for.body
94*9880d681SAndroid Build Coastguard Worker
95*9880d681SAndroid Build Coastguard Worker; CHECK-LABEL: %for.body
96*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.4s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}
97*9880d681SAndroid Build Coastguard Worker; CHECK: fmls.4s {{v[0-9]+}}, {{v[0-9]+}}, {{v[0-9]+}}[0]
98*9880d681SAndroid Build Coastguard Workerfor.body:                                         ; preds = %for.body, %entry
99*9880d681SAndroid Build Coastguard Worker  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
100*9880d681SAndroid Build Coastguard Worker  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
101*9880d681SAndroid Build Coastguard Worker  %arrayidx3 = getelementptr inbounds float, float* %src, i64 %indvars.iv.next
102*9880d681SAndroid Build Coastguard Worker  %tmp1 = load float, float* %arrayidx3, align 8
103*9880d681SAndroid Build Coastguard Worker  %add = fadd fast float %tmp1, %tmp1
104*9880d681SAndroid Build Coastguard Worker  %mul = fmul fast float %add, %add
105*9880d681SAndroid Build Coastguard Worker  %e1 = insertelement <4 x float> undef, float %add, i32 0
106*9880d681SAndroid Build Coastguard Worker  %e2 = insertelement <4 x float> %e1, float %add, i32 1
107*9880d681SAndroid Build Coastguard Worker  %add2 = fadd fast <4 x float> %e2, <float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00>
108*9880d681SAndroid Build Coastguard Worker  %e3 = insertelement <4 x float> undef, float %mul, i32 0
109*9880d681SAndroid Build Coastguard Worker  %e4 = insertelement <4 x float> %e3, float %mul, i32 1
110*9880d681SAndroid Build Coastguard Worker  %mul2 = fmul fast <4 x float> %add2,<float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00>
111*9880d681SAndroid Build Coastguard Worker  %e5 = insertelement <4 x float> undef, float %add, i32 0
112*9880d681SAndroid Build Coastguard Worker  %e6 = insertelement <4 x float> %e5, float %add, i32 1
113*9880d681SAndroid Build Coastguard Worker  %add3 = fsub fast  <4 x float> <float 3.000000e+00, float -3.000000e+00, float 5.000000e+00, float 7.000000e+00> , %mul2
114*9880d681SAndroid Build Coastguard Worker  %mulx = fmul fast <4 x float> %add2, %e2
115*9880d681SAndroid Build Coastguard Worker  %addx = fsub fast  <4 x float> %e4, %mulx
116*9880d681SAndroid Build Coastguard Worker  %e7 = insertelement <4 x float> undef, float %mul, i32 0
117*9880d681SAndroid Build Coastguard Worker  %e8 = insertelement <4 x float> %e7, float %mul, i32 1
118*9880d681SAndroid Build Coastguard Worker  %e9 = fmul fast <4 x float>  %addx, %add3
119*9880d681SAndroid Build Coastguard Worker  store <4 x float> %e9, <4 x float>* %tmp, align 8
120*9880d681SAndroid Build Coastguard Worker  %e10 = extractelement <4 x float> %add3, i32 0
121*9880d681SAndroid Build Coastguard Worker  %mul3 = fmul fast float %mul, %e10
122*9880d681SAndroid Build Coastguard Worker  store float %mul3, float* %arrayidx2, align 8
123*9880d681SAndroid Build Coastguard Worker  %exitcond = icmp eq i64 %indvars.iv.next, 25
124*9880d681SAndroid Build Coastguard Worker  br i1 %exitcond, label %for.end, label %for.body
125*9880d681SAndroid Build Coastguard Worker
126*9880d681SAndroid Build Coastguard Workerfor.end:                                          ; preds = %for.body
127*9880d681SAndroid Build Coastguard Worker  ret void
128*9880d681SAndroid Build Coastguard Worker}
129